Player Matchup

Thor
Thor
 
Thor
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Dw-MANIAC0
Fenrir
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 97L
1,267 Elo+
Party 1
Vulcan
Vulcan
Musambe_Tutu1
Vulcan
Level 146
God Stats
6W - 5L
1,251 SR
Queue Stats
348W - 344L
1,507 Elo+
Party 2
Poseidon
Poseidon
SURFIST4PR4TE4DO
Poseidon
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 6L
1,274 Elo+
Party 1
Surtr
Surtr
fazfeiro
Surtr
Level 144
God Stats
6W - 10L
1,417 SR
Queue Stats
339W - 335L
1,496 Elo+
Party 2
Team Averages
Level 100
1,434 SR
1,409 Elo+

VS

Team Averages
Level 146
1,471 SR
1,490 Elo+
Surtr
Surtr
 
Surtr
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
VicksVrf
Chang'e
Level 145
God Stats
6W - 4L
1,468 SR
Queue Stats
81W - 97L
1,483 Elo+
Solo
Rama
Rama
xChillingx
Rama
Level 128
God Stats
29W - 21L
1,389 SR
Queue Stats
165W - 175L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
8
0 / 2 / 0
4,500
450
3,094
7,117
3,327
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
Dw-MANIAC0
Fenrir
8
0 / 4 / 0
4,790
479
2,356
12,454
4,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 2 / 0
5,143
514
3,247
4,391
1,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 4 / 0
4,852
485
3,249
4,293
1,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Surtr
fazfeiro
Surtr
10
2 / 1 / 0
5,688
569
4,579
7,727
8,100
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
1 / 2 / 1
6,029
603
5,036
7,977
5,141
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sylvanus
 
Sylvanus
9
1 / 0 / 6
5,906
591
1,976
6,986
3,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
 
Bakasura
10
2 / 0 / 5
5,842
584
6,022
7,833
2,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chang'e
VicksVrf
Chang'e
11
5 / 0 / 1
6,373
637
4,013
5,439
1,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 0 / 3
6,298
630
6,177
5,428
1,822
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
2
Kills
13
13
Deaths
2
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
2
0
0
W
Surtr
 
Surtr
1
2
1
0.75
W
Sylvanus
 
Sylvanus
1
0
6
4
W
Bakasura
 
Bakasura
2
0
5
4.5
L
Fenrir
Dw-MANIAC0
Fenrir
0
4
0
0
L
0
2
0
0
L
0
4
0
0
W
Chang'e
VicksVrf
Chang'e
5
0
1
5.5
L
Surtr
fazfeiro
Surtr
2
1
0
2
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,525
Damage
23,224
35,982
Taken
33,663
18,654
Mitigated
15,290
9,487
Healing
16,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,094
1,053
0
1,828
7,117
3,327
0
1,290
5,765
0
21,026
W
Surtr
 
Surtr
5,036
2,795
0
2,710
7,977
5,141
0
208
7,769
569
45,948
W
Sylvanus
 
Sylvanus
1,976
441
2,977
2,753
6,986
3,765
200
1,367
5,619
14,946
0
W
Bakasura
 
Bakasura
6,022
4,265
0
2,134
7,833
2,739
908
1,863
5,970
0
32,835
L
Fenrir
Dw-MANIAC0
Fenrir
2,356
549
0
3,745
12,454
4,622
0
3,106
9,018
0
30,683
L
3,247
921
0
1,040
4,391
1,513
0
1,406
2,985
39,459
0
L
3,249
882
0
315
4,293
1,092
0
219
4,023
32,391
0
W
Chang'e
VicksVrf
Chang'e
4,013
174
1,200
3,024
5,439
1,823
0
1,293
4,146
45,986
0
L
Surtr
fazfeiro
Surtr
4,579
2,283
0
2,559
7,727
8,100
0
213
7,514
617
41,533
W
6,177
5,601
0
2,049
5,428
1,822
46
1,973
3,455
0
40,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,973
Gold Earned
30,448
312
Minions Killed
324
0
Camps Cleared
0
975,359
Distance Traveled
1,067,579
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,500
450
37
4
0
190,434
0
W
Surtr
6,029
603
77
8
0
193,204
6
W
Sylvanus
5,906
591
20
2
0
201,710
2
W
Bakasura
5,842
584
72
7
0
248,750
0
L
Fenrir
4,790
479
58
6
0
203,473
0
L
Vulcan
5,143
514
75
8
0
204,638
2
L
Poseidon
4,852
485
62
6
0
185,830
0
W
Chang'e
6,373
637
88
9
0
206,268
0
L
Surtr
5,688
569
80
8
0
190,984
0
W
Rama
6,298
630
67
7
0
217,647
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role