Player Matchup

Awilix
Awilix
 
Awilix
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
AlmightyYerf
Kuzenbo
Level 75
God Stats
73W - 48L
1,590 SR
Queue Stats
304W - 215L
1,609 Elo+
Solo
Cernunnos
Cernunnos
BrolycG
Cernunnos
Level 109
God Stats
5W - 2L
1,754 SR
Queue Stats
22W - 16L
1,481 Elo+
Solo
Team Averages
Level 112
1,615 SR
1,530 Elo+

VS

Team Averages
Level 92
1,623 SR
1,607 Elo+
Bacchus
Bacchus
IIiOdinII
Bacchus
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 37L
1,657 Elo+
Party 1
Lancelot
Lancelot
Stewartgod26
Lancelot
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,539 Elo+
Party 1
Thoth
Thoth
Toifer
Thoth
Level 87
God Stats
4W - 1L
1,870 SR
Queue Stats
121W - 112L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
3 / 4 / 1
6,379
797
3,637
7,308
2,566
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kuzenbo
AlmightyYerf
Kuzenbo
11
3 / 0 / 3
6,982
873
5,357
8,726
9,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
BrolycG
Cernunnos
11
1 / 2 / 5
6,183
773
6,630
5,784
1,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
IIiOdinII
Bacchus
9
1 / 1 / 4
6,376
797
3,856
6,805
6,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Lancelot
Stewartgod26
Lancelot
9
1 / 3 / 4
5,720
715
3,871
8,177
3,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
Toifer
Thoth
11
4 / 3 / 1
6,667
833
5,568
5,033
1,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
7
Kills
6
6
Deaths
7
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
3
4
1
0.88
W
Kuzenbo
AlmightyYerf
Kuzenbo
3
0
3
4.5
W
Cernunnos
BrolycG
Cernunnos
1
2
5
1.75
L
Bacchus
IIiOdinII
Bacchus
1
1
4
3
L
Lancelot
Stewartgod26
Lancelot
1
3
4
1
L
Thoth
Toifer
Thoth
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,624
Damage
13,295
21,818
Taken
20,015
14,401
Mitigated
11,776
3,851
Healing
3,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
3,637
1,345
0
1,132
7,308
2,566
0
3,191
4,117
0
19,904
W
Kuzenbo
AlmightyYerf
Kuzenbo
5,357
2,154
0
1,750
8,726
9,885
135
2,707
6,019
19,661
0
W
Cernunnos
BrolycG
Cernunnos
6,630
3,127
0
969
5,784
1,950
1,077
3,602
2,182
0
19,975
L
Bacchus
IIiOdinII
Bacchus
3,856
615
181
1,542
6,805
6,638
0
2,143
4,662
11,283
0
L
Lancelot
Stewartgod26
Lancelot
3,871
1,079
0
1,005
8,177
3,353
0
1,612
6,565
0
7,898
L
Thoth
Toifer
Thoth
5,568
587
0
500
5,033
1,785
31
1,622
3,411
29,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,544
Gold Earned
18,763
98
Minions Killed
88
0
Camps Cleared
0
446,113
Distance Traveled
424,770
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,379
797
32
4
0
152,769
0
W
Kuzenbo
6,982
873
22
3
0
155,215
4
W
Cernunnos
6,183
773
44
6
0
138,129
0
L
Bacchus
6,376
797
19
2
0
127,199
0
L
Lancelot
5,720
715
16
2
0
159,410
0
L
Thoth
6,667
833
53
7
0
138,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role