Player Matchup

Osiris
Osiris
Ameldur
Osiris
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 98L
1,489 Elo+
Party 4
Nemesis
Nemesis
AntiBlaster31
Nemesis
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 45L
1,426 Elo+
Party 4
He Bo
He Bo
ElenaOfTroy
He Bo
Level 142
God Stats
2W - 9L
1,500 SR
Queue Stats
387W - 361L
1,486 Elo+
Party 1
Guan Yu
Guan Yu
MrJingli
Guan Yu
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,553 Elo+
Party 1
Khepri
Khepri
firstbloodidp
Khepri
Level 85
God Stats
1W - 3L
1,387 SR
Queue Stats
300W - 273L
1,530 Elo+
Party 1
Team Averages
Level 101
1,477 SR
1,497 Elo+

VS

Team Averages
Level 115
1,534 SR
1,526 Elo+
Sol
Sol
Killdude2709
Sol
Level 124
God Stats
3W - 5L
1,421 SR
Queue Stats
120W - 95L
1,571 Elo+
Party 3
Danzaburou
Danzaburou
NOTALOKIPLAYER
Danzaburou
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
140W - 130L
1,525 Elo+
Party 3
Anhur
Anhur
SAUDx
Anhur
Level 126
God Stats
21W - 22L
1,723 SR
Queue Stats
752W - 719L
1,537 Elo+
Party 2
Guan Yu
Guan Yu
iRKN_1
Guan Yu
Level 66
God Stats
2W - 1L
1,544 SR
Queue Stats
72W - 74L
1,469 Elo+
Party 2
Rama
Rama
o_opsi
Rama
Level 157
God Stats
7W - 6L
1,482 SR
Queue Stats
748W - 704L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Ameldur
Osiris
17
3 / 4 / 7
9,973
712
12,671
18,576
20,622
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
16
2 / 7 / 7
9,775
698
7,704
20,013
16,493
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
9 / 4 / 2
11,552
825
20,396
14,505
7,538
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
MrJingli
Guan Yu
17
2 / 3 / 12
9,661
690
9,843
20,170
27,294
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

16
2 / 4 / 9
9,955
711
8,728
24,663
30,663
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 9
11,681
834
30,183
15,547
6,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
NOTALOKIPLAYER
Danzaburou
17
2 / 4 / 6
10,741
767
15,849
11,844
4,825
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anhur
SAUDx
Anhur
20
9 / 4 / 10
12,166
869
28,116
15,110
6,671
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
iRKN_1
Guan Yu
16
2 / 4 / 12
10,518
751
5,478
19,829
20,017
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
o_opsi
Rama
16
2 / 4 / 12
10,637
760
10,879
12,822
5,308
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
71
18
Kills
22
22
Deaths
19
37
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Osiris
Ameldur
Osiris
3
4
7
1.63
L
Nemesis
2
7
7
0.79
L
9
4
2
2.5
W
7
3
9
3.83
L
Guan Yu
MrJingli
Guan Yu
2
3
12
2.67
W
Danzaburou
NOTALOKIPLAYER
Danzaburou
2
4
6
1.25
W
Anhur
SAUDx
Anhur
9
4
10
3.5
L
2
4
9
1.63
W
Guan Yu
iRKN_1
Guan Yu
2
4
12
2
W
Rama
o_opsi
Rama
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,342
Damage
90,505
97,927
Taken
75,152
102,610
Mitigated
43,290
34,052
Healing
32,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Ameldur
Osiris
12,671
3,329
2,073
1,667
18,576
20,622
1,053
4,277
14,299
0
34,609
L
Nemesis
7,704
1,303
683
3,120
20,013
16,493
1,303
5,272
14,741
0
14,821
L
20,396
511
2,256
2,180
14,505
7,538
648
5,577
8,928
37,014
0
W
30,183
11,714
0
5,097
15,547
6,469
4,673
6,232
9,315
58,569
0
L
Guan Yu
MrJingli
Guan Yu
9,843
1,202
11,929
6,541
20,170
27,294
263
5,924
14,246
1,185
19,092
W
Danzaburou
NOTALOKIPLAYER
Danzaburou
15,849
7,969
1,616
2,125
11,844
4,825
0
5,611
6,233
0
27,752
W
Anhur
SAUDx
Anhur
28,116
16,837
803
3,377
15,110
6,671
2,532
4,776
10,334
0
48,299
L
8,728
383
1,208
2,395
24,663
30,663
0
9,133
15,530
16,112
0
W
Guan Yu
iRKN_1
Guan Yu
5,478
1,035
9,876
8,386
19,829
20,017
200
7,119
12,710
0
9,501
W
Rama
o_opsi
Rama
10,879
9,411
716
811
12,822
5,308
1,421
6,086
6,736
0
22,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,916
Gold Earned
55,743
134
Minions Killed
151
0
Camps Cleared
0
1,398,126
Distance Traveled
1,117,648
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,973
712
37
3
0
266,097
0
L
Nemesis
9,775
698
16
1
0
261,318
0
L
He Bo
11,552
825
50
4
0
301,059
0
W
Sol
11,681
834
40
3
0
231,903
2
L
Guan Yu
9,661
690
19
1
0
292,079
0
W
Danzaburou
10,741
767
21
2
0
223,622
1
W
Anhur
12,166
869
56
4
0
225,113
0
L
Khepri
9,955
711
12
1
0
277,573
0
W
Guan Yu
10,518
751
7
1
0
253,947
0
W
Rama
10,637
760
27
2
0
183,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role