Player Matchup

Hachiman
Hachiman
PerfectStone
Hachiman
Level 39
God Stats
39W - 28L
1,768 SR
Queue Stats
208W - 189L
1,454 Elo+
Party 2
Neith
Neith
kiddmath
Neith
Level 53
God Stats
133W - 123L
1,511 SR
Queue Stats
319W - 311L
1,399 Elo+
Solo
Nu Wa
Nu Wa
rottinmorgue
Nu Wa
Level 18
God Stats
45W - 38L
1,497 SR
Queue Stats
125W - 116L
1,434 Elo+
Party 2
Team Averages
Level 37
1,592 SR
1,429 Elo+

VS

Team Averages
Level 61
1,560 SR
1,440 Elo+
Hel
Hel
Araeleon
Hel
Level 88
God Stats
2W - 0L
1,665 SR
Queue Stats
3W - 3L
1,484 Elo+
Party 1
Neith
Neith
Barker21
Neith
Level 5
God Stats
3W - 3L
1,509 SR
Queue Stats
3W - 3L
1,484 Elo+
Party 1
Kumbhakarna
Kumbhakarna
WRATHxOFxJON
Kumbhakarna
Level 89
God Stats
4W - 3L
1,505 SR
Queue Stats
74W - 62L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
PerfectStone
Hachiman
16
4 / 2 / 4
9,955
711
18,590
12,836
5,289
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
kiddmath
Neith
16
4 / 1 / 3
10,575
755
15,508
11,148
4,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 1 / 4
8,719
623
10,546
8,633
3,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 3
9,905
708
11,858
15,690
7,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

Neith
Barker21
Neith
15
3 / 4 / 0
9,835
703
8,444
13,258
5,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Kumbhakarna
WRATHxOFxJON
Kumbhakarna
14
0 / 1 / 4
10,012
715
7,019
24,081
27,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
8
Kills
4
4
Deaths
8
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
3
3
0.83
W
Neith
Barker21
Neith
3
4
0
0.75
L
Hachiman
PerfectStone
Hachiman
4
2
4
3
W
Kumbhakarna
WRATHxOFxJON
Kumbhakarna
0
1
4
2
L
Neith
kiddmath
Neith
4
1
3
5.5
L
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,644
Damage
27,321
32,617
Taken
53,029
13,764
Mitigated
41,364
9,336
Healing
26,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,858
1,083
10,038
10,632
15,690
7,675
894
2,288
13,216
56,323
0
W
Neith
Barker21
Neith
8,444
4,596
0
902
13,258
5,700
1,273
2,122
10,884
0
27,728
L
Hachiman
PerfectStone
Hachiman
18,590
10,095
0
4,897
12,836
5,289
756
8,283
4,553
0
46,925
W
Kumbhakarna
WRATHxOFxJON
Kumbhakarna
7,019
1,241
410
4,805
24,081
27,989
187
5,263
18,341
19,099
0
L
Neith
kiddmath
Neith
15,508
3,964
0
3,729
11,148
4,894
0
5,457
5,691
0
71,712
L
10,546
1,952
0
710
8,633
3,581
591
5,488
3,145
21,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,249
Gold Earned
29,752
188
Minions Killed
149
0
Camps Cleared
0
681,318
Distance Traveled
762,043
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,905
708
89
6
0
275,183
0
W
Neith
9,835
703
36
3
0
229,307
0
L
Hachiman
9,955
711
62
4
0
231,240
2
W
Kumbhakarna
10,012
715
24
2
0
257,553
0
L
Neith
10,575
755
104
7
0
214,634
1
L
Nu Wa
8,719
623
22
2
0
235,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role