Player Matchup

Martichoras
Martichoras
Heads_Or_Taylor
Martichoras
Level 47
God Stats
32W - 29L
1,524 SR
Queue Stats
52W - 65L
1,386 Elo+
Party 2
Set
Set
Pablos_s
Set
Level 88
God Stats
5W - 5L
1,529 SR
Queue Stats
147W - 161L
1,340 Elo+
Solo
Hel
Hel
RagingAlcoholism
Hel
Level 42
God Stats
3W - 5L
1,440 SR
Queue Stats
72W - 71L
1,432 Elo+
Party 2
Team Averages
Level 59
1,498 SR
1,386 Elo+

VS

Team Averages
Level 56
1,364 SR
1,357 Elo+
Ah Puch
Ah Puch
FuzzyVessel8080
Ah Puch
Level 66
God Stats
7W - 4L
1,465 SR
Queue Stats
254W - 247L
1,364 Elo+
Party 1
Khepri
Khepri
MadTristBeast
Khepri
Level 62
God Stats
1W - 2L
1,254 SR
Queue Stats
305W - 299L
1,410 Elo+
Party 1
Ishtar
Ishtar
proudmoore010
Ishtar
Level 40
God Stats
4W - 4L
1,373 SR
Queue Stats
16W - 31L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Heads_Or_Taylor
Martichoras
15
1 / 2 / 2
9,209
658
12,037
17,799
8,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 4 / 1
8,392
599
9,864
20,269
12,103
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 4 / 1
8,499
607
9,966
15,922
6,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 8
9,652
689
23,923
11,571
5,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 0 / 8
10,494
750
6,507
17,549
18,371
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
7 / 2 / 3
10,895
778
17,797
13,494
6,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
3
Kills
10
10
Deaths
3
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
1
8
5
L
Martichoras
Heads_Or_Taylor
Martichoras
1
2
2
1
W
2
0
8
6
L
1
4
1
0.38
L
1
4
1
0.38
W
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,867
Damage
48,227
53,990
Taken
42,614
27,029
Mitigated
30,863
21,450
Healing
16,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,923
395
0
4,541
11,571
5,799
400
2,828
8,743
64,180
0
L
Martichoras
Heads_Or_Taylor
Martichoras
12,037
956
155
3,359
17,799
8,102
542
13,184
4,615
0
43,683
W
6,507
411
2,297
5,942
17,549
18,371
616
5,107
12,442
23,608
0
L
9,864
4,643
0
5,298
20,269
12,103
260
9,362
10,907
0
32,221
L
9,966
1,060
5,780
6,858
15,922
6,824
760
7,980
7,942
28,055
0
W
17,797
11,581
394
3,797
13,494
6,693
2,143
2,683
10,811
0
56,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,100
Gold Earned
31,041
152
Minions Killed
183
0
Camps Cleared
0
712,213
Distance Traveled
721,372
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,652
689
74
5
0
245,067
0
L
Martichoras
9,209
658
70
5
0
226,709
0
W
Khepri
10,494
750
24
2
0
255,159
3
L
Set
8,392
599
32
2
0
244,263
1
L
Hel
8,499
607
50
4
0
241,241
0
W
Ishtar
10,895
778
85
6
0
221,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role