Player Matchup

Cernunnos
Cernunnos
Fireheart0011
Cernunnos
Level 146
God Stats
31W - 0L
1,917 SR
Queue Stats
346W - 85L
1,791 Elo+
Party 2
Bellona
Bellona
HandmadeCoast24
Bellona
Level 132
God Stats
18W - 17L
1,122 SR
Queue Stats
161W - 158L
1,541 Elo+
Party 1
Baron Samedi
Baron Samedi
Sangfire
Baron Samedi
Level 127
God Stats
2W - 0L
1,596 SR
Queue Stats
334W - 79L
1,789 Elo+
Party 2
Atlas
Atlas
Tankytime
Atlas
Level 89
God Stats
6W - 8L
1,885 SR
Queue Stats
378W - 388L
1,560 Elo+
Solo
Serqet
Serqet
clevererdawg
Serqet
Level 144
God Stats
11W - 7L
1,598 SR
Queue Stats
235W - 229L
1,595 Elo+
Party 1
Team Averages
Level 128
1,624 SR
1,655 Elo+

VS

Team Averages
Level 108
1,508 SR
1,537 Elo+
Pele
Pele
Chokolâte
Pele
Level 180
God Stats
17W - 19L
1,588 SR
Queue Stats
1,055W - 949L
1,499 Elo+
Solo
Fafnir
Fafnir
GingaAvenger642
Fafnir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,726 Elo+
Party 3
Baron Samedi
Baron Samedi
Puggie
Baron Samedi
Level 155
God Stats
1W - 1L
1,592 SR
Queue Stats
9W - 6L
1,651 Elo+
Solo
Artemis
Artemis
RenHashira
Artemis
Level 69
God Stats
1W - 3L
1,363 SR
Queue Stats
5W - 12L
1,361 Elo+
Party 3
Tiamat
Tiamat
Shadowgreen67
Tiamat
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 78L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Fireheart0011
Cernunnos
16
7 / 1 / 8
8,996
900
13,107
10,154
4,824
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 1 / 7
7,619
762
2,540
9,852
9,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
Sangfire
Baron Samedi
14
3 / 0 / 12
7,990
799
11,330
7,750
4,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
Tankytime
Atlas
15
1 / 0 / 16
8,539
854
7,338
6,935
6,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
16
9 / 2 / 4
9,122
912
11,381
9,106
4,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 1
7,561
756
4,241
6,518
2,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 5 / 2
6,856
686
1,872
10,258
10,995
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
Puggie
Baron Samedi
13
1 / 6 / 2
7,033
703
12,603
11,580
5,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
RenHashira
Artemis
12
1 / 6 / 3
6,707
671
5,753
10,534
3,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 4 / 2
7,288
729
6,325
11,591
6,272
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
14
22
Kills
4
4
Deaths
22
47
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
W
Cernunnos
Fireheart0011
Cernunnos
7
1
8
11
L
0
5
2
0.2
W
2
1
7
5.5
L
Baron Samedi
Puggie
Baron Samedi
1
6
2
0.33
L
Artemis
RenHashira
Artemis
1
6
3
0.42
W
Baron Samedi
Sangfire
Baron Samedi
3
0
12
9
L
1
4
2
0.5
W
Atlas
Tankytime
Atlas
1
0
16
9
W
Serqet
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,696
Damage
30,794
43,797
Taken
50,481
29,902
Mitigated
29,674
13,482
Healing
8,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,241
460
0
957
6,518
2,683
0
1,196
5,322
0
19,970
W
Cernunnos
Fireheart0011
Cernunnos
13,107
7,058
0
3,397
10,154
4,824
4,375
3,846
6,308
0
40,004
L
1,872
641
0
630
10,258
10,995
0
2,811
7,031
7,869
0
W
2,540
510
177
2,468
9,852
9,333
217
4,381
5,471
0
14,203
L
Baron Samedi
Puggie
Baron Samedi
12,603
543
1,028
2,753
11,580
5,872
0
5,527
5,726
27,165
0
L
Artemis
RenHashira
Artemis
5,753
1,494
0
719
10,534
3,852
0
4,180
6,152
0
14,807
W
Baron Samedi
Sangfire
Baron Samedi
11,330
1,046
1,224
2,553
7,750
4,482
480
5,319
2,431
30,989
0
L
6,325
495
65
2,098
11,591
6,272
0
4,646
6,847
18,505
0
W
Atlas
Tankytime
Atlas
7,338
2,616
0
2,490
6,935
6,918
174
3,843
3,092
20,205
0
W
Serqet
11,381
1,877
0
1,173
9,106
4,345
394
3,411
5,695
0
31,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,266
Gold Earned
35,445
220
Minions Killed
137
0
Camps Cleared
0
1,071,613
Distance Traveled
831,660
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,561
756
34
3
0
188,209
0
W
Cernunnos
8,996
900
70
7
0
199,523
0
L
Fafnir
6,856
686
9
1
0
135,302
0
W
Bellona
7,619
762
31
3
0
183,524
3
L
Baron Samedi
7,033
703
38
4
0
158,361
0
L
Artemis
6,707
671
19
2
0
157,984
0
W
Baron Samedi
7,990
799
38
4
0
209,197
0
L
Tiamat
7,288
729
37
4
0
191,804
0
W
Atlas
8,539
854
21
2
0
229,727
0
W
Serqet
9,122
912
60
6
0
249,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role