Player Matchup

Horus
Horus
 
Horus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
 
Tyr
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
D3adlock_V1ctiM
Ah Puch
Level 157
God Stats
8W - 4L
1,601 SR
Queue Stats
591W - 637L
1,510 Elo+
Solo
Ravana
Ravana
Klinqe
Ravana
Level 148
God Stats
0W - 1L
1,681 SR
Queue Stats
89W - 87L
1,581 Elo+
Solo
Neith
Neith
citon
Neith
Level 103
God Stats
0W - 2L
1,270 SR
Queue Stats
71W - 89L
1,369 Elo+
Solo
Team Averages
Level 130
1,510 SR
1,492 Elo+

VS

Team Averages
Level 118
1,578 SR
1,539 Elo+
Sylvanus
Sylvanus
ChR15sI97
Sylvanus
Level 127
God Stats
2W - 0L
1,470 SR
Queue Stats
39W - 30L
1,548 Elo+
Party 2
Bacchus
Bacchus
Hudde_Oz94
Bacchus
Level 106
God Stats
2W - 0L
1,496 SR
Queue Stats
40W - 35L
1,527 Elo+
Party 2
Loki
Loki
Koffeinkiffer
Loki
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 19L
1,529 Elo+
Solo
Anhur
Anhur
benne_9_1
Anhur
Level 91
God Stats
2W - 0L
1,695 SR
Queue Stats
57W - 51L
1,546 Elo+
Party 2
Ah Puch
Ah Puch
lKingsl3l4de
Ah Puch
Level 117
God Stats
2W - 0L
1,729 SR
Queue Stats
152W - 110L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
5
0 / 1 / 0
4,354
871
245
1,900
1,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tyr
 
Tyr
6
0 / 1 / 0
4,315
863
561
1,383
1,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 0 / 0
4,997
999
3,206
1,252
553
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ravana
Klinqe
Ravana
10
0 / 0 / 0
4,792
958
799
1,001
414
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
citon
Neith
11
0 / 0 / 0
5,406
1,081
1,265
2,228
938
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ChR15sI97
Sylvanus
8
0 / 0 / 2
5,007
1,001
707
2,014
1,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bacchus
Hudde_Oz94
Bacchus
9
0 / 0 / 2
4,840
968
879
2,250
2,189
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 0 / 1
5,144
1,029
1,011
1,524
571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
benne_9_1
Anhur
9
0 / 0 / 2
4,871
974
251
2,095
690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
lKingsl3l4de
Ah Puch
11
1 / 0 / 1
5,888
1,178
3,648
1,799
839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
2
2
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
1
0
0
L
Tyr
 
Tyr
0
1
0
0
W
Sylvanus
ChR15sI97
Sylvanus
0
0
2
1
L
0
0
0
0
W
Bacchus
Hudde_Oz94
Bacchus
0
0
2
1
L
Ravana
Klinqe
Ravana
0
0
0
0
W
1
0
1
1.5
W
Anhur
benne_9_1
Anhur
0
0
2
1
L
Neith
citon
Neith
0
0
0
0
W
Ah Puch
lKingsl3l4de
Ah Puch
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,076
Damage
6,496
7,764
Taken
9,682
4,572
Mitigated
5,836
2,568
Healing
5,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
245
65
117
325
1,900
1,604
0
630
1,270
0
846
L
Tyr
 
Tyr
561
0
0
20
1,383
1,063
0
846
537
0
561
W
Sylvanus
ChR15sI97
Sylvanus
707
101
1,382
788
2,014
1,547
207
1,136
878
1,640
0
L
3,206
0
421
398
1,252
553
0
1,127
125
7,686
0
W
Bacchus
Hudde_Oz94
Bacchus
879
41
145
99
2,250
2,189
0
853
1,397
980
0
L
Ravana
Klinqe
Ravana
799
234
0
188
1,001
414
0
731
270
0
1,344
W
1,011
296
627
427
1,524
571
0
560
964
0
2,095
W
Anhur
benne_9_1
Anhur
251
119
624
395
2,095
690
322
491
1,604
0
4,202
L
Neith
citon
Neith
1,265
245
0
1,099
2,228
938
0
1,900
328
0
16,088
W
Ah Puch
lKingsl3l4de
Ah Puch
3,648
27
186
612
1,799
839
254
166
1,633
20,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,864
Gold Earned
25,750
59
Minions Killed
59
0
Camps Cleared
0
297,386
Distance Traveled
471,761
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,354
871
1
0
0
23,357
0
L
Tyr
4,315
863
0
0
0
28,233
0
W
Sylvanus
5,007
1,001
1
0
0
78,071
0
L
Ah Puch
4,997
999
18
4
0
73,441
0
W
Bacchus
4,840
968
1
0
0
104,921
0
L
Ravana
4,792
958
0
0
0
66,139
0
W
Loki
5,144
1,029
13
3
0
108,925
0
W
Anhur
4,871
974
6
1
0
70,092
0
L
Neith
5,406
1,081
40
8
0
106,216
0
W
Ah Puch
5,888
1,178
38
8
0
109,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role