Player Matchup

Medusa
Medusa
Filemón77
Medusa
Level 109
God Stats
6W - 6L
1,441 SR
Queue Stats
31W - 25L
1,493 Elo+
Party 1
Cabrakan
Cabrakan
Senzosuke
Cabrakan
Level 127
God Stats
3W - 2L
1,518 SR
Queue Stats
12W - 13L
1,464 Elo+
Party 1
Serqet
Serqet
pichiflay
Serqet
Level 62
God Stats
7W - 4L
1,609 SR
Queue Stats
33W - 24L
1,506 Elo+
Party 1
Team Averages
Level 99
1,523 SR
1,488 Elo+

VS

Team Averages
Level 48
1,625 SR
1,391 Elo+
Ah Muzen Cab
Ah Muzen Cab
PruszcznskiKOX
Ah Muzen Cab
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,352 Elo+
Party 2
Odin
Odin
carlosklk
Odin
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 11L
1,470 Elo+
Solo
Anubis
Anubis
kolegazapteki
Anubis
Level 27
God Stats
1W - 2L
1,875 SR
Queue Stats
7W - 11L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Filemón77
Medusa
18
8 / 2 / 6
12,580
786
15,936
11,267
5,353
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Senzosuke
Cabrakan
17
2 / 3 / 14
12,462
779
8,230
20,779
32,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Serqet
pichiflay
Serqet
16
6 / 4 / 5
11,646
728
13,783
13,787
7,779
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
PruszcznskiKOX
Ah Muzen Cab
15
2 / 7 / 5
10,912
682
9,598
14,852
6,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
16
2 / 5 / 7
10,804
675
10,630
15,638
20,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
5 / 4 / 3
12,275
767
15,635
13,859
6,566
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
24
16
Kills
9
9
Deaths
16
25
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
Filemón77
Medusa
8
2
6
5.5
L
Ah Muzen Cab
PruszcznskiKOX
Ah Muzen Cab
2
7
5
0.64
W
Cabrakan
Senzosuke
Cabrakan
2
3
14
3
L
Odin
2
5
7
1.1
L
5
4
3
1.63
W
Serqet
pichiflay
Serqet
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,949
Damage
35,863
45,833
Taken
44,349
45,476
Mitigated
32,940
5,996
Healing
7,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Filemón77
Medusa
15,936
7,316
0
2,006
11,267
5,353
2,356
4,777
6,324
0
77,874
L
Ah Muzen Cab
PruszcznskiKOX
Ah Muzen Cab
9,598
4,475
0
216
14,852
6,158
115
3,658
10,813
0
44,677
W
Cabrakan
Senzosuke
Cabrakan
8,230
2,002
0
3,990
20,779
32,344
198
6,601
13,505
17,601
0
L
Odin
10,630
3,356
416
1,243
15,638
20,216
399
2,977
12,661
849
18,642
L
15,635
398
0
5,294
13,859
6,566
932
2,093
10,611
79,180
0
W
Serqet
pichiflay
Serqet
13,783
3,544
0
0
13,787
7,779
0
4,928
8,541
0
51,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,688
Gold Earned
33,991
220
Minions Killed
196
0
Camps Cleared
0
890,429
Distance Traveled
780,957
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,580
786
121
8
0
289,399
0
L
Ah Muzen Cab
10,912
682
70
4
0
243,542
0
W
Cabrakan
12,462
779
25
2
0
288,264
5
L
Odin
10,804
675
18
1
0
275,252
4
L
Anubis
12,275
767
108
7
0
262,163
0
W
Serqet
11,646
728
74
5
0
312,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role