Player Matchup

Chang'e
Chang'e
BerriesNdCream
Chang'e
Level 81
God Stats
5W - 2L
1,469 SR
Queue Stats
285W - 260L
1,504 Elo+
Solo
Hades
Hades
Fyre
Hades
Level 149
God Stats
3W - 2L
1,265 SR
Queue Stats
70W - 76L
1,430 Elo+
Party 1
Fenrir
Fenrir
RKsenpai
Fenrir
Level 107
God Stats
1W - 2L
1,001 SR
Queue Stats
155W - 160L
1,427 Elo+
Solo
Hera
Hera
Whiskey Wink
Hera
Level 127
God Stats
3W - 3L
1,379 SR
Queue Stats
171W - 174L
1,441 Elo+
Party 1
Khepri
Khepri
sweetdoodobrown
Khepri
Level 129
God Stats
3W - 2L
1,266 SR
Queue Stats
180W - 173L
1,414 Elo+
Solo
Team Averages
Level 119
1,276 SR
1,443 Elo+

VS

Team Averages
Level 105
1,507 SR
1,488 Elo+
The Morrigan
The Morrigan
BanntheImmortal
The Morrigan
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,722 Elo+
Party 2
Sylvanus
Sylvanus
HarryZidler
Sylvanus
Level 173
God Stats
4W - 2L
1,535 SR
Queue Stats
331W - 335L
1,464 Elo+
Solo
Chronos
Chronos
deathsdev1ce
Chronos
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,547 Elo+
Party 2
Ishtar
Ishtar
luxasyk
Ishtar
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,260 Elo+
Solo
Fenrir
Fenrir
nekauBr
Fenrir
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 35L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 15
9,714
971
6,691
7,385
3,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hades
Fyre
Hades
15
10 / 1 / 13
9,920
992
13,962
11,151
7,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
RKsenpai
Fenrir
15
6 / 2 / 15
9,131
913
7,474
7,566
4,133
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

15
1 / 1 / 19
8,780
878
10,879
4,887
2,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 3 / 17
7,911
791
5,103
11,281
12,896
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BanntheImmortal
The Morrigan
12
1 / 5 / 4
7,321
732
6,005
5,387
2,299
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
HarryZidler
Sylvanus
12
0 / 5 / 2
7,677
768
5,238
14,444
15,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos
deathsdev1ce
Chronos
14
2 / 6 / 4
7,884
788
7,360
11,320
5,148
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ishtar
luxasyk
Ishtar
16
4 / 5 / 1
9,015
902
6,880
9,943
4,767
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
nekauBr
Fenrir
11
0 / 5 / 1
6,646
665
1,714
9,736
10,274
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
19
25
Kills
7
7
Deaths
26
79
Assists
12
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
BanntheImmortal
The Morrigan
1
5
4
0.6
W
7
0
15
14.5
W
Hades
Fyre
Hades
10
1
13
16.5
L
Sylvanus
HarryZidler
Sylvanus
0
5
2
0.2
W
Fenrir
RKsenpai
Fenrir
6
2
15
6.75
W
1
1
19
10.5
L
Chronos
deathsdev1ce
Chronos
2
6
4
0.67
L
Ishtar
luxasyk
Ishtar
4
5
1
0.9
L
Fenrir
nekauBr
Fenrir
0
5
1
0.1
W
1
3
17
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,109
Damage
27,197
42,270
Taken
50,830
30,905
Mitigated
38,431
23,156
Healing
8,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
BanntheImmortal
The Morrigan
6,005
196
379
419
5,387
2,299
0
3,929
1,247
13,679
0
W
6,691
613
6,524
4,408
7,385
3,613
561
3,019
4,366
17,829
0
W
Hades
Fyre
Hades
13,962
915
2,469
4,272
11,151
7,342
2,302
4,882
6,269
28,108
0
L
Sylvanus
HarryZidler
Sylvanus
5,238
900
2,135
1,957
14,444
15,943
257
9,516
4,816
9,848
0
W
Fenrir
RKsenpai
Fenrir
7,474
3,051
255
1,181
7,566
4,133
1,828
3,398
3,382
0
14,738
W
10,879
2,816
1,009
992
4,887
2,921
2,028
2,224
2,663
34,187
0
L
Chronos
deathsdev1ce
Chronos
7,360
1,750
141
261
11,320
5,148
838
8,984
2,253
21,494
0
L
Ishtar
luxasyk
Ishtar
6,880
4,323
213
1,232
9,943
4,767
855
8,499
1,382
0
19,009
L
Fenrir
nekauBr
Fenrir
1,714
163
479
1,477
9,736
10,274
150
5,067
4,497
0
3,680
W
5,103
168
872
1,174
11,281
12,896
136
5,376
5,905
10,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,456
Gold Earned
38,543
124
Minions Killed
79
0
Camps Cleared
0
930,553
Distance Traveled
737,031
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,321
732
16
2
0
127,341
0
W
Chang'e
9,714
971
29
3
0
215,263
0
W
Hades
9,920
992
27
3
0
179,959
0
L
Sylvanus
7,677
768
11
1
0
136,491
0
W
Fenrir
9,131
913
16
2
0
202,068
0
W
Hera
8,780
878
39
4
0
156,496
0
L
Chronos
7,884
788
21
2
0
140,484
0
L
Ishtar
9,015
902
27
3
0
158,530
0
L
Fenrir
6,646
665
4
0
0
174,185
0
W
Khepri
7,911
791
13
1
0
176,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role