Player Matchup

Izanami
Izanami
CreamLord24
Izanami
Level 126
God Stats
10W - 9L
1,500 SR
Queue Stats
82W - 93L
1,420 Elo+
Party 1
Ymir
Ymir
GGRSpark
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 1
Chang'e
Chang'e
JuicJu13
Chang'e
Level 93
God Stats
52W - 42L
1,611 SR
Queue Stats
66W - 71L
1,489 Elo+
Solo
Surtr
Surtr
Reaper42804
Surtr
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 13L
1,420 Elo+
Party 1
Lancelot
Lancelot
kull2002
Lancelot
Level 107
God Stats
2W - 3L
1,500 SR
Queue Stats
83W - 88L
1,420 Elo+
Party 1
Team Averages
Level 71
1,522 SR
1,450 Elo+

VS

Team Averages
Level 94
1,608 SR
1,509 Elo+
Medusa
Medusa
Brian_APX
Medusa
Level 123
God Stats
8W - 5L
1,742 SR
Queue Stats
188W - 168L
1,508 Elo+
Party 3
Sol
Sol
SirKloepfer
Sol
Level 47
God Stats
26W - 22L
1,499 SR
Queue Stats
106W - 118L
1,459 Elo+
Party 2
Bellona
Bellona
brandysan
Bellona
Level 125
God Stats
2W - 1L
1,706 SR
Queue Stats
67W - 67L
1,539 Elo+
Party 3
Zhong Kui
Zhong Kui
ctwmaniac
Zhong Kui
Level 143
God Stats
4W - 7L
1,459 SR
Queue Stats
124W - 120L
1,539 Elo+
Solo
Atlas
Atlas
lv10DrgnOfRa
Atlas
Level 33
God Stats
40W - 24L
1,632 SR
Queue Stats
102W - 102L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CreamLord24
Izanami
15
1 / 4 / 6
9,806
981
11,333
14,992
7,577
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
16
1 / 5 / 6
10,574
1,057
3,939
24,108
27,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chang'e
JuicJu13
Chang'e
16
3 / 6 / 7
10,549
1,055
13,497
17,792
8,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 8 / 7
9,567
957
5,751
22,192
18,584
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Lancelot
kull2002
Lancelot
16
4 / 9 / 4
10,689
1,069
8,398
21,479
11,615
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

110

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Brian_APX
Medusa
18
16 / 0 / 13
14,396
1,440
34,634
7,109
4,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 2 / 24
10,757
1,076
15,309
5,657
2,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
brandysan
Bellona
17
4 / 4 / 25
11,033
1,103
13,078
14,697
21,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
ctwmaniac
Zhong Kui
17
4 / 2 / 24
11,061
1,106
20,748
10,127
8,996
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 2 / 23
10,895
1,090
12,448
9,857
12,885
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
141
10
Kills
32
32
Deaths
10
30
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Medusa
Brian_APX
Medusa
16
0
13
22.5
L
Izanami
CreamLord24
Izanami
1
4
6
1
L
Ymir
1
5
6
0.8
L
Chang'e
JuicJu13
Chang'e
3
6
7
1.08
L
1
8
7
0.56
W
4
2
24
8
W
Bellona
brandysan
Bellona
4
4
25
4.13
W
Zhong Kui
ctwmaniac
Zhong Kui
4
2
24
8
L
Lancelot
kull2002
Lancelot
4
9
4
0.67
W
4
2
23
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,918
Damage
96,217
100,563
Taken
47,447
74,058
Mitigated
50,199
15,263
Healing
9,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Brian_APX
Medusa
34,634
24,022
0
2,045
7,109
4,034
0
1,692
5,417
0
66,547
L
Izanami
CreamLord24
Izanami
11,333
9,862
0
0
14,992
7,577
0
4,881
10,075
0
36,099
L
Ymir
3,939
334
0
4,942
24,108
27,871
0
13,257
10,714
11,340
0
L
Chang'e
JuicJu13
Chang'e
13,497
300
4,516
3,800
17,792
8,411
0
8,754
8,786
49,051
0
L
5,751
1,969
245
1,137
22,192
18,584
0
12,828
8,965
275
12,339
W
15,309
5,057
0
1,794
5,657
2,540
0
1,054
4,603
36,014
0
W
Bellona
brandysan
Bellona
13,078
2,211
0
724
14,697
21,744
0
6,337
8,360
939
21,723
W
Zhong Kui
ctwmaniac
Zhong Kui
20,748
2,981
241
4,186
10,127
8,996
0
4,705
5,422
41,664
0
L
Lancelot
kull2002
Lancelot
8,398
1,961
0
623
21,479
11,615
0
9,508
11,726
0
21,508
W
12,448
4,368
0
209
9,857
12,885
0
3,806
6,051
21,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,185
Gold Earned
58,142
182
Minions Killed
222
8
Camps Cleared
6
832,741
Distance Traveled
903,324
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,396
1,440
63
6
4
201,367
0
L
Izanami
9,806
981
60
6
1
135,925
0
L
Ymir
10,574
1,057
23
2
0
166,269
0
L
Chang'e
10,549
1,055
68
7
1
172,287
0
L
Surtr
9,567
957
13
1
2
168,159
0
W
Sol
10,757
1,076
54
5
1
178,051
0
W
Bellona
11,033
1,103
31
3
0
177,546
0
W
Zhong Kui
11,061
1,106
64
6
1
171,919
0
L
Lancelot
10,689
1,069
18
2
4
190,101
0
W
Atlas
10,895
1,090
10
1
0
174,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role