Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Emerocks
Ah Muzen Cab
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 134L
1,394 Elo+
Solo
Charybdis
Charybdis
Jakemaister
Charybdis
Level 85
God Stats
4W - 3L
1,466 SR
Queue Stats
262W - 292L
1,463 Elo+
Party 1
Xbalanque
Xbalanque
iSkemp
Xbalanque
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,195 Elo+
Solo
Athena
Athena
maltesedean
Athena
Level 108
God Stats
15W - 8L
1,613 SR
Queue Stats
187W - 184L
1,515 Elo+
Party 1
Cupid
Cupid
x-iiHUSTl__3R-_-
Cupid
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,612 Elo+
Party 1
Team Averages
Level 111
1,516 SR
1,436 Elo+

VS

Team Averages
Level 92
1,637 SR
1,464 Elo+
Hades
Hades
JPSxDarK
Hades
Level 115
God Stats
3W - 2L
1,680 SR
Queue Stats
149W - 144L
1,434 Elo+
Party 2
Olorun
Olorun
Kacperi_Damian
Olorun
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
501W - 721L
1,441 Elo+
Solo
Ishtar
Ishtar
Michu1410
Ishtar
Level 132
God Stats
14W - 16L
1,857 SR
Queue Stats
716W - 717L
1,428 Elo+
Solo
Janus
Janus
Mil20_67
Janus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 85L
1,560 Elo+
Solo
Ganesha
Ganesha
White-Husky--
Ganesha
Level 62
God Stats
1W - 2L
1,649 SR
Queue Stats
196W - 204L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Emerocks
Ah Muzen Cab
20
8 / 3 / 22
13,399
837
25,022
16,642
10,524
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charybdis
Jakemaister
Charybdis
20
13 / 7 / 9
13,574
848
16,342
16,756
9,878
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xbalanque
iSkemp
Xbalanque
19
8 / 5 / 18
12,451
778
30,201
18,811
13,462
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
19
2 / 4 / 28
12,564
785
9,361
26,372
38,572
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
7 / 5 / 16
12,044
753
14,749
16,268
10,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
JPSxDarK
Hades
20
13 / 8 / 7
15,245
953
20,860
25,306
19,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 7 / 9
11,580
724
12,431
16,153
10,061
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
Michu1410
Ishtar
18
4 / 8 / 6
11,035
690
20,073
19,871
11,739
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
Mil20_67
Janus
15
0 / 7 / 11
9,831
614
19,115
15,534
7,846
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
18
0 / 8 / 16
10,763
673
7,263
29,053
33,203
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
72
38
Kills
23
24
Deaths
38
93
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Emerocks
Ah Muzen Cab
8
3
22
6.33
L
Hades
JPSxDarK
Hades
13
8
7
2.06
W
Charybdis
Jakemaister
Charybdis
13
7
9
2.5
L
6
7
9
1.5
L
Ishtar
Michu1410
Ishtar
4
8
6
0.88
L
Janus
Mil20_67
Janus
0
7
11
0.79
L
Ganesha
0
8
16
1
W
Xbalanque
iSkemp
Xbalanque
8
5
18
3.4
W
Athena
2
4
28
4
W
7
5
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,675
Damage
79,742
94,849
Taken
105,917
82,936
Mitigated
82,497
35,651
Healing
28,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Emerocks
Ah Muzen Cab
25,022
10,304
1,132
2,237
16,642
10,524
1,448
9,581
7,061
0
46,002
L
Hades
JPSxDarK
Hades
20,860
523
948
7,672
25,306
19,648
33
2,707
22,599
49,076
0
W
Charybdis
Jakemaister
Charybdis
16,342
9,977
658
2,674
16,756
9,878
3,849
11,646
5,110
0
31,871
L
12,431
4,353
2,256
2,441
16,153
10,061
581
2,038
14,115
15,568
0
L
Ishtar
Michu1410
Ishtar
20,073
11,515
1,120
3,243
19,871
11,739
688
1,372
18,499
0
38,071
L
Janus
Mil20_67
Janus
19,115
1,217
1,989
2,995
15,534
7,846
82
1,628
13,906
37,507
0
L
Ganesha
7,263
604
2,459
3,425
29,053
33,203
0
1,616
27,437
15,227
0
W
Xbalanque
iSkemp
Xbalanque
30,201
18,146
2,497
6,561
18,811
13,462
1,645
13,683
5,128
0
47,553
W
Athena
9,361
2,139
849
9,550
26,372
38,572
378
17,764
8,608
16,848
0
W
14,749
9,790
4,018
5,475
16,268
10,500
1,421
6,995
9,273
0
31,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,032
Gold Earned
58,454
166
Minions Killed
194
0
Camps Cleared
0
1,514,009
Distance Traveled
1,239,055
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,399
837
35
2
0
341,374
0
L
Hades
15,245
953
73
5
0
232,883
0
W
Charybdis
13,574
848
38
2
0
282,343
0
L
Olorun
11,580
724
24
2
0
247,611
0
L
Ishtar
11,035
690
57
4
0
214,745
1
L
Janus
9,831
614
39
2
0
281,623
0
L
Ganesha
10,763
673
1
0
0
262,193
0
W
Xbalanque
12,451
778
42
3
0
269,844
0
W
Athena
12,564
785
16
1
0
353,044
0
W
Cupid
12,044
753
35
2
0
267,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role