Player Matchup

Hercules
Hercules
Duke_Nukem_lll
Hercules
Level 146
God Stats
41W - 43L
1,597 SR
Queue Stats
396W - 371L
1,530 Elo+
Party 1
Fenrir
Fenrir
RedAlpha127
Fenrir
Level 44
God Stats
4W - 0L
1,500 SR
Queue Stats
33W - 22L
1,395 Elo+
Solo
Khepri
Khepri
Tsuintawa-2
Khepri
Level 144
God Stats
6W - 7L
1,876 SR
Queue Stats
86W - 76L
1,530 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
cmrockyou
Morgan Le Fay
Level 85
God Stats
21W - 25L
1,306 SR
Queue Stats
309W - 300L
1,363 Elo+
Solo
Apollo
Apollo
xPINKxDIDDYx
Apollo
Level 123
God Stats
21W - 23L
1,595 SR
Queue Stats
393W - 367L
1,531 Elo+
Party 1
Team Averages
Level 108
1,575 SR
1,470 Elo+

VS

Team Averages
Level 106
1,621 SR
1,441 Elo+
Cu Chulainn
Cu Chulainn
Forevernin
Cu Chulainn
Level 89
God Stats
4W - 6L
1,420 SR
Queue Stats
421W - 417L
1,440 Elo+
Solo
Amaterasu
Amaterasu
Its Floof
Amaterasu
Level 107
God Stats
1W - 2L
1,585 SR
Queue Stats
138W - 150L
1,468 Elo+
Party 2
Nox
Nox
Onadri
Nox
Level 107
God Stats
5W - 2L
1,741 SR
Queue Stats
105W - 122L
1,444 Elo+
Party 2
Atlas
Atlas
RedZeus915
Atlas
Level 64
God Stats
13W - 11L
1,648 SR
Queue Stats
22W - 35L
1,420 Elo+
Party 2
Chiron
Chiron
SEYVANHEL
Chiron
Level 162
God Stats
23W - 15L
1,713 SR
Queue Stats
1,280W - 1,263L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
5 / 1 / 2
9,696
606
11,386
12,137
7,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
13
5 / 3 / 2
8,030
502
7,586
11,799
5,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Khepri
12
0 / 1 / 5
7,700
481
3,422
6,064
3,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
cmrockyou
Morgan Le Fay
15
4 / 1 / 0
9,273
580
9,141
8,202
3,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
14
0 / 2 / 2
8,214
513
6,527
11,475
5,464
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Forevernin
Cu Chulainn
13
2 / 4 / 1
7,496
469
6,212
15,074
15,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
Its Floof
Amaterasu
13
3 / 2 / 2
7,798
487
7,420
16,934
9,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nox
Onadri
Nox
14
2 / 4 / 0
8,228
514
6,064
9,771
3,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
10
1 / 4 / 3
6,846
428
2,742
13,074
11,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chiron
SEYVANHEL
Chiron
14
0 / 0 / 1
7,983
499
8,273
7,493
3,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
14
Kills
8
8
Deaths
14
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
5
1
2
6
L
Cu Chulainn
Forevernin
Cu Chulainn
2
4
1
0.63
L
Amaterasu
Its Floof
Amaterasu
3
2
2
2
L
Nox
Onadri
Nox
2
4
0
0.5
W
Fenrir
5
3
2
2
L
Atlas
1
4
3
0.63
L
Chiron
SEYVANHEL
Chiron
0
0
1
0.5
W
Khepri
0
1
5
2.5
W
Morgan Le Fay
cmrockyou
Morgan Le Fay
4
1
0
4
W
Apollo
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,062
Damage
30,711
49,677
Taken
62,346
26,535
Mitigated
43,493
12,160
Healing
9,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
11,386
4,741
0
5,401
12,137
7,737
0
700
11,437
0
77,348
L
Cu Chulainn
Forevernin
Cu Chulainn
6,212
1,394
0
647
15,074
15,804
0
240
14,834
1,177
43,449
L
Amaterasu
Its Floof
Amaterasu
7,420
3,452
0
5,134
16,934
9,037
0
2,721
14,213
0
58,228
L
Nox
Onadri
Nox
6,064
112
0
250
9,771
3,843
0
6,770
3,001
66,018
0
W
Fenrir
7,586
2,487
0
617
11,799
5,670
0
2,830
8,969
0
44,464
L
Atlas
2,742
1,025
0
803
13,074
11,416
110
2,170
10,904
19,881
0
L
Chiron
SEYVANHEL
Chiron
8,273
2,443
344
2,267
7,493
3,393
992
662
6,831
0
74,078
W
Khepri
3,422
423
0
1,026
6,064
3,869
0
453
5,611
27,860
0
W
Morgan Le Fay
cmrockyou
Morgan Le Fay
9,141
493
0
899
8,202
3,795
61
4,694
3,508
74,704
0
W
Apollo
6,527
4,631
0
4,217
11,475
5,464
0
399
11,076
0
79,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,913
Gold Earned
38,351
480
Minions Killed
437
0
Camps Cleared
0
1,664,385
Distance Traveled
1,626,077
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,696
606
127
8
0
309,811
0
L
Cu Chulainn
7,496
469
68
4
0
331,922
0
L
Amaterasu
7,798
487
94
6
0
358,783
0
L
Nox
8,228
514
120
8
0
324,491
0
W
Fenrir
8,030
502
55
3
0
391,266
4
L
Atlas
6,846
428
30
2
0
310,957
4
L
Chiron
7,983
499
125
8
0
299,924
3
W
Khepri
7,700
481
29
2
0
303,944
6
W
Morgan Le Fay
9,273
580
136
9
0
337,160
0
W
Apollo
8,214
513
133
8
0
322,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role