Player Matchup

Jing Wei
Jing Wei
AkaruiSan
Jing Wei
Level 158
God Stats
2W - 1L
1,715 SR
Queue Stats
80W - 88L
1,556 Elo+
Party 1
Ymir
Ymir
SakuTheMedic
Ymir
Level 126
God Stats
2W - 3L
1,796 SR
Queue Stats
33W - 39L
1,532 Elo+
Party 1
Chang'e
Chang'e
TheDαddy
Chang'e
Level 117
God Stats
2W - 1L
1,809 SR
Queue Stats
36W - 29L
1,633 Elo+
Party 1
Team Averages
Level 134
1,773 SR
1,573 Elo+

VS

Team Averages
Level 126
1,510 SR
1,470 Elo+
Tyr
Tyr
Escuredo
Tyr
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,239 Elo+
Solo
Baron Samedi
Baron Samedi
MrDeathtruction
Baron Samedi
Level 134
God Stats
4W - 1L
1,459 SR
Queue Stats
131W - 135L
1,519 Elo+
Solo
Da Ji
Da Ji
hugogamer03389
Da Ji
Level 122
God Stats
33W - 32L
1,572 SR
Queue Stats
309W - 294L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AkaruiSan
Jing Wei
12
4 / 2 / 2
7,506
834
4,504
4,941
1,517
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 2 / 4
7,410
823
4,434
7,684
6,569
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chang'e
TheDαddy
Chang'e
14
1 / 1 / 5
7,684
854
7,399
6,758
2,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
5,259
584
96
2,777
1,449
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Baron Samedi
MrDeathtruction
Baron Samedi
12
1 / 4 / 3
7,225
803
4,604
8,074
4,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
4 / 2 / 1
7,793
866
9,344
9,273
4,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
7
Kills
5
5
Deaths
7
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AkaruiSan
Jing Wei
4
2
2
2.5
L
0
1
0
0
L
Baron Samedi
MrDeathtruction
Baron Samedi
1
4
3
0.63
W
2
2
4
2
W
Chang'e
TheDαddy
Chang'e
1
1
5
3.5
L
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,337
Damage
14,044
19,383
Taken
20,124
10,622
Mitigated
10,307
5,427
Healing
3,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AkaruiSan
Jing Wei
4,504
3,679
0
954
4,941
1,517
1,498
739
4,156
0
24,178
L
96
0
0
1,182
2,777
1,449
0
1,306
1,363
0
2,200
L
Baron Samedi
MrDeathtruction
Baron Samedi
4,604
148
395
452
8,074
4,530
0
4,295
3,627
32,025
0
W
4,434
451
0
67
7,684
6,569
593
2,227
5,291
14,408
0
W
Chang'e
TheDαddy
Chang'e
7,399
706
1,129
3,277
6,758
2,536
521
1,454
5,286
37,828
0
L
9,344
3,402
0
1,137
9,273
4,328
0
5,795
3,301
0
26,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,600
Gold Earned
20,277
138
Minions Killed
101
0
Camps Cleared
0
510,178
Distance Traveled
385,337
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,506
834
36
4
0
165,827
0
L
Tyr
5,259
584
4
0
0
64,478
0
L
Baron Samedi
7,225
803
56
6
0
146,515
0
W
Ymir
7,410
823
19
2
0
160,660
0
W
Chang'e
7,684
854
83
9
0
183,691
0
L
Da Ji
7,793
866
41
5
0
174,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role