Player Matchup

Olorun
Olorun
AllDatBrower
Olorun
Level 88
God Stats
4W - 4L
1,609 SR
Queue Stats
34W - 52L
1,438 Elo+
Party 2
Cernunnos
Cernunnos
Chrisbalkin13
Cernunnos
Level 86
God Stats
10W - 9L
1,586 SR
Queue Stats
41W - 63L
1,449 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Esso7
Ah Muzen Cab
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 62L
1,450 Elo+
Party 2
Hun Batz
Hun Batz
PuffAdder93
Hun Batz
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 47L
1,433 Elo+
Party 2
Chang'e
Chang'e
ddrroo
Chang'e
Level 106
God Stats
34W - 21L
1,745 SR
Queue Stats
377W - 374L
1,591 Elo+
Solo
Team Averages
Level 93
1,588 SR
1,472 Elo+

VS

Team Averages
Level 108
1,585 SR
1,540 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DragomirRaven
Morgan Le Fay
Level 89
God Stats
5W - 2L
1,840 SR
Queue Stats
196W - 176L
1,576 Elo+
Party 1
Cernunnos
Cernunnos
Fretfulmantis
Cernunnos
Level 42
God Stats
6W - 7L
1,587 SR
Queue Stats
59W - 58L
1,597 Elo+
Solo
Set
Set
QuantumBeanage
Set
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 141L
1,492 Elo+
Solo
Ares
Ares
SerpentineX0
Ares
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 68L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
0 / 3 / 0
6,868
491
1,610
8,581
3,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
Chrisbalkin13
Cernunnos
14
1 / 0 / 1
7,856
561
7,802
7,881
3,650
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
Esso7
Ah Muzen Cab
14
5 / 4 / 0
8,565
612
11,763
12,931
5,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
PuffAdder93
Hun Batz
9
0 / 4 / 2
6,284
449
2,576
11,960
9,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chang'e
ddrroo
Chang'e
14
2 / 1 / 0
8,025
573
6,265
10,358
3,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
7 / 0 / 0
8,473
605
9,424
7,701
3,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Morgan Le Fay
DragomirRaven
Morgan Le Fay
13
2 / 0 / 5
7,413
530
7,890
8,911
3,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
Fretfulmantis
Cernunnos
12
0 / 2 / 0
7,013
501
2,877
8,525
3,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 5 / 2
8,243
589
6,134
11,595
5,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 1 / 7
7,364
526
4,961
10,496
9,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
8
Kills
12
12
Deaths
8
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
7
0
0
7
L
Olorun
0
3
0
0
L
Cernunnos
Chrisbalkin13
Cernunnos
1
0
1
1.5
W
Morgan Le Fay
DragomirRaven
Morgan Le Fay
2
0
5
4.5
L
Ah Muzen Cab
Esso7
Ah Muzen Cab
5
4
0
1.25
W
Cernunnos
Fretfulmantis
Cernunnos
0
2
0
0
L
Hun Batz
PuffAdder93
Hun Batz
0
4
2
0.25
W
3
5
2
0.8
W
0
1
7
3.5
L
Chang'e
ddrroo
Chang'e
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,016
Damage
31,286
51,711
Taken
47,228
26,057
Mitigated
26,765
18,472
Healing
14,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
9,424
1,254
1,077
3,522
7,701
3,701
0
3,120
4,581
59,829
0
L
Olorun
1,610
338
89
2,352
8,581
3,800
0
6,243
2,338
47,608
4,166
L
Cernunnos
Chrisbalkin13
Cernunnos
7,802
3,541
0
4,517
7,881
3,650
180
2,243
5,638
0
74,848
W
Morgan Le Fay
DragomirRaven
Morgan Le Fay
7,890
697
0
1,847
8,911
3,744
0
1,765
7,146
54,074
0
L
Ah Muzen Cab
Esso7
Ah Muzen Cab
11,763
6,222
0
2,058
12,931
5,055
791
3,725
9,206
0
70,410
W
Cernunnos
Fretfulmantis
Cernunnos
2,877
1,384
0
2,914
8,525
3,969
372
512
8,013
0
51,040
L
Hun Batz
PuffAdder93
Hun Batz
2,576
326
0
2,335
11,960
9,624
0
6,191
5,769
0
13,146
W
6,134
3,215
0
2,117
11,595
5,894
552
163
11,432
0
64,203
W
4,961
279
0
3,306
10,496
9,457
0
2,276
8,220
33,052
0
L
Chang'e
ddrroo
Chang'e
6,265
328
254
6,867
10,358
3,928
0
3,873
6,485
80,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,598
Gold Earned
38,506
489
Minions Killed
461
0
Camps Cleared
0
1,393,691
Distance Traveled
1,370,759
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,473
605
114
8
0
270,044
0
L
Olorun
6,868
491
88
6
0
250,795
1
L
Cernunnos
7,856
561
148
11
0
268,956
4
W
Morgan Le Fay
7,413
530
96
7
0
333,348
4
L
Ah Muzen Cab
8,565
612
106
8
0
246,813
1
W
Cernunnos
7,013
501
104
7
0
243,064
1
L
Hun Batz
6,284
449
18
1
0
279,279
4
W
Set
8,243
589
111
8
0
255,621
0
W
Ares
7,364
526
36
3
0
268,682
3
L
Chang'e
8,025
573
129
9
0
347,848
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role