Player Matchup

Sun Wukong
Sun Wukong
Gold II
 
Sun Wukong
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Gold III
 
Aphrodite
Gold III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Gold IV
Bambi-San
Ishtar
Gold IV
Level 238
God Stats
6W - 9L
1,427 SR
Queue Stats
200W - 205L
1,524 MMR
Solo
Loki
Loki
Bronze III
KaySin 01
Loki
Bronze III
Level 102
God Stats
1W - 3L
1,645 SR
Queue Stats
3W - 7L
1,544 MMR
Party 1
Bacchus
Bacchus
Bronze III
vDestxny
Bacchus
Bronze III
Level 89
God Stats
0W - 1L
1,766 SR
Queue Stats
7W - 5L
1,500 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 146
1,568 SR
1,514 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 120
1,470 SR
1,534 MMR
Pele
Pele
Platinum III
Arron92
Pele
Platinum III
Level 105
God Stats
1W - 2L
1,279 SR
Queue Stats
104W - 80L
1,722 MMR
Party 2
Athena
Athena
Gold IV
MaLia3107
Athena
Gold IV
Level 81
God Stats
6W - 5L
1,715 SR
Queue Stats
278W - 273L
1,344 MMR
Party 2
Surtr
Surtr
Gold II
Rexona099
Surtr
Gold II
Level 148
God Stats
2W - 2L
1,181 SR
Queue Stats
279W - 278L
1,563 MMR
Solo
Anubis
Anubis
Silver II
TheTouchOfDeath
Anubis
Silver II
Level 131
God Stats
3W - 0L
1,672 SR
Queue Stats
10W - 9L
1,539 MMR
Solo
Apollo
Apollo
Gold III
ZayanAl
Apollo
Gold III
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 84L
1,502 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
2 / 3 / 0
7,970
569
11,831
16,237
14,154
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
 
Aphrodite
8
1 / 3 / 0
5,811
415
3,827
7,291
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
Bambi-San
Ishtar
13
0 / 1 / 0
7,539
539
4,102
8,533
3,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
12
2 / 6 / 1
7,674
548
7,563
13,929
4,795
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
vDestxny
Bacchus
9
0 / 5 / 1
6,004
429
6,358
15,349
15,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
KaliVamanaMartichoras

VS

Bans
Guan YuAo KuangThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Arron92
Pele
16
2 / 1 / 4
9,170
655
4,197
12,020
5,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
MaLia3107
Athena
13
2 / 1 / 9
8,177
584
5,651
11,396
10,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Surtr
Rexona099
Surtr
13
2 / 1 / 1
8,190
585
12,458
15,165
12,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
7 / 2 / 2
8,851
632
14,753
10,447
6,316
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
ZayanAl
Apollo
16
4 / 0 / 1
9,618
687
6,976
6,180
2,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
5
Kills
17
18
Deaths
5
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
3
0
0.67
L
Aphrodite
 
Aphrodite
1
3
0
0.33
W
Pele
Arron92
Pele
2
1
4
4
L
Ishtar
Bambi-San
Ishtar
0
1
0
0
L
Loki
2
6
1
0.42
W
Athena
MaLia3107
Athena
2
1
9
6.5
W
Surtr
Rexona099
Surtr
2
1
1
2.5
W
7
2
2
4
W
Apollo
ZayanAl
Apollo
4
0
1
4.5
L
Bacchus
vDestxny
Bacchus
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,681
Damage
44,035
61,339
Taken
55,208
40,407
Mitigated
37,537
18,336
Healing
24,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
11,831
4,292
0
5,461
16,237
14,154
0
5,706
10,531
0
71,747
L
Aphrodite
 
Aphrodite
3,827
240
1,069
3,207
7,291
2,225
0
3,935
3,356
33,110
0
W
Pele
Arron92
Pele
4,197
631
0
7,365
12,020
5,423
0
1,261
10,755
0
89,745
L
Ishtar
Bambi-San
Ishtar
4,102
1,998
0
3,316
8,533
3,506
0
207
8,326
0
62,425
L
Loki
7,563
2,303
0
3,280
13,929
4,795
0
3,760
10,169
0
51,390
W
Athena
MaLia3107
Athena
5,651
2,112
0
2,245
11,396
10,757
0
3,943
7,426
27,951
0
W
Surtr
Rexona099
Surtr
12,458
5,548
0
5,862
15,165
12,226
0
983
14,182
1,325
60,747
W
14,753
911
0
5,126
10,447
6,316
1,274
3,947
6,476
69,937
0
W
Apollo
ZayanAl
Apollo
6,976
3,621
0
3,825
6,180
2,815
3,571
304
5,876
0
88,330
L
Bacchus
vDestxny
Bacchus
6,358
1,470
0
2,003
15,349
15,727
0
7,380
7,969
22,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,998
Gold Earned
44,006
430
Minions Killed
544
0
Camps Cleared
0
1,257,000
Distance Traveled
1,418,794
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,970
569
129
9
0
239,145
0
L
Aphrodite
5,811
415
56
4
0
165,087
2
W
Pele
9,170
655
150
11
0
324,124
2
L
Ishtar
7,539
539
144
10
0
265,054
3
L
Loki
7,674
548
81
6
0
306,705
0
W
Athena
8,177
584
36
3
0
276,472
4
W
Surtr
8,190
585
96
7
0
284,249
0
W
Anubis
8,851
632
104
7
0
248,161
0
W
Apollo
9,618
687
158
11
0
285,788
3
L
Bacchus
6,004
429
20
1
0
281,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role