Player Matchup

Vamana
Vamana
Calaverix30xx
Vamana
Level 81
God Stats
11W - 5L
1,298 SR
Queue Stats
197W - 175L
1,531 Elo+
Solo
Charybdis
Charybdis
Guizma
Charybdis
Level 174
God Stats
24W - 29L
1,461 SR
Queue Stats
286W - 302L
1,436 Elo+
Solo
Janus
Janus
Humlegranaten97
Janus
Level 170
God Stats
14W - 13L
1,577 SR
Queue Stats
152W - 132L
1,547 Elo+
Party 1
Bakasura
Bakasura
KimZhongUn
Bakasura
Level 185
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,697 Elo+
Party 1
Maui
Maui
LongZhlongMcDong
Maui
Level 152
God Stats
15W - 9L
1,635 SR
Queue Stats
100W - 97L
1,526 Elo+
Party 1
Team Averages
Level 152
1,494 SR
1,547 Elo+

VS

Team Averages
Level 146
1,528 SR
1,508 Elo+
Awilix
Awilix
Just Didds
Awilix
Level 134
God Stats
7W - 7L
1,563 SR
Queue Stats
155W - 152L
1,543 Elo+
Party 2
He Bo
He Bo
MrStiflerr
He Bo
Level 195
God Stats
3W - 5L
1,539 SR
Queue Stats
70W - 67L
1,547 Elo+
Solo
Sun Wukong
Sun Wukong
ThatCrazyDane
Sun Wukong
Level 126
God Stats
8W - 3L
1,500 SR
Queue Stats
137W - 138L
1,461 Elo+
Solo
Izanami
Izanami
TheDayMan1504
Izanami
Level 158
God Stats
10W - 6L
1,640 SR
Queue Stats
319W - 331L
1,477 Elo+
Party 2
Cthulhu
Cthulhu
TobblyWobbly
Cthulhu
Level 116
God Stats
13W - 16L
1,398 SR
Queue Stats
108W - 111L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 3
8,281
637
9,257
10,546
4,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
Guizma
Charybdis
13
1 / 1 / 0
7,398
569
6,125
8,097
2,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 1 / 5
7,477
575
5,470
5,633
1,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
KimZhongUn
Bakasura
16
6 / 0 / 1
9,707
747
8,670
11,379
5,262
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 1 / 7
6,795
523
2,948
12,304
8,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Just Didds
Awilix
11
1 / 3 / 2
6,611
509
6,231
12,028
5,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
12
1 / 3 / 1
7,363
566
7,909
8,958
3,380
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
ThatCrazyDane
Sun Wukong
12
0 / 4 / 0
7,171
552
4,564
11,337
5,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
13
2 / 1 / 0
7,870
605
4,622
8,148
3,165
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
TobblyWobbly
Cthulhu
10
1 / 2 / 2
6,775
521
4,211
11,362
8,192
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
13
Kills
5
5
Deaths
13
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
2
3
3.25
W
Charybdis
Guizma
Charybdis
1
1
0
1
W
1
1
5
3.5
L
Awilix
Just Didds
Awilix
1
3
2
0.67
W
Bakasura
KimZhongUn
Bakasura
6
0
1
6.5
W
0
1
7
3.5
L
He Bo
1
3
1
0.5
L
Sun Wukong
ThatCrazyDane
Sun Wukong
0
4
0
0
L
Izanami
2
1
0
2
L
Cthulhu
TobblyWobbly
Cthulhu
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,470
Damage
27,537
47,959
Taken
51,833
23,933
Mitigated
25,639
15,821
Healing
11,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,257
5,069
0
1,118
10,546
4,929
392
4,823
5,723
0
66,074
W
Charybdis
Guizma
Charybdis
6,125
2,293
0
3,887
8,097
2,949
801
868
7,229
0
59,660
W
5,470
142
0
1,036
5,633
1,876
0
2,839
2,794
53,162
0
L
Awilix
Just Didds
Awilix
6,231
2,454
0
640
12,028
5,012
0
2,071
9,817
0
52,710
W
Bakasura
KimZhongUn
Bakasura
8,670
4,841
0
5,117
11,379
5,262
1,233
91
11,288
0
66,352
W
2,948
764
278
4,385
12,304
8,917
27
3,807
8,497
17,809
0
L
He Bo
7,909
311
0
2,142
8,958
3,380
106
1,632
7,326
68,489
0
L
Sun Wukong
ThatCrazyDane
Sun Wukong
4,564
1,075
0
2,788
11,337
5,890
0
0
9,610
0
57,235
L
Izanami
4,622
3,796
0
2,612
8,148
3,165
638
764
7,384
0
65,306
L
Cthulhu
TobblyWobbly
Cthulhu
4,211
556
1,494
1,973
11,362
8,192
0
3,951
7,411
17,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,658
Gold Earned
35,790
452
Minions Killed
451
0
Camps Cleared
0
1,494,477
Distance Traveled
1,391,959
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,281
637
93
7
0
333,024
0
W
Charybdis
7,398
569
85
7
0
243,067
2
W
Janus
7,477
575
96
7
0
315,824
1
L
Awilix
6,611
509
79
6
0
301,127
0
W
Bakasura
9,707
747
150
12
0
315,543
0
W
Maui
6,795
523
28
2
0
287,019
4
L
He Bo
7,363
566
119
9
0
276,413
0
L
Sun Wukong
7,171
552
100
8
0
265,428
2
L
Izanami
7,870
605
122
9
0
263,098
2
L
Cthulhu
6,775
521
31
2
0
285,893
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role