Player Matchup

Hercules
Hercules
ChrisPoppers
Hercules
Level 39
God Stats
4W - 6L
1,620 SR
Queue Stats
82W - 92L
1,473 Elo+
Solo
Sol
Sol
MutantBread115
Sol
Level 100
God Stats
23W - 16L
1,579 SR
Queue Stats
111W - 102L
1,538 Elo+
Party 1
Thor
Thor
speeddeizil
Thor
Level 114
God Stats
7W - 9L
1,107 SR
Queue Stats
131W - 127L
1,483 Elo+
Party 1
Team Averages
Level 84
1,436 SR
1,498 Elo+

VS

Team Averages
Level 119
1,606 SR
1,471 Elo+
Aphrodite
Aphrodite
CAZ DELAVEGA
Aphrodite
Level 109
God Stats
4W - 2L
1,603 SR
Queue Stats
5W - 5L
1,476 Elo+
Party 2
Medusa
Medusa
JUCYFLAVORSTICK
Medusa
Level 127
God Stats
1W - 0L
1,715 SR
Queue Stats
82W - 69L
1,438 Elo+
Solo
Maui
Maui
JiggenMan
Maui
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ChrisPoppers
Hercules
9
0 / 3 / 1
6,106
611
4,022
8,868
8,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 2 / 1
6,693
669
9,323
8,564
3,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 6 / 0
6,710
671
5,604
10,285
4,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CAZ DELAVEGA
Aphrodite
13
3 / 0 / 8
8,157
816
7,052
7,602
4,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 1 / 7
8,579
858
8,529
8,128
3,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Maui
14
4 / 0 / 7
8,205
821
6,137
12,618
13,003
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
1
Kills
11
11
Deaths
1
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
CAZ DELAVEGA
Aphrodite
3
0
8
7
L
Hercules
ChrisPoppers
Hercules
0
3
1
0.17
W
4
1
7
7.5
W
Maui
4
0
7
7.5
L
0
2
1
0.25
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,949
Damage
21,718
27,717
Taken
28,348
16,984
Mitigated
21,455
4,752
Healing
19,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
CAZ DELAVEGA
Aphrodite
7,052
506
7,956
5,798
7,602
4,882
374
3,211
4,267
27,401
0
L
Hercules
ChrisPoppers
Hercules
4,022
157
409
2,128
8,868
8,524
0
4,433
4,435
0
10,262
W
8,529
4,290
0
1,338
8,128
3,570
1,891
2,153
5,937
0
53,258
W
Maui
6,137
1,490
472
3,627
12,618
13,003
534
3,946
8,230
18,535
0
L
9,323
2,388
0
2,008
8,564
3,752
0
4,247
4,317
35,083
3,291
L
5,604
970
0
207
10,285
4,708
0
4,517
5,768
0
18,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,509
Gold Earned
24,941
94
Minions Killed
143
0
Camps Cleared
0
526,906
Distance Traveled
611,827
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,157
816
57
6
0
215,677
0
L
Hercules
6,106
611
15
2
0
179,565
0
W
Medusa
8,579
858
62
6
0
183,025
0
W
Maui
8,205
821
24
2
0
213,125
0
L
Sol
6,693
669
56
6
0
176,025
0
L
Thor
6,710
671
23
2
0
171,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role