Player Matchup

Hachiman
Hachiman
BTDoi
Hachiman
Level 127
God Stats
5W - 2L
1,533 SR
Queue Stats
66W - 64L
1,436 Elo+
Solo
Surtr
Surtr
Phillippjager
Surtr
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 19L
1,437 Elo+
Party 1
Sol
Sol
iTZ_DUBU_-
Sol
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 44L
1,640 Elo+
Party 2
Aphrodite
Aphrodite
tch_fenduckiller
Aphrodite
Level 119
God Stats
20W - 18L
1,635 SR
Queue Stats
66W - 59L
1,572 Elo+
Party 2
Cerberus
Cerberus
xdaanae
Cerberus
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 16L
1,420 Elo+
Party 1
Team Averages
Level 83
1,534 SR
1,501 Elo+

VS

Team Averages
Level 66
1,468 SR
1,444 Elo+
Discordia
Discordia
 
Discordia
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
HavocSuzigan
Charybdis
Level 43
God Stats
18W - 32L
1,350 SR
Queue Stats
155W - 169L
1,414 Elo+
Solo
Jormungandr
Jormungandr
Mega__Tr0ll77
Jormungandr
Level 17
God Stats
3W - 2L
1,585 SR
Queue Stats
17W - 20L
1,423 Elo+
Party 3
Lancelot
Lancelot
Monstro6661
Lancelot
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,404 Elo+
Party 3
Sobek
Sobek
Zauratustra
Sobek
Level 105
God Stats
4W - 8L
1,404 SR
Queue Stats
202W - 215L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BTDoi
Hachiman
15
9 / 0 / 4
11,073
1,384
16,393
5,485
2,196
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 4 / 10
8,656
1,082
6,594
13,000
11,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
4 / 0 / 10
9,580
1,198
22,067
11,411
4,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
15
2 / 3 / 14
9,420
1,178
14,218
12,002
6,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
xdaanae
Cerberus
14
1 / 4 / 9
8,705
1,088
4,501
12,277
13,837
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

274

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
2 / 1 / 1
8,072
1,009
1,258
1,575
468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
HavocSuzigan
Charybdis
14
2 / 3 / 6
8,913
1,114
15,499
14,605
7,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
Mega__Tr0ll77
Jormungandr
14
3 / 1 / 6
8,810
1,101
10,087
16,547
16,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Lancelot
Monstro6661
Lancelot
14
2 / 6 / 7
8,863
1,108
12,379
17,962
11,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 6 / 7
8,929
1,116
10,414
18,183
12,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
38
17
Kills
11
11
Deaths
17
47
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
1
1
2.5
W
Hachiman
BTDoi
Hachiman
9
0
4
11
L
Charybdis
HavocSuzigan
Charybdis
2
3
6
1.67
L
Jormungandr
Mega__Tr0ll77
Jormungandr
3
1
6
6
L
Lancelot
Monstro6661
Lancelot
2
6
7
0.92
W
1
4
10
1.5
L
2
6
7
0.92
W
4
0
10
9
W
Aphrodite
2
3
14
3
W
Cerberus
xdaanae
Cerberus
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,773
Damage
49,637
54,175
Taken
68,872
39,151
Mitigated
48,314
20,792
Healing
3,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
1,258
119
0
0
1,575
468
0
536
1,039
4,961
0
W
Hachiman
BTDoi
Hachiman
16,393
11,173
0
1,650
5,485
2,196
0
945
4,495
0
40,841
L
Charybdis
HavocSuzigan
Charybdis
15,499
8,204
0
1,455
14,605
7,059
0
6,795
7,810
0
41,783
L
Jormungandr
Mega__Tr0ll77
Jormungandr
10,087
956
0
432
16,547
16,883
0
11,409
5,138
17,686
1,458
L
Lancelot
Monstro6661
Lancelot
12,379
1,855
0
743
17,962
11,041
0
10,855
7,107
0
19,400
W
6,594
2,655
0
543
13,000
11,629
0
5,038
7,684
328
13,473
L
10,414
482
0
1,032
18,183
12,863
0
11,412
6,771
31,388
0
W
22,067
10,992
0
3,031
11,411
4,965
0
4,138
7,131
41,381
0
W
Aphrodite
14,218
2,173
6,601
7,605
12,002
6,524
0
3,941
7,940
27,295
0
W
Cerberus
xdaanae
Cerberus
4,501
539
0
1,362
12,277
13,837
0
5,365
6,624
13,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,434
Gold Earned
43,587
163
Minions Killed
180
9
Camps Cleared
3
769,387
Distance Traveled
646,128
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,072
1,009
13
2
1
34,122
0
W
Hachiman
11,073
1,384
34
4
6
175,559
0
L
Charybdis
8,913
1,114
82
10
1
150,673
0
L
Jormungandr
8,810
1,101
22
3
1
125,615
0
L
Lancelot
8,863
1,108
14
2
0
175,588
0
W
Surtr
8,656
1,082
12
2
0
150,605
0
L
Sobek
8,929
1,116
49
6
0
160,130
0
W
Sol
9,580
1,198
55
7
1
147,177
0
W
Aphrodite
9,420
1,178
34
4
2
163,548
0
W
Cerberus
8,705
1,088
28
4
0
132,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role