Player Matchup

Danzaburou
Danzaburou
AlphaDog77277
Danzaburou
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 111L
1,721 Elo+
Solo
Agni
Agni
SoTyrant
Agni
Level 128
God Stats
3W - 1L
1,715 SR
Queue Stats
173W - 193L
1,523 Elo+
Party 1
Martichoras
Martichoras
bigmike4044
Martichoras
Level 129
God Stats
8W - 5L
1,441 SR
Queue Stats
962W - 1,041L
1,498 Elo+
Solo
Da Ji
Da Ji
gRiiTzY3
Da Ji
Level 57
God Stats
2W - 5L
1,264 SR
Queue Stats
453W - 413L
1,519 Elo+
Party 1
Hel
Hel
hi Curly
Hel
Level 156
God Stats
3W - 1L
1,500 SR
Queue Stats
279W - 270L
1,494 Elo+
Party 1
Team Averages
Level 100
1,484 SR
1,551 Elo+

VS

Team Averages
Level 83
1,516 SR
1,475 Elo+
Sun Wukong
Sun Wukong
HolyPerson
Sun Wukong
Level 62
God Stats
4W - 0L
1,500 SR
Queue Stats
39W - 38L
1,486 Elo+
Party 2
Cabrakan
Cabrakan
JDT_KilledYou
Cabrakan
Level 101
God Stats
1W - 0L
1,862 SR
Queue Stats
39W - 27L
1,509 Elo+
Solo
Hel
Hel
gankr
Hel
Level 122
God Stats
3W - 5L
1,500 SR
Queue Stats
152W - 136L
1,528 Elo+
Solo
Heimdallr
Heimdallr
giraffevalk
Heimdallr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 27L
1,398 Elo+
Party 2
Awilix
Awilix
ieatbubbles5226
Awilix
Level 105
God Stats
2W - 1L
1,220 SR
Queue Stats
56W - 61L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlphaDog77277
Danzaburou
17
3 / 6 / 5
10,998
733
17,261
20,221
9,653
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
19
4 / 4 / 9
11,214
748
23,786
11,436
5,047
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
bigmike4044
Martichoras
19
3 / 3 / 9
11,208
747
20,070
12,582
6,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Da Ji
gRiiTzY3
Da Ji
17
3 / 7 / 7
10,324
688
9,869
20,352
10,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
3 / 5 / 10
10,795
720
20,430
16,352
7,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HolyPerson
Sun Wukong
19
6 / 3 / 12
11,648
777
26,601
28,849
31,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cabrakan
JDT_KilledYou
Cabrakan
14
1 / 5 / 15
9,742
649
8,595
23,762
25,962
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hel
gankr
Hel
19
6 / 2 / 14
12,390
826
15,137
21,786
12,586
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
giraffevalk
Heimdallr
19
2 / 2 / 17
11,172
745
7,343
15,389
7,754
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
10 / 5 / 9
12,011
801
17,485
21,852
11,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
92
16
Kills
25
25
Deaths
17
40
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AlphaDog77277
Danzaburou
3
6
5
0.92
W
Sun Wukong
HolyPerson
Sun Wukong
6
3
12
4
W
Cabrakan
JDT_KilledYou
Cabrakan
1
5
15
1.7
L
Agni
4
4
9
2.13
L
Martichoras
bigmike4044
Martichoras
3
3
9
2.5
L
Da Ji
gRiiTzY3
Da Ji
3
7
7
0.93
W
Hel
gankr
Hel
6
2
14
6.5
W
Heimdallr
giraffevalk
Heimdallr
2
2
17
5.25
L
3
5
10
1.6
W
10
5
9
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,416
Damage
75,161
80,943
Taken
111,638
39,464
Mitigated
89,129
30,954
Healing
57,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AlphaDog77277
Danzaburou
17,261
5,593
1,260
5,332
20,221
9,653
1,551
5,977
14,244
0
39,727
W
Sun Wukong
HolyPerson
Sun Wukong
26,601
1,984
1,620
6,364
28,849
31,491
1,439
12,732
16,117
1,042
49,585
W
Cabrakan
JDT_KilledYou
Cabrakan
8,595
654
899
2,024
23,762
25,962
153
9,176
14,586
15,320
949
L
Agni
23,786
983
1,118
954
11,436
5,047
1,094
2,803
8,633
39,354
0
L
Martichoras
bigmike4044
Martichoras
20,070
3,606
692
1,257
12,582
6,954
1,243
2,726
9,856
0
44,018
L
Da Ji
gRiiTzY3
Da Ji
9,869
1,139
1,976
2,113
20,352
10,455
624
5,533
14,819
0
14,413
W
Hel
gankr
Hel
15,137
121
26,194
14,889
21,786
12,586
1,142
9,579
12,207
32,842
0
W
Heimdallr
giraffevalk
Heimdallr
7,343
2,122
1,027
429
15,389
7,754
3,091
5,996
9,393
0
30,350
L
20,430
329
9,580
6,672
16,352
7,355
102
6,638
9,714
28,834
0
W
17,485
4,401
1,636
2,339
21,852
11,336
1,848
6,733
15,119
0
27,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,539
Gold Earned
56,963
166
Minions Killed
162
0
Camps Cleared
0
1,368,047
Distance Traveled
1,454,422
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,998
733
51
3
0
276,097
0
W
Sun Wukong
11,648
777
45
3
0
316,572
0
W
Cabrakan
9,742
649
15
1
0
209,759
0
L
Agni
11,214
748
26
2
0
271,855
0
L
Martichoras
11,208
747
50
3
0
282,185
0
L
Da Ji
10,324
688
11
1
0
258,776
0
W
Hel
12,390
826
44
3
0
322,438
0
W
Heimdallr
11,172
745
43
3
0
288,392
0
L
Hel
10,795
720
28
2
0
279,134
0
W
Awilix
12,011
801
15
1
0
317,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role