Player Matchup

Jing Wei
Jing Wei
Gamergirljen96
Jing Wei
Level 51
God Stats
153W - 146L
1,509 SR
Queue Stats
197W - 204L
1,417 Elo+
Party 2
Arachne
Arachne
Grim_Killed_U215
Arachne
Level 94
God Stats
25W - 14L
1,735 SR
Queue Stats
264W - 266L
1,437 Elo+
Party 2
Nox
Nox
Just_nasty177
Nox
Level 142
God Stats
12W - 12L
1,379 SR
Queue Stats
129W - 125L
1,501 Elo+
Party 2
Team Averages
Level 96
1,541 SR
1,452 Elo+

VS

Team Averages
Level 102
1,554 SR
1,428 Elo+
Ishtar
Ishtar
BlackDaddy81
Ishtar
Level 109
God Stats
11W - 11L
1,697 SR
Queue Stats
84W - 92L
1,363 Elo+
Solo
Cthulhu
Cthulhu
TopBuffalo41
Cthulhu
Level 68
God Stats
2W - 5L
1,465 SR
Queue Stats
90W - 84L
1,472 Elo+
Party 1
Thoth
Thoth
asipe97
Thoth
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 114L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
13
4 / 0 / 7
7,885
876
6,921
4,409
1,771
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
7 / 3 / 7
8,159
907
8,442
9,072
5,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
4 / 1 / 8
8,157
906
10,954
7,167
3,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
9
1 / 7 / 2
6,121
680
5,002
10,124
3,856
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Cthulhu
TopBuffalo41
Cthulhu
11
3 / 2 / 0
7,175
797
6,463
13,973
14,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
asipe97
Thoth
9
0 / 6 / 1
5,863
651
3,325
7,860
2,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
15
Kills
4
4
Deaths
15
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ishtar
1
7
2
0.29
W
Jing Wei
4
0
7
7.5
W
7
3
7
3.5
W
4
1
8
8
L
Cthulhu
TopBuffalo41
Cthulhu
3
2
0
1.5
L
Thoth
asipe97
Thoth
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,317
Damage
14,790
20,648
Taken
31,957
10,042
Mitigated
20,895
2,411
Healing
2,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
5,002
2,680
86
850
10,124
3,856
385
4,362
5,762
0
15,571
W
Jing Wei
6,921
4,986
334
636
4,409
1,771
2,129
2,260
2,149
0
26,445
W
8,442
6,269
0
1,076
9,072
5,037
0
4,216
4,856
0
23,544
W
10,954
619
106
259
7,167
3,234
1,292
3,353
3,814
39,049
0
L
Cthulhu
TopBuffalo41
Cthulhu
6,463
644
0
1,093
13,973
14,360
25
3,616
10,357
19,348
0
L
Thoth
asipe97
Thoth
3,325
217
0
137
7,860
2,679
0
3,004
4,856
19,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,201
Gold Earned
19,159
126
Minions Killed
102
0
Camps Cleared
0
508,506
Distance Traveled
465,172
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,121
680
26
3
0
142,560
2
W
Jing Wei
7,885
876
46
5
0
172,404
0
W
Arachne
8,159
907
20
2
0
171,626
0
W
Nox
8,157
906
60
7
0
164,476
0
L
Cthulhu
7,175
797
37
4
0
170,477
0
L
Thoth
5,863
651
39
4
0
152,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role