Player Matchup

Discordia
Discordia
IMNOTAGNOBLIN
Discordia
Level 63
God Stats
7W - 3L
1,797 SR
Queue Stats
47W - 41L
1,563 Elo+
Party 1
Horus
Horus
NotAGnelf
Horus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 41L
1,563 Elo+
Party 1
Lancelot
Lancelot
NotAGnobliin
Lancelot
Level 66
God Stats
1W - 2L
1,493 SR
Queue Stats
32W - 29L
1,562 Elo+
Party 1
Team Averages
Level 66
1,597 SR
1,563 Elo+

VS

Team Averages
Level 63
1,643 SR
1,511 Elo+
Hercules
Hercules
Baxsta01
Hercules
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 13L
1,591 Elo+
Party 2
Ra
Ra
cancerdonator
Ra
Level 27
God Stats
4W - 1L
1,927 SR
Queue Stats
62W - 59L
1,478 Elo+
Party 2
Bakasura
Bakasura
iRaffaa
Bakasura
Level 89
God Stats
8W - 9L
1,503 SR
Queue Stats
371W - 387L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
IMNOTAGNOBLIN
Discordia
17
5 / 4 / 2
11,414
713
17,669
11,428
5,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Horus
NotAGnelf
Horus
15
0 / 2 / 7
10,003
625
6,292
18,780
21,421
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Lancelot
NotAGnobliin
Lancelot
15
2 / 3 / 4
9,906
619
12,628
14,593
6,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Baxsta01
Hercules
16
1 / 3 / 4
10,343
646
8,425
18,400
17,740
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
5 / 0 / 3
12,280
768
21,616
10,227
4,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
iRaffaa
Bakasura
17
3 / 4 / 4
12,138
759
9,714
16,708
9,494
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
20
7
Kills
9
9
Deaths
7
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hercules
Baxsta01
Hercules
1
3
4
1
L
Discordia
IMNOTAGNOBLIN
Discordia
5
4
2
1.5
L
Horus
NotAGnelf
Horus
0
2
7
1.75
L
Lancelot
NotAGnobliin
Lancelot
2
3
4
1.33
W
5
0
3
6.5
W
Bakasura
iRaffaa
Bakasura
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,589
Damage
39,755
44,801
Taken
45,335
33,547
Mitigated
31,425
6,968
Healing
17,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Baxsta01
Hercules
8,425
1,178
0
6,690
18,400
17,740
532
4,961
13,055
0
20,656
L
Discordia
IMNOTAGNOBLIN
Discordia
17,669
1,097
0
250
11,428
5,309
0
4,275
6,631
84,022
0
L
Horus
NotAGnelf
Horus
6,292
2,590
1,222
3,884
18,780
21,421
0
7,940
9,487
0
12,875
L
Lancelot
NotAGnobliin
Lancelot
12,628
3,548
0
1,612
14,593
6,817
0
8,903
5,055
0
27,682
W
21,616
2,953
2,198
4,148
10,227
4,191
411
4,055
5,750
83,239
0
W
Bakasura
iRaffaa
Bakasura
9,714
5,612
0
4,252
16,708
9,494
1,615
7,623
8,768
0
45,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,323
Gold Earned
34,761
191
Minions Killed
238
0
Camps Cleared
0
988,424
Distance Traveled
932,035
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,343
646
27
2
0
276,695
0
L
Discordia
11,414
713
153
10
0
308,840
0
L
Horus
10,003
625
13
1
0
340,159
4
L
Lancelot
9,906
619
25
2
0
339,425
0
W
Ra
12,280
768
134
8
0
334,471
0
W
Bakasura
12,138
759
77
5
0
320,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role