Player Matchup

Morgan Le Fay
Morgan Le Fay
Blour
Morgan Le Fay
Level 159
God Stats
2W - 3L
1,783 SR
Queue Stats
43W - 37L
1,627 Elo+
Party 1
Sylvanus
Sylvanus
Duxore
Sylvanus
Level 158
God Stats
3W - 2L
1,688 SR
Queue Stats
93W - 82L
1,636 Elo+
Party 1
Ullr
Ullr
HeavyWarcrier
Ullr
Level 159
God Stats
6W - 11L
1,343 SR
Queue Stats
203W - 217L
1,532 Elo+
Party 2
Chiron
Chiron
Slim The Rebel
Chiron
Level 151
God Stats
14W - 13L
1,448 SR
Queue Stats
817W - 736L
1,534 Elo+
Party 2
Hun Batz
Hun Batz
barkyj
Hun Batz
Level 148
God Stats
3W - 3L
1,540 SR
Queue Stats
119W - 108L
1,570 Elo+
Party 2
Team Averages
Level 155
1,560 SR
1,580 Elo+

VS

Team Averages
Level 111
1,439 SR
1,493 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
She IovesUZI
Danzaburou
Level 25
God Stats
3W - 2L
1,525 SR
Queue Stats
8W - 14L
1,424 Elo+
Party 3
Thanatos
Thanatos
Stellar x Puma
Thanatos
Level 126
God Stats
8W - 5L
1,612 SR
Queue Stats
184W - 199L
1,535 Elo+
Party 3
Bacchus
Bacchus
bulldogface53
Bacchus
Level 126
God Stats
1W - 4L
1,131 SR
Queue Stats
187W - 237L
1,512 Elo+
Party 3
Hercules
Hercules
swagoulishous11
Hercules
Level 121
God Stats
13W - 23L
1,429 SR
Queue Stats
209W - 267L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Blour
Morgan Le Fay
12
1 / 1 / 0
6,659
512
4,564
6,323
1,999
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Duxore
Sylvanus
10
1 / 6 / 1
6,048
465
3,294
14,210
11,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 2 / 0
6,982
537
4,966
7,824
3,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
2 / 3 / 1
6,679
514
4,268
10,162
3,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hun Batz
barkyj
Hun Batz
11
0 / 2 / 1
6,323
486
2,686
9,762
3,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
1 / 1 / 3
7,642
588
6,993
6,421
2,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
She IovesUZI
Danzaburou
12
2 / 2 / 5
7,574
583
7,274
6,216
2,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
13
5 / 0 / 3
7,681
591
9,701
9,208
3,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
12
5 / 1 / 6
7,026
540
6,458
8,442
7,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
12
1 / 0 / 1
7,672
590
3,328
8,612
5,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
4
Kills
14
14
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
1
1
3
2.5
L
Morgan Le Fay
Blour
Morgan Le Fay
1
1
0
1
L
Sylvanus
Duxore
Sylvanus
1
6
1
0.25
L
0
2
0
0
W
Danzaburou
She IovesUZI
Danzaburou
2
2
5
2.25
L
2
3
1
0.83
W
Thanatos
5
0
3
6.5
L
Hun Batz
barkyj
Hun Batz
0
2
1
0.25
W
Bacchus
5
1
6
8
W
Hercules
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,778
Damage
33,754
48,281
Taken
38,899
23,530
Mitigated
21,316
10,194
Healing
18,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
6,993
872
0
1,419
6,421
2,817
0
2,579
3,842
63,590
0
L
Morgan Le Fay
Blour
Morgan Le Fay
4,564
47
0
1,108
6,323
1,999
0
2,068
4,255
54,943
0
L
Sylvanus
Duxore
Sylvanus
3,294
789
544
2,794
14,210
11,314
0
5,157
9,053
20,328
0
L
4,966
1,756
0
0
7,824
3,617
0
0
7,824
0
60,724
W
Danzaburou
She IovesUZI
Danzaburou
7,274
4,188
0
1,864
6,216
2,567
989
1,513
4,703
0
56,343
L
4,268
1,910
135
2,109
10,162
3,395
0
2,801
7,361
0
42,577
W
Thanatos
9,701
2,889
0
9,484
9,208
3,498
0
1,881
7,327
0
59,611
L
Hun Batz
barkyj
Hun Batz
2,686
593
0
3,504
9,762
3,205
0
3,425
6,337
0
50,011
W
Bacchus
6,458
1,301
0
1,620
8,442
7,076
0
1,817
6,625
22,922
0
W
Hercules
3,328
811
0
3,712
8,612
5,358
0
479
8,133
0
51,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,691
Gold Earned
37,595
398
Minions Killed
423
0
Camps Cleared
0
1,294,546
Distance Traveled
1,370,853
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,642
588
119
9
0
265,675
5
L
Morgan Le Fay
6,659
512
85
7
0
272,606
1
L
Sylvanus
6,048
465
34
3
0
224,311
0
L
Ullr
6,982
537
112
9
0
258,741
0
W
Danzaburou
7,574
583
76
6
0
248,479
0
L
Chiron
6,679
514
73
6
0
231,041
0
W
Thanatos
7,681
591
89
7
0
320,754
0
L
Hun Batz
6,323
486
94
7
0
307,847
1
W
Bacchus
7,026
540
38
3
0
287,309
4
W
Hercules
7,672
590
101
8
0
248,636
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role