Player Matchup

Thanatos
Thanatos
Bronze III
 
Thanatos
Bronze III
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold IV
 
Artemis
Gold IV
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold III
 
Guan Yu
Gold III
Level 252
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold V
namlil
Poseidon
Gold V
Level 88
God Stats
18W - 14L
1,486 SR
Queue Stats
41W - 38L
1,420 MMR
Solo
Ganesha
Ganesha
Gold IV
o Zephyr
Ganesha
Gold IV
Level 147
God Stats
11W - 9L
1,629 SR
Queue Stats
24W - 25L
1,434 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 143
1,523 SR
1,471 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 125
1,582 SR
1,458 MMR
Hercules
Hercules
Bronze III
 
Hercules
Bronze III
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Geb
Geb
Silver II
 
Geb
Silver II
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Bronze III
Korshik322
Medusa
Bronze III
Level 146
God Stats
0W - 1L
1,909 SR
Queue Stats
1W - 4L
1,454 MMR
Party 1
Hades
Hades
Gold III
SLTHZ
Hades
Gold III
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
345W - 351L
1,437 MMR
Solo
Bakasura
Bakasura
Bronze IV
Xx_Family124_xX
Bakasura
Bronze IV
Level 85
God Stats
0W - 2L
1,499 SR
Queue Stats
5W - 12L
1,401 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
7 / 0 / 3
6,946
695
4,979
5,835
2,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
 
Artemis
11
7 / 3 / 0
6,458
646
9,601
8,698
3,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
 
Guan Yu
11
0 / 2 / 4
6,127
613
5,854
7,321
6,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
namlil
Poseidon
12
2 / 0 / 7
6,879
688
5,325
2,762
946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ganesha
o Zephyr
Ganesha
9
0 / 0 / 3
5,611
561
2,158
6,819
4,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
VamanaThorAo KuangCliodhna

VS

Bans
MercuryMartichorasAphroditeHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
2 / 5 / 0
5,463
546
3,708
10,508
5,693
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Geb
 
Geb
8
0 / 3 / 2
5,223
522
3,023
8,680
6,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
Korshik322
Medusa
9
2 / 4 / 0
5,115
512
5,281
7,327
2,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
SLTHZ
Hades
10
0 / 1 / 1
5,403
540
1,988
5,780
2,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
10
1 / 3 / 1
5,773
577
1,792
7,706
2,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
16
Kills
5
5
Deaths
16
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
7
0
3
8.5
W
Artemis
 
Artemis
7
3
0
2.33
W
Guan Yu
 
Guan Yu
0
2
4
1
L
Hercules
 
Hercules
2
5
0
0.4
L
Geb
 
Geb
0
3
2
0.33
L
Medusa
Korshik322
Medusa
2
4
0
0.5
L
Hades
SLTHZ
Hades
0
1
1
0.5
L
Bakasura
1
3
1
0.5
W
Poseidon
namlil
Poseidon
2
0
7
5.5
W
Ganesha
o Zephyr
Ganesha
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,917
Damage
15,792
31,435
Taken
40,001
18,743
Mitigated
19,638
16,333
Healing
10,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
4,979
1,522
0
7,231
5,835
2,797
171
679
5,106
0
42,716
W
Artemis
 
Artemis
9,601
5,133
0
3,638
8,698
3,419
387
2,406
6,292
0
42,828
W
Guan Yu
 
Guan Yu
5,854
1,029
122
1,514
7,321
6,679
0
467
6,854
0
36,219
L
Hercules
 
Hercules
3,708
1,834
0
2,855
10,508
5,693
0
1,156
9,284
0
29,600
L
Geb
 
Geb
3,023
196
70
1,797
8,680
6,343
0
872
7,808
18,259
0
L
Medusa
Korshik322
Medusa
5,281
2,424
0
500
7,327
2,558
0
104
7,223
0
31,948
L
Hades
SLTHZ
Hades
1,988
182
105
3,444
5,780
2,227
0
3,073
2,615
40,777
0
L
Bakasura
1,792
1,246
0
1,416
7,706
2,817
0
1,940
5,588
0
31,207
W
Poseidon
namlil
Poseidon
5,325
1,474
0
750
2,762
946
66
890
1,872
57,002
0
W
Ganesha
o Zephyr
Ganesha
2,158
300
211
2,867
6,819
4,902
0
569
6,250
18,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,021
Gold Earned
26,977
330
Minions Killed
262
0
Camps Cleared
0
1,110,372
Distance Traveled
1,048,894
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,946
695
72
7
0
240,308
2
W
Artemis
6,458
646
65
7
0
176,948
0
W
Guan Yu
6,127
613
76
8
0
229,878
2
L
Hercules
5,463
546
49
5
0
202,910
4
L
Geb
5,223
522
19
2
0
211,358
7
L
Medusa
5,115
512
49
5
0
178,570
0
L
Hades
5,403
540
79
8
0
200,923
2
L
Bakasura
5,773
577
66
7
0
255,133
0
W
Poseidon
6,879
688
109
11
0
236,162
1
W
Ganesha
5,611
561
8
1
0
227,076
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role