Player Matchup

Anhur
Anhur
Pedro20192837
Anhur
Level 29
God Stats
3W - 4L
1,246 SR
Queue Stats
130W - 114L
1,544 Elo+
Party 2
Chang'e
Chang'e
XxxPredatorxxX6
Chang'e
Level 67
God Stats
5W - 6L
1,285 SR
Queue Stats
424W - 430L
1,521 Elo+
Solo
Gilgamesh
Gilgamesh
YoSoloNoPuedo
Gilgamesh
Level 173
God Stats
3W - 6L
1,500 SR
Queue Stats
190W - 162L
1,510 Elo+
Party 2
Team Averages
Level 90
1,344 SR
1,525 Elo+

VS

Team Averages
Level 105
1,711 SR
1,463 Elo+
Cthulhu
Cthulhu
Bytza55
Cthulhu
Level 124
God Stats
1W - 1L
1,724 SR
Queue Stats
6W - 8L
1,535 Elo+
Party 1
Danzaburou
Danzaburou
CiprianoN2
Danzaburou
Level 83
God Stats
1W - 2L
1,559 SR
Queue Stats
6W - 16L
1,436 Elo+
Party 1
Ne Zha
Ne Zha
Jamper7539
Ne Zha
Level 107
God Stats
3W - 3L
1,849 SR
Queue Stats
389W - 416L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 4
7,193
719
3,221
8,617
2,928
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
6 / 0 / 2
8,248
825
8,401
8,585
3,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
YoSoloNoPuedo
Gilgamesh
11
0 / 1 / 8
6,661
666
7,874
10,247
7,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bytza55
Cthulhu
12
1 / 2 / 1
6,583
658
7,774
8,431
6,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Danzaburou
CiprianoN2
Danzaburou
11
1 / 3 / 1
6,503
650
4,903
7,513
2,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
Jamper7539
Ne Zha
10
0 / 3 / 2
6,013
601
7,212
8,917
3,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
8
Kills
2
2
Deaths
8
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bytza55
Cthulhu
1
2
1
0.75
L
Danzaburou
CiprianoN2
Danzaburou
1
3
1
0.5
L
Ne Zha
Jamper7539
Ne Zha
0
3
2
0.33
W
2
1
4
4
W
6
0
2
7
W
Gilgamesh
YoSoloNoPuedo
Gilgamesh
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,496
Damage
19,889
27,449
Taken
24,861
13,839
Mitigated
13,408
11,625
Healing
4,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bytza55
Cthulhu
7,774
295
0
2,170
8,431
6,925
0
2,569
5,624
25,580
0
L
Danzaburou
CiprianoN2
Danzaburou
4,903
1,941
0
931
7,513
2,843
0
2,705
4,608
0
17,899
L
Ne Zha
Jamper7539
Ne Zha
7,212
1,044
0
1,624
8,917
3,640
0
3,148
5,608
0
24,748
W
3,221
962
0
698
8,617
2,928
276
2,655
5,962
0
27,483
W
8,401
131
3,646
6,149
8,585
3,181
0
1,817
6,768
29,856
0
W
Gilgamesh
YoSoloNoPuedo
Gilgamesh
7,874
1,953
0
1,132
10,247
7,730
0
3,367
6,880
0
16,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,102
Gold Earned
19,099
137
Minions Killed
88
0
Camps Cleared
0
556,426
Distance Traveled
525,347
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,583
658
26
3
0
187,577
0
L
Danzaburou
6,503
650
29
3
0
144,124
0
L
Ne Zha
6,013
601
33
3
0
193,646
0
W
Anhur
7,193
719
62
6
0
166,974
0
W
Chang'e
8,248
825
51
5
0
197,064
0
W
Gilgamesh
6,661
666
24
2
0
192,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role