Player Matchup

Hel
Hel
MistahNastee
Hel
Level 206
God Stats
0W - 1L
1,580 SR
Queue Stats
10W - 19L
1,218 Elo+
Solo
Artemis
Artemis
Xispiriss
Artemis
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 21L
1,545 Elo+
Solo
Hercules
Hercules
behill25
Hercules
Level 107
God Stats
35W - 30L
1,618 SR
Queue Stats
119W - 117L
1,539 Elo+
Solo
Team Averages
Level 133
1,566 SR
1,434 Elo+

VS

Team Averages
Level 96
1,502 SR
1,485 Elo+
Ah Puch
Ah Puch
FatChumHole
Ah Puch
Level 87
God Stats
9W - 3L
1,500 SR
Queue Stats
85W - 82L
1,368 Elo+
Solo
Izanami
Izanami
GravePlott12
Izanami
Level 126
God Stats
1W - 0L
1,599 SR
Queue Stats
28W - 38L
1,533 Elo+
Party 1
Fafnir
Fafnir
ItzBaseball
Fafnir
Level 75
God Stats
4W - 5L
1,406 SR
Queue Stats
135W - 127L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
7,268
485
0
0
0
Artemis
Xispiriss
Artemis
17
0 / 2 / 2
9,987
666
9,325
12,571
6,398
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
behill25
Hercules
18
3 / 3 / 0
10,603
707
11,151
22,274
27,643
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FatChumHole
Ah Puch
17
2 / 2 / 3
11,107
740
17,778
7,160
3,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
GravePlott12
Izanami
16
1 / 1 / 3
10,857
724
4,669
9,535
5,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
18
2 / 0 / 3
11,051
737
7,777
11,154
22,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
3
Kills
5
5
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
FatChumHole
Ah Puch
2
2
3
1.75
W
Izanami
GravePlott12
Izanami
1
1
3
2.5
W
Fafnir
2
0
3
3.5
L
0
0
0
0
L
Artemis
Xispiriss
Artemis
0
2
2
0.5
L
Hercules
behill25
Hercules
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,476
Damage
30,224
34,845
Taken
27,849
34,041
Mitigated
32,038
6,315
Healing
7,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
FatChumHole
Ah Puch
17,778
152
0
2,871
7,160
3,941
680
16
7,144
58,513
0
W
Izanami
GravePlott12
Izanami
4,669
1,742
0
1,950
9,535
5,767
1,093
57
9,478
0
64,500
W
Fafnir
7,777
1,422
0
2,470
11,154
22,330
618
0
11,154
20,355
810
L
0
0
0
0
0
0
0
0
0
0
0
L
Artemis
Xispiriss
Artemis
9,325
5,014
146
1,916
12,571
6,398
0
8,600
3,689
0
49,131
L
Hercules
behill25
Hercules
11,151
2,375
0
4,253
22,274
27,643
0
14,992
6,342
0
39,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,858
Gold Earned
33,015
183
Minions Killed
218
0
Camps Cleared
0
480,496
Distance Traveled
836,005
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,107
740
90
6
0
274,941
1
W
Izanami
10,857
724
94
6
0
266,927
0
W
Fafnir
11,051
737
34
2
0
294,137
0
L
Hel
7,268
485
0
0
0
0
0
L
Artemis
9,987
666
120
8
0
214,258
1
L
Hercules
10,603
707
63
4
0
266,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role