Player Matchup

Olorun
Olorun
Blitz-Low5
Olorun
Level 34
God Stats
3W - 0L
1,224 SR
Queue Stats
6W - 5L
1,351 Elo+
Solo
Gilgamesh
Gilgamesh
ISuckAtSmite670
Gilgamesh
Level 13
God Stats
9W - 7L
1,313 SR
Queue Stats
84W - 80L
1,481 Elo+
Party 3
Izanami
Izanami
SyynceedSmrf
Izanami
Level 11
God Stats
10W - 9L
1,721 SR
Queue Stats
48W - 61L
1,620 Elo+
Party 3
Horus
Horus
THESANDMAN863
Horus
Level 170
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 130L
1,585 Elo+
Party 3
Agni
Agni
wegoagain
Agni
Level 27
God Stats
1W - 1L
1,805 SR
Queue Stats
19W - 17L
1,380 Elo+
Party 3
Team Averages
Level 51
1,513 SR
1,483 Elo+

VS

Team Averages
Level 30
1,494 SR
1,343 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Deveine972
Terra
Level 29
God Stats
6W - 6L
1,500 SR
Queue Stats
33W - 43L
1,241 Elo+
Party 1
Neith
Neith
Nova I MNK
Neith
Level 7
God Stats
3W - 2L
1,465 SR
Queue Stats
5W - 8L
1,139 Elo+
Party 2
Agni
Agni
P4bloTheDog
Agni
Level 29
God Stats
7W - 3L
1,694 SR
Queue Stats
131W - 140L
1,417 Elo+
Party 2
Mulan
Mulan
SleepyKai
Mulan
Level 54
God Stats
4W - 4L
1,309 SR
Queue Stats
37W - 50L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Blitz-Low5
Olorun
8
0 / 2 / 1
5,226
475
2,414
6,473
2,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gilgamesh
ISuckAtSmite670
Gilgamesh
14
9 / 0 / 0
9,074
825
9,651
9,775
7,903
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
SyynceedSmrf
Izanami
10
2 / 1 / 2
6,147
559
6,133
8,335
2,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

11
4 / 2 / 2
6,791
617
4,727
8,089
3,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Agni
12
4 / 0 / 2
7,282
662
8,241
3,803
1,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
0 / 1 / 0
5,733
521
1,132
8,168
3,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
9
0 / 2 / 4
5,972
543
3,203
8,239
5,544
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
8
2 / 3 / 0
5,370
488
5,605
7,397
2,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 5 / 0
5,561
506
3,020
11,312
3,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
SleepyKai
Mulan
10
0 / 8 / 0
5,710
519
5,623
12,183
6,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
19
Kills
3
5
Deaths
19
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
1
0
0
W
Olorun
Blitz-Low5
Olorun
0
2
1
0.25
L
Terra
0
2
4
1
W
Gilgamesh
ISuckAtSmite670
Gilgamesh
9
0
0
9
L
Neith
2
3
0
0.67
L
1
5
0
0.2
L
Mulan
SleepyKai
Mulan
0
8
0
0
W
Izanami
SyynceedSmrf
Izanami
2
1
2
3
W
4
2
2
2.5
W
Agni
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,166
Damage
18,583
36,475
Taken
47,299
17,853
Mitigated
21,726
7,664
Healing
8,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
1,132
259
0
2,387
8,168
3,217
0
329
7,839
0
44,471
W
Olorun
Blitz-Low5
Olorun
2,414
1,325
244
514
6,473
2,275
0
1,590
4,883
20,481
0
L
Terra
3,203
704
1,646
2,041
8,239
5,544
0
2,454
5,785
14,178
0
W
Gilgamesh
ISuckAtSmite670
Gilgamesh
9,651
3,917
0
4,028
9,775
7,903
0
161
9,606
0
71,727
L
Neith
5,605
2,143
0
368
7,397
2,657
0
850
6,547
0
32,997
L
3,020
118
0
869
11,312
3,889
0
7,022
4,290
38,235
0
L
Mulan
SleepyKai
Mulan
5,623
2,062
0
1,266
12,183
6,419
0
0
12,183
0
38,244
W
Izanami
SyynceedSmrf
Izanami
6,133
3,845
0
1,175
8,335
2,866
640
1,152
7,183
0
43,891
W
4,727
1,952
280
733
8,089
3,494
32
1,640
6,449
0
43,083
W
Agni
8,241
615
0
690
3,803
1,315
809
1,648
2,131
53,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,520
Gold Earned
28,346
368
Minions Killed
259
0
Camps Cleared
0
1,087,622
Distance Traveled
1,077,353
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,733
521
83
8
0
226,915
2
W
Olorun
5,226
475
29
3
0
189,150
0
L
Terra
5,972
543
15
1
0
207,759
2
W
Gilgamesh
9,074
825
122
11
0
233,632
0
L
Neith
5,370
488
49
4
0
198,010
0
L
Agni
5,561
506
53
5
0
226,404
0
L
Mulan
5,710
519
59
5
0
218,265
0
W
Izanami
6,147
559
70
6
0
207,876
0
W
Horus
6,791
617
69
6
0
268,516
0
W
Agni
7,282
662
78
7
0
188,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role