Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Earthlion669683
Danzaburou
Level 64
God Stats
3W - 4L
1,202 SR
Queue Stats
63W - 77L
1,388 Elo+
Party 1
Kukulkan
Kukulkan
ReverseFlash758
Kukulkan
Level 94
God Stats
10W - 4L
1,588 SR
Queue Stats
153W - 138L
1,500 Elo+
Party 1
Vamana
Vamana
SVGXAVIER
Vamana
Level 127
God Stats
10W - 6L
1,811 SR
Queue Stats
82W - 69L
1,561 Elo+
Solo
Aphrodite
Aphrodite
SpecificFaun141
Aphrodite
Level 126
God Stats
11W - 3L
1,627 SR
Queue Stats
171W - 159L
1,497 Elo+
Party 1
Team Averages
Level 105
1,546 SR
1,489 Elo+

VS

Team Averages
Level 91
1,522 SR
1,483 Elo+
Chiron
Chiron
DoritoPitbull
Chiron
Level 48
God Stats
6W - 7L
1,361 SR
Queue Stats
117W - 110L
1,515 Elo+
Solo
Ymir
Ymir
Its Floof
Ymir
Level 107
God Stats
5W - 6L
1,771 SR
Queue Stats
138W - 150L
1,501 Elo+
Party 2
Horus
Horus
Onadri
Horus
Level 107
God Stats
0W - 3L
1,298 SR
Queue Stats
105W - 122L
1,474 Elo+
Party 2
Atlas
Atlas
RedZeus915
Atlas
Level 64
God Stats
13W - 11L
1,683 SR
Queue Stats
22W - 35L
1,459 Elo+
Party 2
Aphrodite
Aphrodite
monsaemon101
Aphrodite
Level 129
God Stats
6W - 5L
1,497 SR
Queue Stats
796W - 773L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
0 / 3 / 2
7,716
454
5,057
16,095
7,958
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
Earthlion669683
Danzaburou
14
4 / 2 / 4
9,050
532
12,623
9,384
4,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
15
5 / 5 / 5
9,697
570
9,505
11,104
5,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
SVGXAVIER
Vamana
17
9 / 0 / 6
11,721
689
17,817
16,113
13,233
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
SpecificFaun141
Aphrodite
12
0 / 3 / 9
8,824
519
6,012
15,766
12,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 2
8,134
478
9,091
9,185
4,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
14
7 / 3 / 1
9,223
543
9,536
14,821
9,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Horus
Onadri
Horus
14
0 / 6 / 0
8,455
497
6,706
15,303
13,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
12
0 / 6 / 6
7,605
447
4,360
21,162
20,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Aphrodite
monsaemon101
Aphrodite
15
5 / 3 / 5
9,894
582
14,929
14,936
6,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
27
18
Kills
13
13
Deaths
19
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
0
3
2
0.33
L
1
1
2
2
W
Danzaburou
Earthlion669683
Danzaburou
4
2
4
3
L
Ymir
7
3
1
2.5
L
Horus
Onadri
Horus
0
6
0
0
L
Atlas
0
6
6
0.5
W
Kukulkan
5
5
5
1.5
W
Vamana
SVGXAVIER
Vamana
9
0
6
12
W
Aphrodite
SpecificFaun141
Aphrodite
0
3
9
1.5
L
Aphrodite
monsaemon101
Aphrodite
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,014
Damage
44,622
68,462
Taken
75,407
44,097
Mitigated
54,076
23,579
Healing
20,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,057
1,201
0
3,463
16,095
7,958
0
6,837
9,194
0
53,963
L
9,091
2,954
447
1,906
9,185
4,074
348
1,130
8,055
0
62,036
W
Danzaburou
Earthlion669683
Danzaburou
12,623
7,481
97
3,027
9,384
4,227
1,519
2,536
6,800
0
69,874
L
Ymir
9,536
2,339
0
1,383
14,821
9,456
0
2,065
12,756
55,996
0
L
Horus
Onadri
Horus
6,706
3,297
230
2,629
15,303
13,274
746
1,188
14,115
151
66,425
L
Atlas
4,360
1,893
296
3,829
21,162
20,428
0
5,940
15,222
19,217
0
W
Kukulkan
9,505
1,068
0
234
11,104
5,745
0
7,738
3,268
66,327
0
W
Vamana
SVGXAVIER
Vamana
17,817
10,983
0
5,435
16,113
13,233
0
5,548
10,356
0
93,599
W
Aphrodite
SpecificFaun141
Aphrodite
6,012
1,154
3,277
8,046
15,766
12,934
96
6,304
9,292
34,825
0
L
Aphrodite
monsaemon101
Aphrodite
14,929
2,214
1,504
8,410
14,936
6,844
2,678
5,194
9,742
83,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,008
Gold Earned
43,311
449
Minions Killed
419
0
Camps Cleared
0
1,701,930
Distance Traveled
1,677,322
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,716
454
69
4
0
393,543
0
L
Chiron
8,134
478
94
6
0
340,121
0
W
Danzaburou
9,050
532
82
5
0
353,425
0
L
Ymir
9,223
543
77
5
0
356,263
0
L
Horus
8,455
497
94
6
0
339,881
0
L
Atlas
7,605
447
31
2
0
335,700
7
W
Kukulkan
9,697
570
102
6
0
322,331
0
W
Vamana
11,721
689
135
8
0
336,898
2
W
Aphrodite
8,824
519
61
4
0
295,733
2
L
Aphrodite
9,894
582
123
7
0
305,357
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role