Player Matchup

Hercules
Hercules
 
Hercules
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Herculoser
Ah Puch
Level 160
God Stats
3W - 2L
1,281 SR
Queue Stats
104W - 139L
1,558 Elo+
Solo
Persephone
Persephone
TurboDuck69
Persephone
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,305 Elo+
Solo
Yemoja
Yemoja
WaterMelonLord
Yemoja
Level 129
God Stats
1W - 0L
1,719 SR
Queue Stats
106W - 92L
1,615 Elo+
Solo
Team Averages
Level 128
1,500 SR
1,496 Elo+

VS

Team Averages
Level 114
1,500 SR
1,536 Elo+
Medusa
Medusa
 
Medusa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
Monagerama
Surtr
Level 65
God Stats
0W - 3L
1,500 SR
Queue Stats
239W - 242L
1,501 Elo+
Solo
Hel
Hel
Prisoner5
Hel
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 58L
1,681 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
2 / 1 / 6
5,979
1,196
5,789
7,115
7,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bastet
 
Bastet
10
2 / 1 / 5
5,510
1,102
6,379
4,946
2,477
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
Herculoser
Ah Puch
10
2 / 1 / 6
5,642
1,128
7,868
3,598
1,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Persephone
TurboDuck69
Persephone
11
2 / 0 / 5
5,862
1,172
5,553
3,300
1,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 1 / 5
4,951
990
1,434
3,591
2,524
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
3 / 1 / 1
6,144
1,229
6,220
5,213
2,772
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
 
Artemis
11
1 / 1 / 3
5,651
1,130
5,707
4,377
2,164
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
 
Hercules
9
0 / 3 / 4
5,389
1,078
2,623
9,680
10,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Surtr
7
0 / 2 / 1
4,695
939
2,700
5,070
5,502
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 1 / 4
5,099
1,020
1,639
4,678
2,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
8
Kills
4
4
Deaths
8
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
1
6
5
W
Bastet
 
Bastet
2
1
5
4.5
L
Medusa
 
Medusa
3
1
1
3.5
L
Artemis
 
Artemis
1
1
3
2.5
L
Hercules
 
Hercules
0
3
4
0.67
W
Ah Puch
Herculoser
Ah Puch
2
1
6
5
L
Surtr
0
2
1
0.25
L
0
1
4
2
W
Persephone
TurboDuck69
Persephone
2
0
5
4.5
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,023
Damage
18,889
22,550
Taken
29,018
15,264
Mitigated
23,714
13,202
Healing
13,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,789
1,622
583
3,192
7,115
7,300
0
632
6,483
0
7,822
W
Bastet
 
Bastet
6,379
1,457
1,407
1,898
4,946
2,477
0
435
4,511
0
9,169
L
Medusa
 
Medusa
6,220
2,849
849
582
5,213
2,772
0
2,884
2,329
0
16,011
L
Artemis
 
Artemis
5,707
2,298
0
787
4,377
2,164
0
2,695
1,682
0
15,750
L
Hercules
 
Hercules
2,623
609
104
2,318
9,680
10,798
0
4,286
5,394
0
2,933
W
Ah Puch
Herculoser
Ah Puch
7,868
197
315
909
3,598
1,705
0
305
3,293
19,080
0
L
Surtr
2,700
879
71
830
5,070
5,502
0
2,240
2,830
96
3,490
L
1,639
381
4,561
3,157
4,678
2,478
0
2,750
1,928
4,312
0
W
Persephone
TurboDuck69
Persephone
5,553
611
270
1,423
3,300
1,258
0
190
3,110
14,334
0
W
1,434
268
2,599
606
3,591
2,524
0
173
3,418
2,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,944
Gold Earned
26,978
73
Minions Killed
69
0
Camps Cleared
0
552,290
Distance Traveled
459,970
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,979
1,196
6
1
0
115,399
0
W
Bastet
5,510
1,102
15
3
0
121,248
0
L
Medusa
6,144
1,229
32
6
0
88,710
1
L
Artemis
5,651
1,130
24
5
0
88,009
0
L
Hercules
5,389
1,078
2
0
0
104,226
0
W
Ah Puch
5,642
1,128
26
5
0
115,254
0
L
Surtr
4,695
939
7
1
0
71,081
0
L
Hel
5,099
1,020
4
1
0
107,944
0
W
Persephone
5,862
1,172
20
4
0
103,898
0
W
Yemoja
4,951
990
6
1
0
96,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role