Player Matchup

Artemis
Artemis
DeThomas7682
Artemis
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 83L
1,369 Elo+
Party 1
Bellona
Bellona
Impact Tactixzz
Bellona
Level 47
God Stats
12W - 19L
1,366 SR
Queue Stats
37W - 43L
1,315 Elo+
Party 1
Xing Tian
Xing Tian
Japie7
Xing Tian
Level 120
God Stats
4W - 5L
1,460 SR
Queue Stats
333W - 328L
1,436 Elo+
Solo
Fenrir
Fenrir
LejlaNikolasz
Fenrir
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 62L
1,455 Elo+
Solo
Sol
Sol
forbiddensirena
Sol
Level 114
God Stats
41W - 42L
1,448 SR
Queue Stats
448W - 456L
1,393 Elo+
Solo
Team Averages
Level 82
1,455 SR
1,394 Elo+

VS

Team Averages
Level 78
1,436 SR
1,387 Elo+
Sol
Sol
Btaat
Sol
Level 83
God Stats
14W - 26L
1,335 SR
Queue Stats
280W - 250L
1,382 Elo+
Solo
Bellona
Bellona
Certain-Man-SMH
Bellona
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 94L
1,448 Elo+
Party 2
Pele
Pele
EliteChicken-G3
Pele
Level 47
God Stats
4W - 13L
1,306 SR
Queue Stats
23W - 50L
1,233 Elo+
Solo
Hel
Hel
JC-_-RECON
Hel
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
248W - 271L
1,433 Elo+
Party 2
Camazotz
Camazotz
WalrusGaming
Camazotz
Level 101
God Stats
3W - 5L
1,539 SR
Queue Stats
102W - 121L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DeThomas7682
Artemis
12
9 / 1 / 2
7,461
678
10,370
5,394
1,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 2 / 1
6,235
567
4,485
9,398
9,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xing Tian
Japie7
Xing Tian
10
2 / 0 / 7
6,048
550
5,954
10,438
7,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 1 / 4
6,077
552
4,089
6,340
2,228
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 0 / 1
6,777
616
6,201
6,184
2,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Btaat
Sol
8
0 / 4 / 0
4,732
430
2,625
6,930
1,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
2 / 1 / 0
5,737
522
5,518
10,982
9,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

9
1 / 8 / 0
5,482
498
2,832
12,118
3,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
1 / 1 / 0
6,283
571
4,382
7,102
2,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Camazotz
WalrusGaming
Camazotz
8
0 / 2 / 1
4,931
448
3,878
9,441
2,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
16
Kills
4
4
Deaths
16
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sol
Btaat
Sol
0
4
0
0
L
2
1
0
2
W
Artemis
DeThomas7682
Artemis
9
1
2
10
L
1
8
0
0.13
W
2
2
1
1.25
L
1
1
0
1
W
Xing Tian
Japie7
Xing Tian
2
0
7
5.5
W
2
1
4
4
L
Camazotz
WalrusGaming
Camazotz
0
2
1
0.25
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,099
Damage
19,235
37,754
Taken
46,573
23,041
Mitigated
20,702
12,958
Healing
12,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Btaat
Sol
2,625
1,017
0
2,220
6,930
1,657
0
362
6,491
22,496
0
L
5,518
1,999
0
2,088
10,982
9,417
0
1,709
9,028
0
29,697
W
Artemis
DeThomas7682
Artemis
10,370
5,139
0
1,870
5,394
1,989
691
1,993
3,401
0
48,674
L
2,832
663
0
648
12,118
3,816
114
2,106
9,774
0
25,564
W
4,485
1,660
0
2,151
9,398
9,535
0
0
9,398
0
39,489
L
4,382
171
431
4,078
7,102
2,922
0
4,805
2,297
45,088
0
W
Xing Tian
Japie7
Xing Tian
5,954
930
126
2,610
10,438
7,098
128
632
9,806
34,289
0
W
4,089
1,305
193
1,891
6,340
2,228
0
549
5,791
0
26,562
L
Camazotz
WalrusGaming
Camazotz
3,878
786
0
2,893
9,441
2,890
0
2,436
6,828
0
22,258
W
6,201
1,311
0
4,117
6,184
2,191
589
3,833
2,351
53,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,598
Gold Earned
27,165
321
Minions Killed
246
0
Camps Cleared
0
1,027,238
Distance Traveled
1,060,299
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,732
430
38
3
0
147,315
4
L
Bellona
5,737
522
52
5
0
240,575
0
W
Artemis
7,461
678
68
6
0
173,325
0
L
Pele
5,482
498
43
4
0
209,139
0
W
Bellona
6,235
567
55
5
0
203,408
0
L
Hel
6,283
571
76
7
0
215,242
0
W
Xing Tian
6,048
550
57
5
0
208,831
0
W
Fenrir
6,077
552
46
4
0
247,331
0
L
Camazotz
4,931
448
37
3
0
248,028
0
W
Sol
6,777
616
95
9
0
194,343
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role