Player Matchup

Xbalanque
Xbalanque
RiseUP_Liav
Xbalanque
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 60L
1,314 Elo+
Solo
Charybdis
Charybdis
huevon_98
Charybdis
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,483 Elo+
Solo
Merlin
Merlin
issei_DxD_2
Merlin
Level 65
God Stats
3W - 3L
1,696 SR
Queue Stats
85W - 78L
1,419 Elo+
Solo
Janus
Janus
owsh1t
Janus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
1,293 Elo+
Solo
Ymir
Ymir
toughgong
Ymir
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 216L
1,411 Elo+
Solo
Team Averages
Level 59
1,539 SR
1,384 Elo+

VS

Team Averages
Level 77
1,607 SR
1,442 Elo+
Bacchus
Bacchus
Daniliam974
Bacchus
Level 109
God Stats
7W - 2L
1,543 SR
Queue Stats
111W - 127L
1,460 Elo+
Solo
Charybdis
Charybdis
JhonnyKnemonic
Charybdis
Level 29
God Stats
4W - 2L
1,806 SR
Queue Stats
221W - 319L
1,352 Elo+
Solo
Freya
Freya
Paokmounia
Freya
Level 82
God Stats
1W - 0L
1,687 SR
Queue Stats
85W - 87L
1,503 Elo+
Solo
Surtr
Surtr
SaintFlyer
Surtr
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Ravana
Ravana
death666rip
Ravana
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 65L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
RiseUP_Liav
Xbalanque
14
1 / 5 / 7
7,871
716
10,211
9,709
3,732
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
huevon_98
Charybdis
12
0 / 3 / 7
7,071
643
7,031
7,141
2,688
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
15
4 / 3 / 4
8,639
785
10,309
8,627
3,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
owsh1t
Janus
16
1 / 1 / 6
8,015
729
9,931
4,530
1,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ymir
14
3 / 4 / 2
7,760
705
7,336
20,551
16,308
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Daniliam974
Bacchus
14
0 / 1 / 11
7,790
708
2,409
11,678
13,421
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
JhonnyKnemonic
Charybdis
15
5 / 1 / 5
9,015
820
19,002
8,294
4,731
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Freya
15
7 / 3 / 6
9,645
877
13,265
9,976
5,955
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Surtr
13
1 / 4 / 9
8,042
731
4,604
13,498
17,865
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
16
3 / 1 / 9
9,195
836
6,770
10,301
7,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
56
9
Kills
16
16
Deaths
10
26
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Daniliam974
Bacchus
0
1
11
5.5
W
Charybdis
JhonnyKnemonic
Charybdis
5
1
5
7.5
W
Freya
7
3
6
3.33
L
Xbalanque
RiseUP_Liav
Xbalanque
1
5
7
0.9
W
Surtr
1
4
9
1.38
W
Ravana
3
1
9
7.5
L
Charybdis
huevon_98
Charybdis
0
3
7
1.17
L
Merlin
4
3
4
2
L
Janus
owsh1t
Janus
1
1
6
4
L
Ymir
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,818
Damage
46,050
50,558
Taken
53,747
28,317
Mitigated
49,357
14,382
Healing
19,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Daniliam974
Bacchus
2,409
38
415
2,218
11,678
13,421
189
3,605
7,835
3,260
0
W
Charybdis
JhonnyKnemonic
Charybdis
19,002
8,519
1,930
2,787
8,294
4,731
1,658
5,113
2,967
0
37,316
W
Freya
13,265
3,699
1,739
3,416
9,976
5,955
24
6,847
2,810
28,121
0
L
Xbalanque
RiseUP_Liav
Xbalanque
10,211
5,377
1,626
1,505
9,709
3,732
0
2,226
7,483
0
18,645
W
Surtr
4,604
1,593
278
2,341
13,498
17,865
74
6,395
7,094
766
11,690
W
Ravana
6,770
268
1,327
2,841
10,301
7,385
153
4,726
5,465
0
16,092
L
Charybdis
huevon_98
Charybdis
7,031
3,119
675
921
7,141
2,688
0
1,499
5,642
0
14,306
L
Merlin
10,309
587
0
1,250
8,627
3,849
0
3,264
5,363
24,582
0
L
Janus
owsh1t
Janus
9,931
687
630
1,235
4,530
1,740
0
1,683
2,847
24,747
0
L
Ymir
7,336
443
1,086
5,454
20,551
16,308
0
7,489
13,062
13,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,356
Gold Earned
43,687
135
Minions Killed
116
0
Camps Cleared
0
942,874
Distance Traveled
1,038,171
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,790
708
2
0
0
202,441
0
W
Charybdis
9,015
820
41
4
0
216,374
0
W
Freya
9,645
877
38
3
0
185,191
0
L
Xbalanque
7,871
716
27
2
0
196,479
0
W
Surtr
8,042
731
17
2
0
207,845
0
W
Ravana
9,195
836
18
2
0
226,320
0
L
Charybdis
7,071
643
21
2
0
201,593
0
L
Merlin
8,639
785
36
3
0
205,096
0
L
Janus
8,015
729
40
4
0
185,150
0
L
Ymir
7,760
705
11
1
0
154,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role