Player Matchup

Skadi
Skadi
Gold V
SaVe Murks
Skadi
Gold V
Level 128
God Stats
20W - 24L
1,541 SR
Queue Stats
212W - 229L
1,267 MMR
Solo
Hercules
Hercules
Silver III
SkyWa1ker 10
Hercules
Silver III
Level 138
God Stats
5W - 4L
1,316 SR
Queue Stats
120W - 119L
1,265 MMR
Solo
Nu Wa
Nu Wa
Silver II
Sugard3adD
Nu Wa
Silver II
Level 89
God Stats
33W - 39L
1,536 SR
Queue Stats
196W - 218L
1,057 MMR
Party 1
Geb
Geb
Gold V
drukano3
Geb
Gold V
Level 141
God Stats
32W - 19L
1,598 SR
Queue Stats
255W - 236L
1,268 MMR
Solo
Susano
Susano
Gold II
senpai_pikapi
Susano
Gold II
Level 156
God Stats
5W - 3L
1,545 SR
Queue Stats
147W - 140L
1,501 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 130
1,507 SR
1,272 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 119
1,505 SR
1,275 MMR
Fenrir
Fenrir
Silver IV
Hi Im Lumpy
Fenrir
Silver IV
Level 119
God Stats
1W - 2L
1,271 SR
Queue Stats
19W - 27L
1,271 MMR
Party 2
Sylvanus
Sylvanus
Gold V
Lkirito162
Sylvanus
Gold V
Level 168
God Stats
26W - 24L
1,637 SR
Queue Stats
420W - 425L
1,259 MMR
Solo
Chiron
Chiron
Silver II
Snavas_603
Chiron
Silver II
Level 111
God Stats
11W - 5L
1,618 SR
Queue Stats
174W - 201L
1,262 MMR
Solo
Zeus
Zeus
Silver V
freddyBBaybiQc
Zeus
Silver V
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 27L
1,260 MMR
Solo
Jing Wei
Jing Wei
Silver I
paskelthelizard
Jing Wei
Silver I
Level 143
God Stats
4W - 6L
1,500 SR
Queue Stats
272W - 276L
1,322 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
18
4 / 0 / 1
10,811
601
7,869
5,502
2,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
SkyWa1ker 10
Hercules
16
0 / 1 / 3
9,900
550
10,198
17,951
18,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
15
2 / 0 / 5
9,509
528
12,490
5,887
1,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 3 / 9
8,466
470
6,216
15,667
14,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
11 / 1 / 2
11,382
632
17,354
15,550
7,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
SurtrMerlinAgniMercury

VS

Bans
CliodhnaAphroditeAthenaKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
3 / 2 / 2
8,801
489
6,210
17,293
8,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Lkirito162
Sylvanus
11
0 / 1 / 3
7,875
438
4,382
15,482
15,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
Snavas_603
Chiron
13
0 / 6 / 1
7,907
439
3,309
14,390
5,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 7 / 1
8,003
445
7,753
13,705
3,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
16
1 / 1 / 1
9,933
552
10,645
14,086
5,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
17
Kills
5
5
Deaths
17
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
2
2
2
L
Sylvanus
Lkirito162
Sylvanus
0
1
3
1.5
W
Skadi
4
0
1
4.5
W
Hercules
SkyWa1ker 10
Hercules
0
1
3
1.5
L
Chiron
Snavas_603
Chiron
0
6
1
0.08
W
Nu Wa
2
0
5
4.5
W
0
3
9
1.5
L
1
7
1
0.21
L
Jing Wei
1
1
1
1.5
W
11
1
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,127
Damage
32,299
60,557
Taken
74,956
45,319
Mitigated
38,374
14,408
Healing
23,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
6,210
1,230
0
5,214
17,293
8,160
0
4,989
11,956
0
63,231
L
Sylvanus
Lkirito162
Sylvanus
4,382
923
1,097
5,324
15,482
15,508
0
5,592
9,556
22,879
0
W
Skadi
7,869
2,601
0
1,033
5,502
2,369
2,472
690
4,812
0
112,301
W
Hercules
SkyWa1ker 10
Hercules
10,198
3,001
0
8,094
17,951
18,892
72
1,491
16,410
0
76,788
L
Chiron
Snavas_603
Chiron
3,309
1,057
187
1,746
14,390
5,189
0
2,692
11,532
0
52,846
W
Nu Wa
12,490
3,616
90
2,497
5,887
1,977
986
1,520
4,175
73,482
0
W
6,216
684
0
1,734
15,667
14,924
30
3,526
12,057
26,154
0
L
7,753
477
0
3,128
13,705
3,838
0
3,300
10,155
67,826
0
L
Jing Wei
10,645
8,372
0
7,233
14,086
5,679
388
1,167
11,948
0
93,054
W
17,354
3,949
0
960
15,550
7,157
205
5,006
10,310
0
94,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,068
Gold Earned
42,519
570
Minions Killed
512
0
Camps Cleared
0
1,821,846
Distance Traveled
1,729,488
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,801
489
95
5
0
383,453
0
L
Sylvanus
7,875
438
19
1
0
341,682
7
W
Skadi
10,811
601
165
9
0
352,891
2
W
Hercules
9,900
550
146
8
0
347,219
0
L
Chiron
7,907
439
99
6
0
346,503
0
W
Nu Wa
9,509
528
119
7
0
336,161
0
W
Geb
8,466
470
22
1
0
378,090
5
L
Zeus
8,003
445
143
8
0
334,890
9
L
Jing Wei
9,933
552
156
9
0
322,960
5
W
Susano
11,382
632
118
7
0
407,485
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role