Player Matchup

Medusa
Medusa
Filemón77
Medusa
Level 109
God Stats
8W - 11L
1,434 SR
Queue Stats
24W - 34L
1,494 Elo+
Party 2
Chang'e
Chang'e
FurryVoora
Chang'e
Level 147
God Stats
21W - 8L
1,849 SR
Queue Stats
265W - 311L
1,573 Elo+
Solo
Ah Puch
Ah Puch
GinBaal
Ah Puch
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 37L
1,538 Elo+
Solo
Cabrakan
Cabrakan
Senzosuke
Cabrakan
Level 127
God Stats
12W - 12L
1,517 SR
Queue Stats
45W - 45L
1,543 Elo+
Party 2
Serqet
Serqet
pichiflay
Serqet
Level 62
God Stats
9W - 6L
1,616 SR
Queue Stats
33W - 37L
1,551 Elo+
Party 2
Team Averages
Level 114
1,583 SR
1,540 Elo+

VS

Team Averages
Level 92
1,558 SR
1,523 Elo+
Kumbhakarna
Kumbhakarna
ArmenioLOKO
Kumbhakarna
Level 17
God Stats
1W - 3L
1,422 SR
Queue Stats
19W - 21L
1,472 Elo+
Party 1
Yu Huang
Yu Huang
BloodyHighFive
Yu Huang
Level 118
God Stats
123W - 85L
1,635 SR
Queue Stats
1,042W - 1,003L
1,557 Elo+
Solo
Gilgamesh
Gilgamesh
HuGOD02
Gilgamesh
Level 108
God Stats
7W - 3L
1,500 SR
Queue Stats
119W - 117L
1,549 Elo+
Party 3
Medusa
Medusa
Xulapooo
Medusa
Level 106
God Stats
7W - 4L
1,733 SR
Queue Stats
165W - 172L
1,488 Elo+
Party 1
Ao Kuang
Ao Kuang
jornav
Ao Kuang
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 58L
1,549 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Filemón77
Medusa
15
5 / 0 / 4
9,160
509
13,137
8,964
5,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
FurryVoora
Chang'e
18
2 / 2 / 1
11,126
618
15,137
16,722
7,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ah Puch
GinBaal
Ah Puch
18
2 / 5 / 6
11,225
624
10,156
14,513
5,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cabrakan
Senzosuke
Cabrakan
15
1 / 0 / 8
9,478
527
8,283
12,646
17,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Serqet
pichiflay
Serqet
20
15 / 3 / 5
12,787
710
15,431
15,966
7,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ArmenioLOKO
Kumbhakarna
11
0 / 6 / 0
7,407
412
4,118
19,798
19,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yu Huang
17
4 / 7 / 3
10,536
585
9,296
11,582
4,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
HuGOD02
Gilgamesh
17
1 / 3 / 0
10,085
560
12,578
24,088
22,613
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Medusa
Xulapooo
Medusa
13
1 / 4 / 0
8,480
471
8,747
11,561
5,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
jornav
Ao Kuang
16
4 / 5 / 0
9,719
540
7,338
17,249
8,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
25
Kills
10
10
Deaths
25
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
ArmenioLOKO
Kumbhakarna
0
6
0
0
L
Yu Huang
4
7
3
0.79
W
Medusa
Filemón77
Medusa
5
0
4
7
W
Chang'e
FurryVoora
Chang'e
2
2
1
1.25
W
Ah Puch
GinBaal
Ah Puch
2
5
6
1
L
Gilgamesh
HuGOD02
Gilgamesh
1
3
0
0.33
W
Cabrakan
Senzosuke
Cabrakan
1
0
8
5
L
Medusa
Xulapooo
Medusa
1
4
0
0.25
L
Ao Kuang
jornav
Ao Kuang
4
5
0
0.8
W
Serqet
pichiflay
Serqet
15
3
5
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,144
Damage
42,077
68,811
Taken
84,278
44,018
Mitigated
60,961
19,870
Healing
17,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
ArmenioLOKO
Kumbhakarna
4,118
233
194
1,975
19,798
19,877
0
5,923
13,767
18,136
0
L
Yu Huang
9,296
638
0
816
11,582
4,692
0
6,707
4,554
87,429
0
W
Medusa
Filemón77
Medusa
13,137
7,022
0
3,140
8,964
5,296
2,146
1,989
6,975
0
80,307
W
Chang'e
FurryVoora
Chang'e
15,137
705
280
8,906
16,722
7,915
510
1,409
15,313
100,621
0
W
Ah Puch
GinBaal
Ah Puch
10,156
438
0
2,184
14,513
5,510
146
10,589
3,924
94,753
0
L
Gilgamesh
HuGOD02
Gilgamesh
12,578
4,185
0
6,285
24,088
22,613
0
14,303
8,295
0
104,816
W
Cabrakan
Senzosuke
Cabrakan
8,283
1,839
0
4,500
12,646
17,303
0
2,282
10,364
21,720
0
L
Medusa
Xulapooo
Medusa
8,747
4,663
0
1,724
11,561
5,619
0
2,181
9,087
0
63,828
L
Ao Kuang
jornav
Ao Kuang
7,338
2,482
0
6,138
17,249
8,160
0
3,614
13,218
91,053
0
W
Serqet
pichiflay
Serqet
15,431
6,793
0
860
15,966
7,994
1,150
4,483
11,483
0
110,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,776
Gold Earned
46,227
595
Minions Killed
609
0
Camps Cleared
0
1,880,397
Distance Traveled
1,754,988
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,407
412
21
1
0
333,839
2
L
Yu Huang
10,536
585
177
10
0
305,149
4
W
Medusa
9,160
509
114
6
0
364,624
3
W
Chang'e
11,126
618
170
9
0
361,323
3
W
Ah Puch
11,225
624
146
8
0
347,443
0
L
Gilgamesh
10,085
560
166
9
0
369,784
6
W
Cabrakan
9,478
527
20
1
0
369,850
9
L
Medusa
8,480
471
109
6
0
346,521
0
L
Ao Kuang
9,719
540
136
8
0
399,695
1
W
Serqet
12,787
710
145
8
0
437,157
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role