Player Matchup

Hera
Hera
Bronze III
 
Hera
Bronze III
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Bronze V
 
Achilles
Bronze V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Aphrodite
Aphrodite
Silver II
kakuj
Aphrodite
Silver II
Level 149
God Stats
3W - 1L
1,867 SR
Queue Stats
26W - 13L
1,424 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 129
1,622 SR
1,475 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 106
1,397 SR
1,465 MMR
Ne Zha
Ne Zha
Gold V
Eberschwein
Ne Zha
Gold V
Level 85
God Stats
0W - 2L
1,490 SR
Queue Stats
16W - 18L
1,454 MMR
Party 2
Nike
Nike
Gold V
Smaike
Nike
Gold V
Level 74
God Stats
0W - 4L
1,202 SR
Queue Stats
16W - 18L
1,454 MMR
Party 2
He Bo
He Bo
Bronze III
xTheGenx
He Bo
Bronze III
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,487 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
7 / 3 / 2
10,174
925
10,474
7,116
2,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
 
Achilles
14
3 / 2 / 6
8,624
784
15,276
14,900
15,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Aphrodite
kakuj
Aphrodite
13
0 / 4 / 8
7,942
722
4,529
10,546
8,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
SobekGaneshaThothTerraBacchus

VS

Bans
Yu HuangGuan YuFenrirCu ChulainnSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
5 / 2 / 4
8,460
769
8,374
11,590
9,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nike
Smaike
Nike
12
2 / 4 / 7
7,811
710
8,791
12,557
11,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

He Bo
xTheGenx
He Bo
12
2 / 4 / 6
8,023
729
8,611
10,010
3,865
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
26
10
Kills
9
9
Deaths
10
16
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
7
3
2
2.67
W
Achilles
 
Achilles
3
2
6
3
L
Ne Zha
5
2
4
3.5
L
Nike
Smaike
Nike
2
4
7
1.38
W
Aphrodite
kakuj
Aphrodite
0
4
8
1
L
He Bo
xTheGenx
He Bo
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,279
Damage
25,776
32,562
Taken
34,157
25,681
Mitigated
24,751
12,609
Healing
6,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
10,474
1,537
0
933
7,116
2,291
744
1,475
5,476
51,081
0
W
Achilles
 
Achilles
15,276
4,568
0
3,088
14,900
15,250
373
4,900
9,750
0
34,493
L
Ne Zha
8,374
1,968
0
4,404
11,590
9,109
438
5,774
5,537
0
32,029
L
Nike
Smaike
Nike
8,791
1,138
0
985
12,557
11,777
305
6,868
5,253
0
18,251
W
Aphrodite
kakuj
Aphrodite
4,529
400
4,156
4,432
10,546
8,140
230
2,292
7,728
19,340
0
L
He Bo
xTheGenx
He Bo
8,611
220
0
750
10,010
3,865
0
2,363
7,192
35,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,740
Gold Earned
24,294
155
Minions Killed
125
0
Camps Cleared
0
680,063
Distance Traveled
642,957
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,174
925
82
7
0
215,625
0
W
Achilles
8,624
784
31
3
0
250,654
0
L
Ne Zha
8,460
769
38
3
0
241,619
0
L
Nike
7,811
710
27
2
0
207,995
0
W
Aphrodite
7,942
722
42
4
0
213,784
0
L
He Bo
8,023
729
60
5
0
193,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role