Player Matchup

Fenrir
Fenrir
xFenriz
Fenrir
Level 190
God Stats
2W - 0L
1,741 SR
Queue Stats
10W - 3L
1,693 Elo+
Party 2
Thoth
Thoth
xMegatherion
Thoth
Level 80
God Stats
7W - 1L
1,684 SR
Queue Stats
7W - 1L
1,788 Elo+
Party 2
Chaac
Chaac
xQaylike
Chaac
Level 155
God Stats
7W - 1L
1,688 SR
Queue Stats
8W - 1L
1,870 Elo+
Party 2
Team Averages
Level 142
1,704 SR
1,784 Elo+

VS

Team Averages
Level 124
1,483 SR
1,581 Elo+
Ah Muzen Cab
Ah Muzen Cab
BatMailey99
Ah Muzen Cab
Level 121
God Stats
8W - 2L
1,732 SR
Queue Stats
162W - 104L
1,651 Elo+
Party 1
Hera
Hera
PrestonMacey
Hera
Level 127
God Stats
1W - 3L
1,214 SR
Queue Stats
260W - 187L
1,549 Elo+
Party 1
Cerberus
Cerberus
TheBumBandit996
Cerberus
Level 125
God Stats
12W - 8L
1,502 SR
Queue Stats
192W - 148L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
xFenriz
Fenrir
10
3 / 1 / 1
5,891
982
2,251
3,606
1,616
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

10
0 / 0 / 4
5,700
950
2,578
284
93
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
xQaylike
Chaac
9
1 / 0 / 2
5,213
869
2,782
4,511
2,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BatMailey99
Ah Muzen Cab
6
0 / 1 / 1
4,296
716
1,105
1,964
607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

6
0 / 3 / 1
4,335
723
317
3,373
845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
6
1 / 0 / 0
4,864
811
1,175
3,089
1,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
4
Kills
1
1
Deaths
4
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BatMailey99
Ah Muzen Cab
0
1
1
0.5
L
0
3
1
0.17
L
Cerberus
1
0
0
1
W
Fenrir
xFenriz
Fenrir
3
1
1
3.5
W
0
0
4
2
W
Chaac
xQaylike
Chaac
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,611
Damage
2,597
8,401
Taken
8,426
3,872
Mitigated
3,377
2,260
Healing
1,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BatMailey99
Ah Muzen Cab
1,105
568
0
0
1,964
607
0
1,049
915
0
6,285
L
317
39
0
250
3,373
845
0
514
2,859
5,061
0
L
Cerberus
1,175
30
0
1,205
3,089
1,925
0
1,015
2,074
3,965
0
W
Fenrir
xFenriz
Fenrir
2,251
868
0
349
3,606
1,616
245
564
2,804
0
17,501
W
2,578
0
0
0
284
93
1,065
122
162
23,815
0
W
Chaac
xQaylike
Chaac
2,782
341
0
1,911
4,511
2,163
451
1,159
3,352
0
14,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,804
Gold Earned
13,495
101
Minions Killed
36
0
Camps Cleared
0
394,981
Distance Traveled
202,548
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
4,296
716
11
2
0
66,859
0
L
Hera
4,335
723
16
3
0
59,070
0
L
Cerberus
4,864
811
9
2
0
76,619
1
W
Fenrir
5,891
982
20
3
0
137,053
0
W
Thoth
5,700
950
63
11
0
131,613
0
W
Chaac
5,213
869
18
3
0
126,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role