Player Matchup

Osiris
Osiris
Benjaniel
Osiris
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
480W - 486L
1,399 Elo+
Solo
Martichoras
Martichoras
MAV3RICK0408
Martichoras
Level 123
God Stats
7W - 4L
1,934 SR
Queue Stats
641W - 638L
1,449 Elo+
Solo
Hercules
Hercules
Schulz24
Hercules
Level 61
God Stats
2W - 3L
1,731 SR
Queue Stats
133W - 150L
1,400 Elo+
Solo
Agni
Agni
Vigiil
Agni
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 30L
1,602 Elo+
Party 1
Skadi
Skadi
makonnen15
Skadi
Level 89
God Stats
1W - 2L
1,265 SR
Queue Stats
41W - 34L
1,573 Elo+
Party 1
Team Averages
Level 107
1,586 SR
1,485 Elo+

VS

Team Averages
Level 88
1,665 SR
1,411 Elo+
Fenrir
Fenrir
FadedItachi
Fenrir
Level 129
God Stats
11W - 6L
1,711 SR
Queue Stats
724W - 756L
1,446 Elo+
Solo
Hou Yi
Hou Yi
UhhPzh
Hou Yi
Level 60
God Stats
2W - 1L
1,627 SR
Queue Stats
21W - 38L
1,356 Elo+
Party 2
Xbalanque
Xbalanque
WonkyMountain0
Xbalanque
Level 109
God Stats
6W - 4L
1,875 SR
Queue Stats
328W - 346L
1,451 Elo+
Solo
Anhur
Anhur
alcazarr98
Anhur
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,312 Elo+
Party 2
Chernobog
Chernobog
o0XsantosX0o
Chernobog
Level 126
God Stats
5W - 4L
1,612 SR
Queue Stats
456W - 465L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Benjaniel
Osiris
20
1 / 8 / 19
12,766
709
13,579
27,768
72,205
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Martichoras
MAV3RICK0408
Martichoras
20
14 / 3 / 9
16,982
943
28,394
24,045
19,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Schulz24
Hercules
9
0 / 3 / 6
8,865
493
2,606
10,688
6,013
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
Vigiil
Agni
20
19 / 9 / 4
16,044
891
31,005
24,794
15,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Skadi
5
0 / 2 / 1
7,989
444
0
2,426
890

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
3 / 7 / 7
12,684
705
11,461
19,046
9,108
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Hou Yi
UhhPzh
Hou Yi
20
2 / 6 / 12
13,784
766
12,788
17,622
9,067
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Xbalanque
WonkyMountain0
Xbalanque
20
7 / 7 / 11
14,426
801
20,950
18,795
9,007
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anhur
17
2 / 8 / 8
11,891
661
4,379
17,281
6,878
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
o0XsantosX0o
Chernobog
20
11 / 6 / 7
14,868
826
28,499
19,339
12,454
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
70
34
Kills
25
25
Deaths
34
39
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Osiris
Benjaniel
Osiris
1
8
19
1.31
W
Fenrir
3
7
7
0.93
L
Martichoras
MAV3RICK0408
Martichoras
14
3
9
6.17
L
Hercules
Schulz24
Hercules
0
3
6
1
W
Hou Yi
UhhPzh
Hou Yi
2
6
12
1.33
L
Agni
Vigiil
Agni
19
9
4
2.33
W
Xbalanque
WonkyMountain0
Xbalanque
7
7
11
1.79
W
Anhur
2
8
8
0.75
L
Skadi
0
2
1
0.25
W
Chernobog
o0XsantosX0o
Chernobog
11
6
7
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,584
Damage
78,077
89,721
Taken
92,083
114,538
Mitigated
46,514
21,624
Healing
21,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Benjaniel
Osiris
13,579
2,574
241
2,117
27,768
72,205
0
0
27,768
4,358
16,680
W
Fenrir
11,461
1,875
1,481
4,411
19,046
9,108
0
6,861
12,185
0
15,400
L
Martichoras
MAV3RICK0408
Martichoras
28,394
10,670
426
9,433
24,045
19,694
765
0
24,045
0
69,828
L
Hercules
Schulz24
Hercules
2,606
312
97
3,388
10,688
6,013
0
0
10,688
0
3,132
W
Hou Yi
UhhPzh
Hou Yi
12,788
6,998
1,865
3,311
17,622
9,067
2,017
3,617
14,005
0
37,275
L
Agni
Vigiil
Agni
31,005
2,872
1,319
4,603
24,794
15,736
556
0
24,794
64,485
0
W
Xbalanque
WonkyMountain0
Xbalanque
20,950
10,472
1,031
2,493
18,795
9,007
2,173
9,299
9,496
0
48,029
W
Anhur
4,379
2,059
605
1,306
17,281
6,878
452
8,587
8,694
0
9,930
L
Skadi
0
0
0
0
2,426
890
0
0
2,426
0
0
W
Chernobog
o0XsantosX0o
Chernobog
28,499
16,530
1,767
3,373
19,339
12,454
3,833
5,175
14,164
0
63,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,646
Gold Earned
67,653
172
Minions Killed
192
0
Camps Cleared
0
958,733
Distance Traveled
1,525,429
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
12,766
709
13
1
0
287,895
0
W
Fenrir
12,684
705
8
0
0
312,434
0
L
Martichoras
16,982
943
86
5
0
336,202
0
L
Hercules
8,865
493
1
0
0
85,408
0
W
Hou Yi
13,784
766
45
3
0
311,761
0
L
Agni
16,044
891
72
4
0
249,228
0
W
Xbalanque
14,426
801
66
4
0
276,507
0
W
Anhur
11,891
661
15
1
0
295,887
0
L
Skadi
7,989
444
0
0
0
0
0
W
Chernobog
14,868
826
58
3
0
328,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role