Player Matchup

Merlin
Merlin
BeHH_b
Merlin
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 24L
1,385 Elo+
Party 1
Heimdallr
Heimdallr
Korpa_shi
Heimdallr
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 26L
1,371 Elo+
Party 1
Mulan
Mulan
andresafulll
Mulan
Level 87
God Stats
7W - 5L
1,500 SR
Queue Stats
173W - 170L
1,441 Elo+
Solo
Cernunnos
Cernunnos
bigO914
Cernunnos
Level 127
God Stats
5W - 0L
1,500 SR
Queue Stats
305W - 324L
1,459 Elo+
Solo
Izanami
Izanami
xRoscojefferyX
Izanami
Level 126
God Stats
8W - 6L
1,572 SR
Queue Stats
577W - 577L
1,430 Elo+
Solo
Team Averages
Level 97
1,514 SR
1,417 Elo+

VS

Team Averages
Level 118
1,323 SR
1,432 Elo+
Janus
Janus
BlownDaDro
Janus
Level 90
God Stats
5W - 12L
1,383 SR
Queue Stats
571W - 577L
1,488 Elo+
Solo
Bacchus
Bacchus
HellfireVegas
Bacchus
Level 124
God Stats
3W - 8L
1,242 SR
Queue Stats
313W - 445L
1,373 Elo+
Solo
Discordia
Discordia
JokerJae8
Discordia
Level 145
God Stats
0W - 7L
1,036 SR
Queue Stats
107W - 123L
1,423 Elo+
Party 2
Jormungandr
Jormungandr
JustheTipton
Jormungandr
Level 109
God Stats
5W - 4L
1,283 SR
Queue Stats
192W - 207L
1,408 Elo+
Party 2
Tsukuyomi
Tsukuyomi
NotEnoughSpoons
Tsukuyomi
Level 123
God Stats
27W - 17L
1,673 SR
Queue Stats
755W - 756L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BeHH_b
Merlin
17
1 / 6 / 16
9,850
758
6,989
10,324
4,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Heimdallr
Korpa_shi
Heimdallr
19
6 / 4 / 13
11,149
858
11,036
11,774
5,064
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
5 / 7 / 13
10,698
823
11,837
20,446
23,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cernunnos
bigO914
Cernunnos
19
10 / 6 / 12
12,395
953
19,110
16,894
8,404
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 5 / 11
10,458
804
14,124
13,167
6,537
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
18
9 / 5 / 7
11,084
853
15,907
10,927
5,901
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
10
1 / 7 / 7
8,088
622
2,681
17,363
17,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
JokerJae8
Discordia
16
2 / 5 / 15
9,705
747
12,114
11,317
5,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
JustheTipton
Jormungandr
16
3 / 5 / 12
9,474
729
9,296
17,271
22,044
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
NotEnoughSpoons
Tsukuyomi
19
10 / 6 / 13
11,970
921
17,126
14,167
7,722
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
79
28
Kills
25
28
Deaths
28
65
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Merlin
BeHH_b
Merlin
1
6
16
1.5
L
Janus
9
5
7
2.5
L
Bacchus
1
7
7
0.64
L
Discordia
JokerJae8
Discordia
2
5
15
1.9
L
Jormungandr
JustheTipton
Jormungandr
3
5
12
1.8
W
Heimdallr
Korpa_shi
Heimdallr
6
4
13
3.13
L
Tsukuyomi
NotEnoughSpoons
Tsukuyomi
10
6
13
2.75
W
5
7
13
1.64
W
Cernunnos
bigO914
Cernunnos
10
6
12
2.67
W
6
5
11
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,096
Damage
57,124
72,605
Taken
71,045
48,091
Mitigated
59,225
15,685
Healing
12,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BeHH_b
Merlin
6,989
801
1,240
827
10,324
4,716
832
6,598
3,726
25,106
0
L
Janus
15,907
911
1,162
1,266
10,927
5,901
849
2,392
8,532
32,722
0
L
Bacchus
2,681
731
544
1,578
17,363
17,889
156
1,044
16,319
3,346
0
L
Discordia
JokerJae8
Discordia
12,114
755
736
2,715
11,317
5,669
177
645
10,672
19,696
0
L
Jormungandr
JustheTipton
Jormungandr
9,296
2,585
562
1,240
17,271
22,044
0
1,884
15,379
21,007
0
W
Heimdallr
Korpa_shi
Heimdallr
11,036
4,705
778
1,626
11,774
5,064
1,106
5,532
5,129
0
19,804
L
Tsukuyomi
NotEnoughSpoons
Tsukuyomi
17,126
4,741
794
2,038
14,167
7,722
269
1,014
13,149
0
35,872
W
11,837
1,359
580
2,524
20,446
23,370
394
10,258
10,188
0
16,902
W
Cernunnos
bigO914
Cernunnos
19,110
8,842
871
3,786
16,894
8,404
3,677
8,385
8,509
0
30,516
W
14,124
8,673
1,189
2,264
13,167
6,537
2,639
9,225
3,942
0
35,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,550
Gold Earned
50,321
121
Minions Killed
129
0
Camps Cleared
0
1,078,418
Distance Traveled
1,095,668
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,850
758
29
2
0
190,395
0
L
Janus
11,084
853
55
4
0
238,308
0
L
Bacchus
8,088
622
7
1
0
202,192
0
L
Discordia
9,705
747
21
2
0
202,746
0
L
Jormungandr
9,474
729
17
1
0
200,756
0
W
Heimdallr
11,149
858
18
1
0
223,966
0
L
Tsukuyomi
11,970
921
29
2
0
251,666
0
W
Mulan
10,698
823
9
1
0
219,528
0
W
Cernunnos
12,395
953
27
2
0
207,523
0
W
Izanami
10,458
804
38
3
0
237,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role