Player Matchup

Danzaburou
Danzaburou
Fuu34555
Danzaburou
Level 50
God Stats
27W - 30L
1,737 SR
Queue Stats
334W - 333L
1,433 Elo+
Party 1
Arachne
Arachne
TARLOCK_PT
Arachne
Level 53
God Stats
11W - 7L
1,500 SR
Queue Stats
22W - 19L
969 Elo+
Solo
Freya
Freya
THEGREATEST34555
Freya
Level 68
God Stats
5W - 2L
1,221 SR
Queue Stats
446W - 417L
1,422 Elo+
Party 1
Horus
Horus
Thir276d3RD8
Horus
Level 68
God Stats
5W - 5L
1,351 SR
Queue Stats
395W - 375L
1,400 Elo+
Party 1
Hercules
Hercules
YoYoJack1
Hercules
Level 51
God Stats
6W - 1L
1,300 SR
Queue Stats
183W - 163L
1,419 Elo+
Solo
Team Averages
Level 58
1,422 SR
1,329 Elo+

VS

Team Averages
Level 47
1,474 SR
1,157 Elo+
Ah Muzen Cab
Ah Muzen Cab
Gfayzo7
Ah Muzen Cab
Level 53
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 13L
1,231 Elo+
Solo
Chang'e
Chang'e
Kohlton83
Chang'e
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,382 Elo+
Solo
Olorun
Olorun
Runnah2k
Olorun
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
934 Elo+
Party 2
Gilgamesh
Gilgamesh
Unkn3wn_ZEKE
Gilgamesh
Level 49
God Stats
5W - 8L
1,625 SR
Queue Stats
78W - 101L
1,283 Elo+
Solo
Arachne
Arachne
coloborater278
Arachne
Level 13
God Stats
0W - 3L
1,243 SR
Queue Stats
1W - 9L
957 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fuu34555
Danzaburou
14
4 / 4 / 6
8,808
518
8,713
14,845
6,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
TARLOCK_PT
Arachne
15
9 / 3 / 6
9,924
584
14,336
17,093
7,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
6 / 3 / 7
9,154
538
15,741
14,505
6,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
6 / 3 / 9
8,830
519
9,454
20,148
21,447
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hercules
YoYoJack1
Hercules
15
2 / 1 / 3
8,929
525
6,117
11,420
9,970
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Gfayzo7
Ah Muzen Cab
13
0 / 4 / 4
8,179
481
12,194
12,738
5,544
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Kohlton83
Chang'e
13
3 / 7 / 2
8,312
489
14,847
19,200
6,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
Runnah2k
Olorun
14
7 / 6 / 1
9,219
542
18,920
16,687
6,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Unkn3wn_ZEKE
Gilgamesh
9
1 / 2 / 1
6,844
403
3,274
7,093
3,717
13
3 / 10 / 4
8,600
506
8,275
17,921
8,243
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
26
27
Kills
14
14
Deaths
29
31
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Fuu34555
Danzaburou
4
4
6
1.75
L
Ah Muzen Cab
Gfayzo7
Ah Muzen Cab
0
4
4
0.5
L
Chang'e
Kohlton83
Chang'e
3
7
2
0.57
L
Olorun
Runnah2k
Olorun
7
6
1
1.25
W
Arachne
TARLOCK_PT
Arachne
9
3
6
4
W
6
3
7
3.17
W
6
3
9
3.5
L
Gilgamesh
Unkn3wn_ZEKE
Gilgamesh
1
2
1
0.75
W
Hercules
YoYoJack1
Hercules
2
1
3
3.5
L
3
10
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,361
Damage
57,510
78,011
Taken
73,639
51,624
Mitigated
31,407
23,857
Healing
18,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Fuu34555
Danzaburou
8,713
2,595
222
3,066
14,845
6,099
4,496
6,074
8,771
0
55,757
L
Ah Muzen Cab
Gfayzo7
Ah Muzen Cab
12,194
5,226
0
886
12,738
5,544
554
3,551
8,905
0
62,236
L
Chang'e
Kohlton83
Chang'e
14,847
835
3,078
7,466
19,200
6,911
180
5,167
13,854
58,674
0
L
Olorun
Runnah2k
Olorun
18,920
9,955
15
3,156
16,687
6,992
1,017
3,189
13,340
52,702
0
W
Arachne
TARLOCK_PT
Arachne
14,336
10,950
445
4,432
17,093
7,250
822
7,488
9,484
0
72,958
W
15,741
5,227
0
4,087
14,505
6,858
694
7,838
6,667
56,949
0
W
9,454
4,749
3,439
5,972
20,148
21,447
168
12,043
8,105
0
31,466
L
Gilgamesh
Unkn3wn_ZEKE
Gilgamesh
3,274
1,151
0
489
7,093
3,717
0
0
7,093
0
27,188
W
Hercules
YoYoJack1
Hercules
6,117
2,331
86
2,108
11,420
9,970
708
324
10,792
0
64,603
L
8,275
6,356
0
3,149
17,921
8,243
0
3,079
14,706
0
35,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,645
Gold Earned
41,154
407
Minions Killed
329
0
Camps Cleared
0
1,626,767
Distance Traveled
1,337,550
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,808
518
76
4
0
314,159
0
L
Ah Muzen Cab
8,179
481
82
5
0
262,615
0
L
Chang'e
8,312
489
79
5
0
302,664
0
L
Olorun
9,219
542
66
4
0
271,794
0
W
Arachne
9,924
584
106
6
0
338,965
4
W
Freya
9,154
538
83
5
0
298,618
0
W
Horus
8,830
519
47
3
0
309,484
0
L
Gilgamesh
6,844
403
58
3
0
177,967
0
W
Hercules
8,929
525
95
6
0
365,541
0
L
Arachne
8,600
506
44
3
0
322,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role