Player Matchup

Artemis
Artemis
ElBuckk
Artemis
Level 33
God Stats
19W - 22L
1,344 SR
Queue Stats
71W - 89L
1,392 Elo+
Party 3
Cthulhu
Cthulhu
LesserPanda
Cthulhu
Level 69
God Stats
1W - 2L
1,249 SR
Queue Stats
13W - 28L
1,277 Elo+
Solo
Cabrakan
Cabrakan
SirCalvito
Cabrakan
Level 100
God Stats
4W - 5L
1,477 SR
Queue Stats
180W - 185L
1,513 Elo+
Party 3
Chang'e
Chang'e
smiteenjoyer223
Chang'e
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,595 Elo+
Party 1
Thor
Thor
xSilentsun
Thor
Level 125
God Stats
10W - 1L
1,831 SR
Queue Stats
158W - 144L
1,632 Elo+
Party 1
Team Averages
Level 69
1,480 SR
1,482 Elo+

VS

Team Averages
Level 77
1,585 SR
1,505 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Da Ji
Da Ji
 
Da Ji
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Shiva
Shiva
GreenScreenBreen
Shiva
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Hercules
Hercules
SirJimmethy
Hercules
Level 68
God Stats
13W - 13L
1,602 SR
Queue Stats
59W - 51L
1,524 Elo+
Solo
Ishtar
Ishtar
Valhír
Ishtar
Level 59
God Stats
0W - 1L
1,824 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ElBuckk
Artemis
8
5 / 1 / 2
5,068
634
5,112
5,336
1,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
LesserPanda
Cthulhu
9
0 / 0 / 1
4,881
610
2,279
4,212
2,511
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
SirCalvito
Cabrakan
7
2 / 0 / 5
5,039
630
2,234
6,919
5,370
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
6 / 1 / 0
6,033
754
4,760
6,256
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 1 / 3
5,502
688
3,929
7,450
2,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
9
1 / 4 / 0
5,029
629
2,183
6,377
2,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
 
Da Ji
6
0 / 3 / 0
4,203
525
3,770
7,907
2,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 4 / 1
4,332
542
2,526
5,539
2,860
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
SirJimmethy
Hercules
9
0 / 1 / 0
5,036
630
1,228
4,145
2,468
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
Valhír
Ishtar
6
2 / 4 / 0
4,614
577
4,762
5,619
1,720
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
16
Kills
3
3
Deaths
16
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
4
0
0.25
L
Da Ji
 
Da Ji
0
3
0
0
W
Artemis
ElBuckk
Artemis
5
1
2
6
L
0
4
1
0.13
W
Cthulhu
LesserPanda
Cthulhu
0
0
1
0.5
W
Cabrakan
SirCalvito
Cabrakan
2
0
5
4.5
L
Hercules
SirJimmethy
Hercules
0
1
0
0
L
Ishtar
Valhír
Ishtar
2
4
0
0.5
W
6
1
0
6
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,314
Damage
14,469
30,173
Taken
29,587
14,226
Mitigated
12,043
8,248
Healing
4,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
2,183
399
0
942
6,377
2,454
0
3,307
3,070
28,890
0
L
Da Ji
 
Da Ji
3,770
1,023
0
819
7,907
2,541
0
1,640
6,267
0
24,963
W
Artemis
ElBuckk
Artemis
5,112
2,738
0
908
5,336
1,776
0
0
5,336
0
29,599
L
2,526
634
466
430
5,539
2,860
0
1,004
4,535
0
7,430
W
Cthulhu
LesserPanda
Cthulhu
2,279
425
0
1,907
4,212
2,511
0
0
4,212
27,319
0
W
Cabrakan
SirCalvito
Cabrakan
2,234
836
947
717
6,919
5,370
0
0
6,919
7,745
0
L
Hercules
SirJimmethy
Hercules
1,228
658
0
1,387
4,145
2,468
0
2,092
2,053
0
27,416
L
Ishtar
Valhír
Ishtar
4,762
3,722
0
848
5,619
1,720
0
1,230
4,389
0
17,392
W
4,760
403
280
2,444
6,256
1,986
0
2,163
4,073
32,132
0
W
3,929
1,698
0
1,045
7,450
2,583
18
0
7,450
0
40,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,523
Gold Earned
23,214
249
Minions Killed
176
0
Camps Cleared
0
821,697
Distance Traveled
825,041
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,029
629
43
5
0
160,240
0
L
Da Ji
4,203
525
39
5
0
161,995
0
W
Artemis
5,068
634
50
6
0
157,403
0
L
Shiva
4,332
542
14
2
0
175,428
0
W
Cthulhu
4,881
610
54
7
0
141,853
3
W
Cabrakan
5,039
630
14
2
0
158,396
0
L
Hercules
5,036
630
58
7
0
159,841
4
L
Ishtar
4,614
577
22
3
0
167,537
0
W
Chang'e
6,033
754
67
8
0
173,356
0
W
Thor
5,502
688
64
8
0
190,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role