Player Matchup

Danzaburou
Danzaburou
SuIus
Danzaburou
Level 129
God Stats
11W - 2L
1,716 SR
Queue Stats
218W - 214L
1,568 Elo+
Party 2
Chaac
Chaac
ZombieWrangler22
Chaac
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 67L
1,584 Elo+
Party 1
Ymir
Ymir
iSea Dragon
Ymir
Level 159
God Stats
16W - 13L
1,830 SR
Queue Stats
239W - 224L
1,562 Elo+
Solo
Baba Yaga
Baba Yaga
jasin
Baba Yaga
Level 126
God Stats
9W - 1L
1,911 SR
Queue Stats
371W - 325L
1,541 Elo+
Party 2
Bakasura
Bakasura
superpito
Bakasura
Level 80
God Stats
1W - 1L
1,350 SR
Queue Stats
55W - 48L
1,580 Elo+
Party 1
Team Averages
Level 112
1,661 SR
1,567 Elo+

VS

Team Averages
Level 77
1,614 SR
1,493 Elo+
Hel
Hel
BricksSiren
Hel
Level 123
God Stats
3W - 3L
1,712 SR
Queue Stats
27W - 31L
1,559 Elo+
Solo
Cernunnos
Cernunnos
Couchlocked4
Cernunnos
Level 14
God Stats
2W - 3L
1,536 SR
Queue Stats
12W - 16L
1,476 Elo+
Solo
He Bo
He Bo
furbalI
He Bo
Level 87
God Stats
0W - 5L
1,394 SR
Queue Stats
112W - 90L
1,531 Elo+
Solo
Guan Yu
Guan Yu
iJean27
Guan Yu
Level 128
God Stats
13W - 8L
1,513 SR
Queue Stats
227W - 181L
1,604 Elo+
Solo
Ares
Ares
i_am_k0ola1d
Ares
Level 31
God Stats
3W - 1L
1,914 SR
Queue Stats
4W - 10L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SuIus
Danzaburou
14
5 / 1 / 5
7,638
764
6,938
7,662
2,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 0 / 9
6,992
699
7,385
8,737
8,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 1 / 6
8,103
810
4,925
8,039
7,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
jasin
Baba Yaga
14
2 / 2 / 9
7,653
765
10,628
5,852
2,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
superpito
Bakasura
15
5 / 0 / 3
8,288
829
7,630
7,465
4,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 2
7,297
730
6,918
6,113
2,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Couchlocked4
Cernunnos
11
0 / 7 / 0
6,104
610
4,047
10,534
4,324
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
furbalI
He Bo
14
0 / 2 / 3
7,357
736
6,089
6,390
2,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
iJean27
Guan Yu
13
2 / 1 / 1
7,185
719
4,550
7,427
7,055
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 4 / 0
7,003
700
2,552
10,955
8,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
15
Kills
3
4
Deaths
15
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
L
Cernunnos
Couchlocked4
Cernunnos
0
7
0
0
W
Danzaburou
SuIus
Danzaburou
5
1
5
7.5
W
1
0
9
5.5
L
He Bo
furbalI
He Bo
0
2
3
0.75
L
Guan Yu
iJean27
Guan Yu
2
1
1
2.5
W
2
1
6
5
L
1
4
0
0.25
W
Baba Yaga
jasin
Baba Yaga
2
2
9
3.25
W
Bakasura
superpito
Bakasura
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,506
Damage
24,156
37,755
Taken
41,419
25,835
Mitigated
25,305
9,437
Healing
11,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,918
309
2,144
3,243
6,113
2,726
0
3,348
2,707
34,870
0
L
Cernunnos
Couchlocked4
Cernunnos
4,047
1,520
0
271
10,534
4,324
0
4,077
6,064
0
13,023
W
Danzaburou
SuIus
Danzaburou
6,938
2,196
0
2,246
7,662
2,766
783
3,968
3,694
0
25,402
W
7,385
960
0
2,623
8,737
8,968
0
3,277
5,460
0
17,837
L
He Bo
furbalI
He Bo
6,089
343
0
526
6,390
2,894
0
1,804
4,418
25,931
0
L
Guan Yu
iJean27
Guan Yu
4,550
652
603
2,803
7,427
7,055
0
2,932
3,908
0
14,099
W
4,925
660
0
1,040
8,039
7,109
137
3,895
4,144
18,068
0
L
2,552
121
243
1,528
10,955
8,306
0
3,392
6,349
11,779
0
W
Baba Yaga
jasin
Baba Yaga
10,628
681
0
495
5,852
2,579
114
2,471
3,381
33,541
0
W
Bakasura
superpito
Bakasura
7,630
4,953
0
3,033
7,465
4,413
481
1,948
5,517
0
31,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,674
Gold Earned
34,946
242
Minions Killed
207
0
Camps Cleared
0
1,082,122
Distance Traveled
982,025
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,297
730
80
8
0
218,383
0
L
Cernunnos
6,104
610
22
2
0
162,437
0
W
Danzaburou
7,638
764
34
3
0
187,169
0
W
Chaac
6,992
699
27
3
0
215,274
0
L
He Bo
7,357
736
66
7
0
212,481
0
L
Guan Yu
7,185
719
20
2
0
199,543
0
W
Ymir
8,103
810
38
4
0
188,549
0
L
Ares
7,003
700
19
2
0
189,181
0
W
Baba Yaga
7,653
765
63
6
0
222,661
0
W
Bakasura
8,288
829
80
8
0
268,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role