Player Matchup

Freya
Freya
Platinum I
 
Freya
Platinum I
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Diamond III
 
Guan Yu
Diamond III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Merlin
Merlin
Diamond IV
One2Boom
Merlin
Diamond IV
Level 152
God Stats
48W - 39L
1,664 SR
Queue Stats
247W - 210L
2,138 MMR
Party 3
Athena
Athena
Diamond V
SasukeiM
Athena
Diamond V
Level 213
God Stats
8W - 9L
1,614 SR
Queue Stats
415W - 384L
2,063 MMR
Solo
Susano
Susano
Diamond V
chackenman
Susano
Diamond V
Level 153
God Stats
7W - 4L
1,595 SR
Queue Stats
72W - 48L
1,915 MMR
Party 3
Team Averages
Diamond V
Diamond V
Average Tier
Level 173
1,575 SR
1,823 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 141
1,603 SR
2,031 MMR
Medusa
Medusa
Diamond III
Apoiistic
Medusa
Diamond III
Level 110
God Stats
2W - 1L
1,740 SR
Queue Stats
68W - 45L
2,124 MMR
Party 2
Set
Set
Platinum I
Mr Waffle Seven
Set
Platinum I
Level 171
God Stats
57W - 33L
1,657 SR
Queue Stats
639W - 609L
1,940 MMR
Party 2
Nox
Nox
Platinum IV
PartTimeTrapper
Nox
Platinum IV
Level 87
God Stats
2W - 5L
1,500 SR
Queue Stats
61W - 48L
2,015 MMR
Solo
Ra
Ra
Diamond III
Prohibit
Ra
Diamond III
Level 181
God Stats
5W - 5L
1,421 SR
Queue Stats
346W - 316L
2,054 MMR
Solo
Ah Puch
Ah Puch
Platinum II
UDiedByANoob
Ah Puch
Platinum II
Level 158
God Stats
12W - 12L
1,698 SR
Queue Stats
290W - 285L
2,021 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
13
3 / 2 / 0
7,592
542
8,854
9,289
4,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
 
Guan Yu
9
0 / 1 / 0
5,611
401
885
6,153
4,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
One2Boom
Merlin
12
0 / 2 / 1
7,013
501
4,584
6,414
2,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
SasukeiM
Athena
11
0 / 2 / 3
6,765
483
3,015
11,701
9,618
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
chackenman
Susano
14
2 / 3 / 0
7,524
537
3,649
12,218
4,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
SurtrMartichorasThorAphrodite

VS

Bans
HelChang'eMercuryHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Apoiistic
Medusa
16
5 / 0 / 1
9,762
697
9,081
10,667
5,337
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

13
2 / 1 / 3
7,960
569
5,488
10,485
6,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
2 / 2 / 6
7,757
554
5,238
9,871
8,553
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 2 / 2
8,708
622
5,539
7,121
3,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
UDiedByANoob
Ah Puch
14
1 / 0 / 0
8,805
629
6,639
3,082
1,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
5
Kills
10
10
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
3
2
0
1.5
L
Guan Yu
 
Guan Yu
0
1
0
0
W
Medusa
Apoiistic
Medusa
5
0
1
5.5
W
2
1
3
3.5
L
Merlin
One2Boom
Merlin
0
2
1
0.25
W
2
2
6
2.5
W
0
2
2
0.5
L
Athena
SasukeiM
Athena
0
2
3
0.75
W
Ah Puch
UDiedByANoob
Ah Puch
1
0
0
1
L
Susano
chackenman
Susano
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,987
Damage
31,985
45,775
Taken
41,226
25,623
Mitigated
24,378
12,263
Healing
14,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
8,854
2,842
0
2,476
9,289
4,009
0
1,140
8,149
48,876
0
L
Guan Yu
 
Guan Yu
885
46
0
2,428
6,153
4,835
0
3,933
1,796
0
21,936
W
Medusa
Apoiistic
Medusa
9,081
5,472
0
5,166
10,667
5,337
468
5,980
4,532
0
90,221
W
5,488
2,759
0
1,015
10,485
6,249
0
3,169
7,188
0
61,894
L
Merlin
One2Boom
Merlin
4,584
296
0
738
6,414
2,267
0
2,432
3,982
65,520
0
W
5,238
1,054
0
1,995
9,871
8,553
0
4,603
5,085
20,904
0
W
5,539
461
1,219
2,826
7,121
3,158
0
3,003
4,118
92,728
0
L
Athena
SasukeiM
Athena
3,015
1,224
1,308
1,874
11,701
9,618
0
5,656
5,884
17,523
0
W
Ah Puch
UDiedByANoob
Ah Puch
6,639
731
0
2,333
3,082
1,081
1,692
178
2,764
68,567
0
L
Susano
chackenman
Susano
3,649
1,329
0
3,439
12,218
4,894
0
3,533
8,548
0
59,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,505
Gold Earned
42,992
423
Minions Killed
553
0
Camps Cleared
0
1,329,895
Distance Traveled
1,440,257
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,592
542
102
7
0
290,189
1
L
Guan Yu
5,611
401
49
4
0
149,200
2
W
Medusa
9,762
697
150
11
0
285,546
4
W
Set
7,960
569
87
6
0
306,946
0
L
Merlin
7,013
501
153
11
0
278,285
3
W
Nox
7,757
554
19
1
0
293,182
5
W
Ra
8,708
622
172
12
0
295,909
5
L
Athena
6,765
483
23
2
0
294,095
5
W
Ah Puch
8,805
629
125
9
0
258,674
0
L
Susano
7,524
537
96
7
0
318,126
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role