Player Matchup

Freya
Freya
AbsurdLemons
Freya
Level 42
God Stats
8W - 3L
1,816 SR
Queue Stats
59W - 42L
1,562 Elo+
Party 3
Jormungandr
Jormungandr
AlexandroGT
Jormungandr
Level 89
God Stats
4W - 6L
1,500 SR
Queue Stats
97W - 91L
1,496 Elo+
Party 2
Izanami
Izanami
Salimsito
Izanami
Level 89
God Stats
12W - 5L
1,613 SR
Queue Stats
93W - 88L
1,496 Elo+
Party 2
Thor
Thor
kcrunch
Thor
Level 107
God Stats
2W - 5L
1,207 SR
Queue Stats
139W - 128L
1,566 Elo+
Solo
Mulan
Mulan
yakuithemaid
Mulan
Level 19
God Stats
10W - 4L
1,693 SR
Queue Stats
26W - 20L
1,546 Elo+
Party 3
Team Averages
Level 69
1,566 SR
1,533 Elo+

VS

Team Averages
Level 166
1,431 SR
1,522 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 301
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
 
Cliodhna
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
ChiraDk
Nu Wa
Level 127
God Stats
4W - 10L
1,518 SR
Queue Stats
250W - 237L
1,449 Elo+
Solo
Awilix
Awilix
LilDoinkSlapper
Awilix
Level 169
God Stats
1W - 5L
1,424 SR
Queue Stats
579W - 551L
1,550 Elo+
Party 1
Chang'e
Chang'e
Uriwañ
Chang'e
Level 108
God Stats
3W - 3L
1,212 SR
Queue Stats
215W - 185L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 2
6,906
691
7,423
7,215
2,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Jormungandr
AlexandroGT
Jormungandr
9
0 / 0 / 0
5,577
558
2,452
6,183
5,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Salimsito
Izanami
9
1 / 0 / 0
5,384
538
2,293
5,656
2,167
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
kcrunch
Thor
11
4 / 2 / 3
6,436
644
5,116
9,659
3,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 0 / 2
6,304
630
6,698
6,740
4,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
0 / 0 / 0
5,431
543
4,896
5,401
1,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cliodhna
 
Cliodhna
9
0 / 5 / 1
5,234
523
4,011
10,070
3,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
ChiraDk
Nu Wa
10
2 / 3 / 0
5,663
566
4,248
7,815
2,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 0
5,328
533
3,230
8,328
2,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Uriwañ
Chang'e
7
0 / 1 / 0
4,614
461
2,048
5,825
2,990
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
10
Kills
2
2
Deaths
10
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
0
0
0
L
Cliodhna
 
Cliodhna
0
5
1
0.1
W
4
0
2
5
W
Jormungandr
AlexandroGT
Jormungandr
0
0
0
0
L
Nu Wa
ChiraDk
Nu Wa
2
3
0
0.67
L
0
1
0
0
W
Izanami
Salimsito
Izanami
1
0
0
1
L
Chang'e
Uriwañ
Chang'e
0
1
0
0
W
Thor
kcrunch
Thor
4
2
3
2.75
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,982
Damage
18,433
35,453
Taken
37,439
18,235
Mitigated
13,350
11,499
Healing
5,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
4,896
1,119
0
802
5,401
1,946
0
1,867
3,534
0
45,562
L
Cliodhna
 
Cliodhna
4,011
286
0
490
10,070
3,094
0
1,310
8,672
0
36,537
W
7,423
2,369
0
3,386
7,215
2,407
0
2,787
4,428
46,847
0
W
Jormungandr
AlexandroGT
Jormungandr
2,452
624
0
2,460
6,183
5,853
30
894
5,289
24,326
0
L
Nu Wa
ChiraDk
Nu Wa
4,248
1,172
0
500
7,815
2,806
0
5,226
2,589
36,099
0
L
3,230
880
0
2,002
8,328
2,514
0
0
7,697
0
34,339
W
Izanami
Salimsito
Izanami
2,293
1,730
0
2,104
5,656
2,167
489
716
4,940
0
43,108
L
Chang'e
Uriwañ
Chang'e
2,048
113
325
1,757
5,825
2,990
0
1,472
4,353
14,661
0
W
Thor
kcrunch
Thor
5,116
1,089
0
465
9,659
3,267
0
1,714
7,945
0
44,574
W
6,698
1,285
0
3,084
6,740
4,541
0
185
6,555
0
45,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,607
Gold Earned
26,270
355
Minions Killed
289
0
Camps Cleared
0
1,028,284
Distance Traveled
1,016,199
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,431
543
81
8
0
211,658
1
L
Cliodhna
5,234
523
65
7
0
230,338
0
W
Freya
6,906
691
75
8
0
213,499
0
W
Jormungandr
5,577
558
38
4
0
198,397
5
L
Nu Wa
5,663
566
74
7
0
180,820
0
L
Awilix
5,328
533
55
6
0
234,072
1
W
Izanami
5,384
538
90
9
0
213,223
0
L
Chang'e
4,614
461
14
1
0
159,311
4
W
Thor
6,436
644
71
7
0
218,426
0
W
Mulan
6,304
630
81
8
0
184,739
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role