Player Matchup

Cu Chulainn
Cu Chulainn
Platinum IV
PapaPump250
Cu Chulainn
Platinum IV
Level 180
God Stats
5W - 12L
1,659 SR
Queue Stats
309W - 401L
1,744 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Gold I
Risenphoenix96
Morgan Le Fay
Gold I
Level 156
God Stats
19W - 13L
1,620 SR
Queue Stats
129W - 110L
1,714 MMR
Solo
Maui
Maui
Gold III
Sticky Snorlax
Maui
Gold III
Level 153
God Stats
2W - 4L
1,469 SR
Queue Stats
38W - 40L
1,571 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 163
1,583 SR
1,676 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 101
1,688 SR
1,505 MMR
Hera
Hera
Silver II
Bigg Uzi Vert
Hera
Silver II
Level 110
God Stats
2W - 1L
1,688 SR
Queue Stats
95W - 64L
1,505 MMR
Party 1
Artio
Artio
Silver II
MrSIaughterGang
Artio
Silver II
Level 105
God Stats
2W - 2L
1,892 SR
Queue Stats
92W - 63L
1,505 MMR
Party 1
Artemis
Artemis
Silver II
MrStickTaIk
Artemis
Silver II
Level 88
God Stats
0W - 1L
1,485 SR
Queue Stats
95W - 64L
1,505 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
PapaPump250
Cu Chulainn
18
15 / 1 / 7
13,029
931
17,843
18,052
19,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
Risenphoenix96
Morgan Le Fay
17
7 / 4 / 11
11,549
825
19,617
12,412
6,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
1 / 2 / 20
10,978
784
6,785
13,951
17,939
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AchillesAtlasAo KuangHorusAphrodite

VS

Bans
HelCabrakanShivaAresHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 9 / 3
9,804
700
9,643
13,242
5,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 4 / 5
9,828
702
5,522
20,579
22,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
MrStickTaIk
Artemis
14
3 / 10 / 2
9,801
700
10,855
16,558
6,555
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
17
23
Kills
7
7
Deaths
23
38
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
9
3
0.5
L
1
4
5
0.88
L
Artemis
MrStickTaIk
Artemis
3
10
2
0.4
W
Cu Chulainn
PapaPump250
Cu Chulainn
15
1
7
18.5
W
Morgan Le Fay
Risenphoenix96
Morgan Le Fay
7
4
11
3.13
W
1
2
20
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,245
Damage
26,020
44,415
Taken
50,379
44,674
Mitigated
34,866
9,215
Healing
9,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,643
1,740
0
643
13,242
5,809
428
6,374
6,658
37,797
0
L
5,522
1,056
778
6,069
20,579
22,502
225
8,942
10,923
24,655
0
L
Artemis
MrStickTaIk
Artemis
10,855
5,747
270
2,008
16,558
6,555
330
9,723
6,396
0
32,243
W
Cu Chulainn
PapaPump250
Cu Chulainn
17,843
2,890
0
5,423
18,052
19,779
1,118
5,303
12,749
0
67,900
W
Morgan Le Fay
Risenphoenix96
Morgan Le Fay
19,617
1,575
0
2,184
12,412
6,956
633
5,447
6,965
61,720
0
W
6,785
1,261
0
1,608
13,951
17,939
725
4,625
9,326
21,616
332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,556
Gold Earned
29,433
189
Minions Killed
130
0
Camps Cleared
0
762,658
Distance Traveled
671,819
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,804
700
66
5
0
216,805
0
L
Artio
9,828
702
32
2
0
249,641
0
L
Artemis
9,801
700
32
2
0
205,373
0
W
Cu Chulainn
13,029
931
84
6
0
286,496
1
W
Morgan Le Fay
11,549
825
85
6
0
232,793
0
W
Maui
10,978
784
20
1
0
243,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role