Player Matchup

The Morrigan
The Morrigan
ChiknSoupGaming
The Morrigan
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,521 Elo+
Solo
Tsukuyomi
Tsukuyomi
DeadPool9933
Tsukuyomi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,463 Elo+
Solo
Odin
Odin
DivineMytth
Odin
Level 98
God Stats
0W - 1L
1,328 SR
Queue Stats
49W - 29L
1,533 Elo+
Party 1
Medusa
Medusa
nearlysaw
Medusa
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 1
Artemis
Artemis
sniperedd1992
Artemis
Level 139
God Stats
6W - 2L
1,743 SR
Queue Stats
157W - 169L
1,507 Elo+
Solo
Team Averages
Level 108
1,514 SR
1,505 Elo+

VS

Team Averages
Level 132
1,560 SR
1,510 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Bigpose2013
Medusa
Level 163
God Stats
9W - 9L
1,328 SR
Queue Stats
671W - 697L
1,477 Elo+
Solo
Bacchus
Bacchus
DrPsych101
Bacchus
Level 156
God Stats
10W - 8L
1,516 SR
Queue Stats
504W - 538L
1,465 Elo+
Solo
Hades
Hades
EdgeGrave
Hades
Level 155
God Stats
12W - 8L
1,958 SR
Queue Stats
681W - 678L
1,533 Elo+
Solo
Zeus
Zeus
Twok-Madden
Zeus
Level 60
God Stats
7W - 5L
1,500 SR
Queue Stats
276W - 272L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ChiknSoupGaming
The Morrigan
15
3 / 6 / 2
8,279
828
6,355
7,877
3,801
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
DeadPool9933
Tsukuyomi
14
3 / 10 / 3
8,190
819
5,518
15,403
8,362
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 6 / 4
7,222
722
6,007
14,352
16,947
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
nearlysaw
Medusa
12
0 / 6 / 5
7,000
700
7,081
10,007
4,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
14
1 / 6 / 2
7,764
776
8,658
10,232
5,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
6 / 2 / 15
9,741
974
11,056
8,289
4,369
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Medusa
16
7 / 2 / 17
9,958
996
8,989
7,825
3,924
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Bacchus
DrPsych101
Bacchus
16
3 / 2 / 21
10,001
1,000
5,534
13,345
23,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
EdgeGrave
Hades
17
11 / 1 / 20
10,904
1,090
12,232
12,007
12,483
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
7 / 2 / 16
9,988
999
16,276
6,794
3,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
123
8
Kills
34
34
Deaths
9
16
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
6
2
15
6.75
W
Medusa
7
2
17
7.75
L
The Morrigan
ChiknSoupGaming
The Morrigan
3
6
2
0.67
L
Tsukuyomi
DeadPool9933
Tsukuyomi
3
10
3
0.45
L
1
6
4
0.5
W
Bacchus
DrPsych101
Bacchus
3
2
21
6.75
W
Hades
EdgeGrave
Hades
11
1
20
21
W
7
2
16
7.5
L
Medusa
nearlysaw
Medusa
0
6
5
0.42
L
Artemis
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,619
Damage
54,087
57,871
Taken
48,260
39,299
Mitigated
47,175
5,302
Healing
18,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
11,056
4,228
641
2,075
8,289
4,369
3,223
1,506
6,783
0
25,481
W
Medusa
8,989
4,986
1,465
2,239
7,825
3,924
3,349
948
6,877
0
28,197
L
The Morrigan
ChiknSoupGaming
The Morrigan
6,355
652
174
255
7,877
3,801
0
5,029
2,848
15,138
0
L
Tsukuyomi
DeadPool9933
Tsukuyomi
5,518
978
320
326
15,403
8,362
0
10,014
5,389
0
11,713
L
6,007
1,173
200
3,099
14,352
16,947
0
7,251
7,101
0
9,617
W
Bacchus
DrPsych101
Bacchus
5,534
787
464
2,067
13,345
23,038
769
1,383
11,962
11,408
519
W
Hades
EdgeGrave
Hades
12,232
552
2,263
5,796
12,007
12,483
1,109
1,967
10,040
26,249
0
W
16,276
344
316
1,504
6,794
3,361
427
551
6,243
40,006
0
L
Medusa
nearlysaw
Medusa
7,081
1,742
0
115
10,007
4,922
0
5,257
4,750
0
20,670
L
Artemis
8,658
4,597
0
813
10,232
5,267
0
5,972
4,260
0
18,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,455
Gold Earned
50,592
82
Minions Killed
138
0
Camps Cleared
0
783,587
Distance Traveled
983,506
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,741
974
36
4
0
194,370
0
W
Medusa
9,958
996
30
3
0
215,673
0
L
The Morrigan
8,279
828
21
2
0
137,521
0
L
Tsukuyomi
8,190
819
2
0
0
147,494
0
L
Odin
7,222
722
10
1
0
158,852
0
W
Bacchus
10,001
1,000
12
1
0
193,296
0
W
Hades
10,904
1,090
27
3
0
210,757
0
W
Zeus
9,988
999
33
3
0
169,410
0
L
Medusa
7,000
700
25
3
0
191,407
0
L
Artemis
7,764
776
24
2
0
148,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role