Player Matchup

Fenrir
Fenrir
Arbe_Boby
Fenrir
Level 120
God Stats
2W - 5L
1,190 SR
Queue Stats
467W - 493L
1,489 Elo+
Solo
Olorun
Olorun
BusfahrerElijah
Olorun
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,449 Elo+
Solo
Raijin
Raijin
NicholasFlash
Raijin
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
401W - 387L
1,516 Elo+
Solo
Hades
Hades
Serentiy
Hades
Level 101
God Stats
1W - 1L
1,740 SR
Queue Stats
94W - 81L
1,506 Elo+
Solo
Artemis
Artemis
Skoner
Artemis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,236 Elo+
Solo
Team Averages
Level 76
1,486 SR
1,440 Elo+

VS

Team Averages
Level 108
1,549 SR
1,583 Elo+
Raijin
Raijin
 
Raijin
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Manumarado
Izanami
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,707 Elo+
Party 1
Kukulkan
Kukulkan
MitraChunga
Kukulkan
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,707 Elo+
Party 1
Chiron
Chiron
mikeguerra
Chiron
Level 108
God Stats
1W - 0L
1,495 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Artio
Artio
thewhitelopo
Artio
Level 99
God Stats
1W - 0L
1,750 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Arbe_Boby
Fenrir
15
3 / 6 / 0
8,244
824
4,516
13,870
13,496
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 6 / 1
7,538
754
6,180
11,132
5,443
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 3 / 1
6,282
628
1,118
3,849
1,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
Serentiy
Hades
15
3 / 8 / 1
8,207
821
9,806
17,743
12,554
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Skoner
Artemis
14
1 / 8 / 0
7,588
759
8,425
12,797
6,293
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
4 / 3 / 20
9,288
929
7,828
9,804
4,457
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Manumarado
Izanami
15
8 / 3 / 16
9,499
950
13,509
8,834
4,018
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
MitraChunga
Kukulkan
17
6 / 2 / 23
10,152
1,015
11,617
6,836
3,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
mikeguerra
Chiron
17
9 / 1 / 20
10,520
1,052
14,892
10,247
5,832
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

16
4 / 2 / 23
9,757
976
7,589
18,322
25,573
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
133
8
Kills
31
31
Deaths
11
3
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
4
3
20
4.67
L
Fenrir
Arbe_Boby
Fenrir
3
6
0
0.5
L
1
6
1
0.25
W
Izanami
Manumarado
Izanami
8
3
16
5.33
W
Kukulkan
MitraChunga
Kukulkan
6
2
23
8.75
L
0
3
1
0.17
L
Hades
Serentiy
Hades
3
8
1
0.44
L
Artemis
Skoner
Artemis
1
8
0
0.13
W
Chiron
mikeguerra
Chiron
9
1
20
19
W
4
2
23
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,045
Damage
55,435
59,391
Taken
54,043
38,961
Mitigated
42,952
9,578
Healing
26,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
7,828
887
1,369
2,415
9,804
4,457
1,942
3,919
5,885
21,713
0
L
Fenrir
Arbe_Boby
Fenrir
4,516
462
329
1,096
13,870
13,496
0
5,576
8,294
0
8,039
L
6,180
2,652
578
2,001
11,132
5,443
0
5,808
5,324
25,821
0
W
Izanami
Manumarado
Izanami
13,509
8,682
751
1,976
8,834
4,018
3,900
3,131
5,703
0
26,151
W
Kukulkan
MitraChunga
Kukulkan
11,617
1,877
0
529
6,836
3,072
541
1,216
4,975
23,340
0
L
1,118
178
151
558
3,849
1,175
0
2,173
1,676
2,254
0
L
Hades
Serentiy
Hades
9,806
349
120
3,632
17,743
12,554
0
8,789
8,954
19,258
0
L
Artemis
Skoner
Artemis
8,425
5,141
238
875
12,797
6,293
0
4,688
8,109
0
18,967
W
Chiron
mikeguerra
Chiron
14,892
5,543
3,026
4,874
10,247
5,832
1,785
3,783
6,464
0
31,827
W
7,589
482
3,683
7,730
18,322
25,573
315
5,055
13,267
13,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,859
Gold Earned
49,216
87
Minions Killed
132
0
Camps Cleared
0
704,825
Distance Traveled
1,003,771
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,288
929
27
3
0
179,663
0
L
Fenrir
8,244
824
4
0
0
207,025
0
L
Olorun
7,538
754
35
4
0
172,858
0
W
Izanami
9,499
950
28
3
0
169,270
0
W
Kukulkan
10,152
1,015
35
4
0
200,118
0
L
Raijin
6,282
628
3
0
0
27,609
0
L
Hades
8,207
821
23
2
0
163,134
0
L
Artemis
7,588
759
22
2
0
134,199
0
W
Chiron
10,520
1,052
29
3
0
220,036
0
W
Artio
9,757
976
13
1
0
234,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role