Player Matchup

Athena
Athena
AndFerreira5
Athena
Level 155
God Stats
2W - 0L
1,703 SR
Queue Stats
32W - 40L
1,390 Elo+
Party 1
Hades
Hades
Demís
Hades
Level 26
God Stats
1W - 1L
1,270 SR
Queue Stats
15W - 17L
1,479 Elo+
Solo
Baron Samedi
Baron Samedi
UltraStark99
Baron Samedi
Level 157
God Stats
3W - 1L
1,285 SR
Queue Stats
244W - 252L
1,501 Elo+
Solo
Fenrir
Fenrir
XxSmaasher-
Fenrir
Level 149
God Stats
4W - 5L
1,549 SR
Queue Stats
338W - 328L
1,513 Elo+
Party 1
Martichoras
Martichoras
arcano19
Martichoras
Level 109
God Stats
3W - 0L
1,683 SR
Queue Stats
155W - 130L
1,533 Elo+
Solo
Team Averages
Level 119
1,498 SR
1,483 Elo+

VS

Team Averages
Level 132
1,611 SR
1,584 Elo+
Anhur
Anhur
 
Anhur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Airgnuh
Kukulkan
Level 183
God Stats
9W - 6L
1,738 SR
Queue Stats
555W - 518L
1,540 Elo+
Solo
Rama
Rama
Giоvanini
Rama
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 56L
1,574 Elo+
Party 2
Bacchus
Bacchus
SH3NN
Bacchus
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 39L
1,668 Elo+
Party 2
Baron Samedi
Baron Samedi
WLee
Baron Samedi
Level 147
God Stats
3W - 2L
1,816 SR
Queue Stats
67W - 45L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
18
5 / 5 / 17
11,314
707
7,512
23,908
32,687
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hades
Demís
Hades
19
5 / 2 / 12
11,523
720
7,904
11,250
7,936
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
UltraStark99
Baron Samedi
17
3 / 4 / 14
10,866
679
16,408
16,473
12,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
19
8 / 6 / 10
11,735
733
11,618
20,112
22,518
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Martichoras
arcano19
Martichoras
20
4 / 1 / 20
13,102
819
30,735
16,938
12,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
3 / 4 / 10
10,051
628
12,110
14,718
6,382
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
Airgnuh
Kukulkan
20
7 / 5 / 10
12,703
794
22,471
12,899
6,555
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 4 / 10
10,345
647
14,530
15,748
7,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
SH3NN
Bacchus
16
1 / 6 / 10
10,286
643
11,004
22,982
35,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
WLee
Baron Samedi
17
2 / 6 / 11
10,200
638
16,662
17,010
10,074
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
68
25
Kills
17
18
Deaths
25
73
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
4
10
2
L
Kukulkan
Airgnuh
Kukulkan
7
5
10
2.4
W
Athena
5
5
17
2.7
W
Hades
Demís
Hades
5
2
12
5.5
L
4
4
10
2.25
L
Bacchus
SH3NN
Bacchus
1
6
10
1
W
Baron Samedi
UltraStark99
Baron Samedi
3
4
14
2.5
L
Baron Samedi
WLee
Baron Samedi
2
6
11
1.25
W
Fenrir
8
6
10
2.17
W
Martichoras
arcano19
Martichoras
4
1
20
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,177
Damage
76,777
88,681
Taken
83,357
87,894
Mitigated
65,755
31,307
Healing
27,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
12,110
5,755
936
3,610
14,718
6,382
374
5,567
9,099
0
25,275
L
Kukulkan
Airgnuh
Kukulkan
22,471
1,713
992
1,529
12,899
6,555
472
4,545
8,354
52,062
0
W
Athena
7,512
1,829
2,454
4,042
23,908
32,687
829
12,378
11,530
12,411
0
W
Hades
Demís
Hades
7,904
433
2,408
3,095
11,250
7,936
1,282
7,930
3,320
16,615
0
L
14,530
8,638
842
3,363
15,748
7,344
962
4,634
11,098
0
26,032
L
Bacchus
SH3NN
Bacchus
11,004
1,223
875
4,027
22,982
35,400
118
10,787
12,032
16,180
0
W
Baron Samedi
UltraStark99
Baron Samedi
16,408
697
5,783
4,434
16,473
12,691
1,952
10,217
6,256
35,126
0
L
Baron Samedi
WLee
Baron Samedi
16,662
627
7,667
3,496
17,010
10,074
224
5,985
10,950
28,304
0
W
Fenrir
11,618
1,310
1,861
1,998
20,112
22,518
1,618
9,357
10,755
0
17,045
W
Martichoras
arcano19
Martichoras
30,735
4,328
306
4,926
16,938
12,062
2,370
10,255
6,683
0
82,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,540
Gold Earned
53,585
174
Minions Killed
167
0
Camps Cleared
0
1,453,494
Distance Traveled
1,389,583
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,051
628
33
2
0
305,446
0
L
Kukulkan
12,703
794
77
5
0
269,107
0
W
Athena
11,314
707
12
1
0
281,837
0
W
Hades
11,523
720
22
1
0
289,847
0
L
Rama
10,345
647
28
2
0
259,615
0
L
Bacchus
10,286
643
4
0
0
280,361
0
W
Baron Samedi
10,866
679
38
2
0
261,426
0
L
Baron Samedi
10,200
638
25
2
0
275,054
0
W
Fenrir
11,735
733
8
1
0
282,792
0
W
Martichoras
13,102
819
94
6
0
337,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role