Player Matchup

Kuzenbo
Kuzenbo
Faads
Kuzenbo
Level 49
God Stats
8W - 5L
1,840 SR
Queue Stats
278W - 266L
1,449 Elo+
Party 3
Hades
Hades
Manamahn
Hades
Level 112
God Stats
2W - 5L
1,716 SR
Queue Stats
490W - 471L
1,489 Elo+
Party 3
Odin
Odin
SteinarLogi01
Odin
Level 61
God Stats
1W - 3L
1,430 SR
Queue Stats
76W - 82L
1,416 Elo+
Party 4
Xbalanque
Xbalanque
addibobo
Xbalanque
Level 135
God Stats
3W - 10L
1,229 SR
Queue Stats
92W - 117L
1,410 Elo+
Solo
Surtr
Surtr
birgiromar
Surtr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,676 Elo+
Party 4
Team Averages
Level 75
1,543 SR
1,488 Elo+

VS

Team Averages
Level 88
1,574 SR
1,472 Elo+
Da Ji
Da Ji
TheodosiusPlay
Da Ji
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Solo
Discordia
Discordia
gabbelita
Discordia
Level 60
God Stats
22W - 15L
1,500 SR
Queue Stats
1,019W - 1,042L
1,491 Elo+
Party 1
Neith
Neith
mtanghuz
Neith
Level 156
God Stats
9W - 9L
1,575 SR
Queue Stats
560W - 561L
1,450 Elo+
Party 2
Hades
Hades
napoleondiver
Hades
Level 122
God Stats
11W - 5L
1,659 SR
Queue Stats
329W - 343L
1,436 Elo+
Party 2
Sobek
Sobek
xXsvettLanaXx
Sobek
Level 66
God Stats
18W - 10L
1,635 SR
Queue Stats
779W - 764L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Faads
Kuzenbo
16
3 / 5 / 6
10,162
677
11,730
22,183
33,320
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
Manamahn
Hades
16
2 / 5 / 5
9,125
608
6,776
14,855
9,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
4 / 3 / 7
10,390
693
11,558
15,882
21,228
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Xbalanque
addibobo
Xbalanque
15
3 / 6 / 7
9,161
611
18,123
14,744
7,682
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
13
0 / 6 / 6
7,931
529
3,618
18,448
17,872
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 11
11,242
749
10,571
13,466
8,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
gabbelita
Discordia
19
4 / 1 / 13
11,028
735
24,454
10,156
5,951
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
mtanghuz
Neith
20
10 / 1 / 14
12,130
809
20,693
9,541
6,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 4 / 14
9,901
660
13,428
12,352
9,284
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 3 / 15
9,813
654
6,827
21,547
31,519
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
91
12
Kills
24
25
Deaths
12
31
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Faads
Kuzenbo
3
5
6
1.2
L
Hades
Manamahn
Hades
2
5
5
0.9
L
4
3
7
2.5
W
8
3
11
4.5
L
Xbalanque
addibobo
Xbalanque
3
6
7
1.08
L
Surtr
0
6
6
0.5
W
Discordia
gabbelita
Discordia
4
1
13
10.5
W
Neith
mtanghuz
Neith
10
1
14
17
W
1
4
14
2
W
1
3
15
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,805
Damage
75,973
86,112
Taken
67,062
89,317
Mitigated
61,485
22,141
Healing
27,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Faads
Kuzenbo
11,730
3,289
3,161
4,288
22,183
33,320
134
11,055
11,128
21,623
0
L
Hades
Manamahn
Hades
6,776
488
1,863
4,205
14,855
9,215
0
7,457
7,398
20,537
0
L
11,558
704
770
3,513
15,882
21,228
0
7,304
8,578
0
30,431
W
10,571
1,111
1,126
2,237
13,466
8,431
0
2,687
10,779
0
18,996
L
Xbalanque
addibobo
Xbalanque
18,123
8,128
720
1,862
14,744
7,682
0
7,302
7,442
0
30,480
L
Surtr
3,618
1,396
561
1,198
18,448
17,872
48
10,290
8,158
125
7,824
W
Discordia
gabbelita
Discordia
24,454
939
3,310
2,781
10,156
5,951
1,434
3,848
6,308
55,925
0
W
Neith
mtanghuz
Neith
20,693
6,204
1,346
2,782
9,541
6,300
1,948
3,456
6,085
0
53,069
W
13,428
988
1,827
1,807
12,352
9,284
65
3,753
8,599
22,713
0
W
6,827
809
4,640
5,325
21,547
31,519
559
4,809
16,738
12,533
1,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,769
Gold Earned
54,114
125
Minions Killed
217
0
Camps Cleared
0
1,334,826
Distance Traveled
1,360,447
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,162
677
21
1
0
284,737
0
L
Hades
9,125
608
31
2
0
270,205
0
L
Odin
10,390
693
35
2
0
299,746
0
W
Da Ji
11,242
749
24
2
0
269,978
0
L
Xbalanque
9,161
611
28
2
0
228,415
0
L
Surtr
7,931
529
10
1
0
251,723
0
W
Discordia
11,028
735
78
5
0
276,533
0
W
Neith
12,130
809
78
5
0
289,159
0
W
Hades
9,901
660
30
2
0
247,527
0
W
Sobek
9,813
654
7
0
0
277,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role