Player Matchup

Pele
Pele
ElChicoLouisXIV
Pele
Level 136
God Stats
20W - 21L
1,475 SR
Queue Stats
457W - 399L
1,495 Elo+
Party 2
Cliodhna
Cliodhna
PatAscent
Cliodhna
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 40L
1,577 Elo+
Party 2
Hou Yi
Hou Yi
Sofa
Hou Yi
Level 155
God Stats
16W - 19L
1,719 SR
Queue Stats
504W - 374L
1,650 Elo+
Party 2
Sobek
Sobek
ThumbLock
Sobek
Level 143
God Stats
9W - 9L
1,567 SR
Queue Stats
112W - 105L
1,497 Elo+
Party 2
Ra
Ra
marcap96
Ra
Level 149
God Stats
8W - 13L
1,417 SR
Queue Stats
139W - 134L
1,545 Elo+
Solo
Team Averages
Level 148
1,535 SR
1,553 Elo+

VS

Team Averages
Level 140
1,370 SR
1,501 Elo+
Rama
Rama
ElCapitanó
Rama
Level 131
God Stats
3W - 1L
1,484 SR
Queue Stats
37W - 41L
1,547 Elo+
Party 1
Mercury
Mercury
Skarmore
Mercury
Level 149
God Stats
4W - 5L
1,402 SR
Queue Stats
240W - 337L
1,521 Elo+
Party 1
Zhong Kui
Zhong Kui
Tuvanbi
Zhong Kui
Level 153
God Stats
1W - 1L
1,297 SR
Queue Stats
14W - 28L
1,420 Elo+
Party 1
Thor
Thor
breent
Thor
Level 139
God Stats
8W - 9L
1,576 SR
Queue Stats
314W - 350L
1,539 Elo+
Party 1
Hades
Hades
mTon11
Hades
Level 127
God Stats
1W - 3L
1,088 SR
Queue Stats
43W - 46L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 2
6,663
555
6,567
13,579
4,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cliodhna
PatAscent
Cliodhna
11
0 / 3 / 0
6,282
524
4,895
12,178
5,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hou Yi
Sofa
Hou Yi
11
2 / 5 / 0
6,638
553
4,043
8,824
2,818
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
ThumbLock
Sobek
9
0 / 7 / 1
5,675
473
2,428
14,294
11,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

11
1 / 4 / 2
6,493
541
3,688
7,224
2,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 2
8,763
730
8,716
6,429
2,389
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mercury
Skarmore
Mercury
13
5 / 0 / 7
7,926
661
4,925
7,885
2,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
Tuvanbi
Zhong Kui
13
1 / 0 / 1
7,590
633
7,842
8,690
8,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thor
breent
Thor
11
6 / 2 / 7
6,868
572
11,793
7,217
3,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hades
mTon11
Hades
12
5 / 3 / 4
7,816
651
6,694
11,243
5,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
5
Kills
25
25
Deaths
6
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
8
1
2
9
L
2
6
2
0.5
L
Cliodhna
PatAscent
Cliodhna
0
3
0
0
W
Mercury
Skarmore
Mercury
5
0
7
8.5
L
Hou Yi
Sofa
Hou Yi
2
5
0
0.4
L
Sobek
ThumbLock
Sobek
0
7
1
0.07
W
Zhong Kui
Tuvanbi
Zhong Kui
1
0
1
1.5
W
Thor
breent
Thor
6
2
7
4.75
W
Hades
mTon11
Hades
5
3
4
2.33
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,621
Damage
39,970
56,099
Taken
41,464
27,857
Mitigated
22,773
11,786
Healing
16,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,716
7,353
0
3,291
6,429
2,389
109
1,228
5,185
0
76,982
L
6,567
1,301
0
3,349
13,579
4,939
0
2,716
10,668
0
50,091
L
Cliodhna
PatAscent
Cliodhna
4,895
952
0
3,140
12,178
5,549
0
6,222
5,006
0
49,027
W
Mercury
Skarmore
Mercury
4,925
2,711
0
1,387
7,885
2,970
0
1,742
6,060
0
62,109
L
Hou Yi
Sofa
Hou Yi
4,043
1,889
0
1,287
8,824
2,818
0
0
8,502
0
40,626
L
Sobek
ThumbLock
Sobek
2,428
178
0
3,101
14,294
11,739
0
2,161
11,752
11,819
0
W
Zhong Kui
Tuvanbi
Zhong Kui
7,842
1,785
0
5,801
8,690
8,749
0
0
8,690
60,171
0
W
Thor
breent
Thor
11,793
2,513
191
1,256
7,217
3,305
0
472
6,743
0
24,244
W
Hades
mTon11
Hades
6,694
718
388
3,933
11,243
5,360
0
2,511
8,670
57,164
0
L
3,688
671
168
741
7,224
2,812
0
2,569
4,563
51,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,751
Gold Earned
38,963
356
Minions Killed
454
0
Camps Cleared
0
1,314,416
Distance Traveled
1,262,226
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,763
730
127
11
0
236,815
2
L
Pele
6,663
555
85
7
0
275,527
2
L
Cliodhna
6,282
524
80
7
0
283,196
0
W
Mercury
7,926
661
93
8
0
338,696
5
L
Hou Yi
6,638
553
82
7
0
240,640
0
L
Sobek
5,675
473
16
1
0
263,889
0
W
Zhong Kui
7,590
633
106
9
0
195,157
0
W
Thor
6,868
572
25
2
0
261,077
0
W
Hades
7,816
651
103
9
0
230,481
3
L
Ra
6,493
541
93
8
0
251,164
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role