Player Matchup

Aphrodite
Aphrodite
Ceixa
Aphrodite
Level 159
God Stats
60W - 19L
1,968 SR
Queue Stats
228W - 61L
1,776 Elo+
Party 3
Guan Yu
Guan Yu
Ceixi
Guan Yu
Level 206
God Stats
22W - 7L
1,487 SR
Queue Stats
345W - 105L
1,762 Elo+
Party 3
Thanatos
Thanatos
EpSiCCuDDa
Thanatos
Level 155
God Stats
7W - 2L
1,784 SR
Queue Stats
129W - 98L
1,704 Elo+
Party 2
He Bo
He Bo
Zhisker
He Bo
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 52L
1,857 Elo+
Party 2
Tsukuyomi
Tsukuyomi
syssyy
Tsukuyomi
Level 132
God Stats
3W - 3L
1,335 SR
Queue Stats
294W - 273L
1,569 Elo+
Solo
Team Averages
Level 162
1,615 SR
1,734 Elo+

VS

Team Averages
Level 132
1,564 SR
1,528 Elo+
Anubis
Anubis
 
Anubis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
ElCapitanó
Hachiman
Level 131
God Stats
2W - 1L
1,655 SR
Queue Stats
37W - 41L
1,554 Elo+
Party 1
Nemesis
Nemesis
Tuvanbi
Nemesis
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 28L
1,433 Elo+
Party 1
Sylvanus
Sylvanus
breent
Sylvanus
Level 139
God Stats
16W - 8L
1,614 SR
Queue Stats
314W - 350L
1,545 Elo+
Party 1
He Bo
He Bo
ownage7
He Bo
Level 126
God Stats
24W - 20L
1,550 SR
Queue Stats
614W - 538L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Ceixa
Aphrodite
17
1 / 5 / 16
10,182
485
12,959
17,652
9,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Guan Yu
Ceixi
Guan Yu
15
3 / 4 / 12
9,952
474
13,478
27,175
19,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Thanatos
EpSiCCuDDa
Thanatos
20
10 / 3 / 10
13,242
631
17,269
19,390
8,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
Zhisker
He Bo
19
16 / 9 / 8
13,715
653
29,080
20,525
7,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
syssyy
Tsukuyomi
19
6 / 1 / 7
12,419
591
15,466
16,486
16,420
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
9 / 11 / 4
11,012
524
16,998
20,888
10,338
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Hachiman
ElCapitanó
Hachiman
19
7 / 5 / 1
11,492
547
14,887
20,963
7,030
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Nemesis
Tuvanbi
Nemesis
16
3 / 9 / 6
10,227
487
10,665
24,370
8,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

Sylvanus
breent
Sylvanus
15
2 / 5 / 10
10,206
486
15,360
26,627
28,762
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

He Bo
ownage7
He Bo
17
0 / 6 / 2
10,424
496
11,041
16,902
5,912
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
44
36
Kills
21
22
Deaths
36
53
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
9
11
4
1
W
Aphrodite
Ceixa
Aphrodite
1
5
16
1.8
W
Guan Yu
Ceixi
Guan Yu
3
4
12
2.25
L
Hachiman
ElCapitanó
Hachiman
7
5
1
1.5
W
Thanatos
EpSiCCuDDa
Thanatos
10
3
10
5
L
Nemesis
Tuvanbi
Nemesis
3
9
6
0.67
W
He Bo
Zhisker
He Bo
16
9
8
2.22
L
Sylvanus
breent
Sylvanus
2
5
10
1.4
L
He Bo
ownage7
He Bo
0
6
2
0.17
W
Tsukuyomi
syssyy
Tsukuyomi
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,252
Damage
68,951
101,228
Taken
109,750
62,218
Mitigated
60,319
53,229
Healing
25,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
16,998
276
0
2,718
20,888
10,338
0
9,796
11,092
82,840
0
W
Aphrodite
Ceixa
Aphrodite
12,959
1,249
12,965
8,995
17,652
9,747
2,146
6,385
11,267
61,863
0
W
Guan Yu
Ceixi
Guan Yu
13,478
1,714
2,091
6,728
27,175
19,752
1,121
9,603
17,572
0
54,735
L
Hachiman
ElCapitanó
Hachiman
14,887
9,097
0
5,625
20,963
7,030
1,004
6,315
14,648
0
109,774
W
Thanatos
EpSiCCuDDa
Thanatos
17,269
6,006
0
18,281
19,390
8,628
0
8,217
11,173
0
127,086
L
Nemesis
Tuvanbi
Nemesis
10,665
5,097
0
3,165
24,370
8,277
0
11,421
12,949
0
94,846
W
He Bo
Zhisker
He Bo
29,080
1,014
0
440
20,525
7,671
2,204
11,944
8,581
108,395
0
L
Sylvanus
breent
Sylvanus
15,360
2,536
3,608
6,565
26,627
28,762
96
11,511
15,116
33,813
0
L
He Bo
ownage7
He Bo
11,041
199
0
4,213
16,902
5,912
0
2,996
13,906
97,044
0
W
Tsukuyomi
syssyy
Tsukuyomi
15,466
3,260
0
3,729
16,486
16,420
672
7,250
9,236
0
105,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,510
Gold Earned
53,361
607
Minions Killed
614
0
Camps Cleared
0
2,298,992
Distance Traveled
1,993,155
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,012
524
115
5
0
361,066
4
W
Aphrodite
10,182
485
102
5
0
442,228
1
W
Guan Yu
9,952
474
74
4
0
427,264
0
L
Hachiman
11,492
547
175
8
0
365,923
1
W
Thanatos
13,242
631
145
7
0
544,969
0
L
Nemesis
10,227
487
130
6
0
461,107
0
W
He Bo
13,715
653
144
7
0
429,057
1
L
Sylvanus
10,206
486
36
2
0
402,669
0
L
He Bo
10,424
496
158
8
0
402,390
8
W
Tsukuyomi
12,419
591
142
7
0
455,474
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role