Player Matchup

Sun Wukong
Sun Wukong
DarkSlayer95917
Sun Wukong
Level 26
God Stats
2W - 3L
1,459 SR
Queue Stats
46W - 52L
1,421 Elo+
Party 3
Fafnir
Fafnir
Dem0n haya
Fafnir
Level 61
God Stats
11W - 4L
1,756 SR
Queue Stats
117W - 131L
1,449 Elo+
Party 3
Discordia
Discordia
DerFleissigeHans
Discordia
Level 56
God Stats
2W - 1L
1,820 SR
Queue Stats
3W - 5L
1,259 Elo+
Solo
Kali
Kali
Dirtiharri2431
Kali
Level 40
God Stats
2W - 10L
1,158 SR
Queue Stats
29W - 53L
1,234 Elo+
Party 1
Nox
Nox
Miami994266
Nox
Level 44
God Stats
1W - 4L
1,385 SR
Queue Stats
35W - 55L
1,244 Elo+
Party 1
Team Averages
Level 45
1,516 SR
1,321 Elo+

VS

Team Averages
Level 82
1,537 SR
1,385 Elo+
Horus
Horus
Deku_pressed
Horus
Level 86
God Stats
12W - 13L
1,358 SR
Queue Stats
197W - 206L
1,334 Elo+
Solo
Cerberus
Cerberus
Dennis1299
Cerberus
Level 108
God Stats
4W - 3L
1,500 SR
Queue Stats
312W - 302L
1,400 Elo+
Party 2
Olorun
Olorun
Eva_bg_bg
Olorun
Level 68
God Stats
583W - 602L
1,509 SR
Queue Stats
647W - 696L
1,455 Elo+
Solo
Sun Wukong
Sun Wukong
Swaagsalat
Sun Wukong
Level 63
God Stats
1W - 4L
1,500 SR
Queue Stats
116W - 112L
1,355 Elo+
Party 2
Artemis
Artemis
agusdemon777
Artemis
Level 85
God Stats
6W - 3L
1,817 SR
Queue Stats
121W - 122L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DarkSlayer95917
Sun Wukong
11
1 / 4 / 1
6,898
460
7,222
13,598
7,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fafnir
Dem0n haya
Fafnir
11
1 / 2 / 1
7,143
476
4,767
11,823
14,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Discordia
6
0 / 3 / 1
5,119
341
4,225
3,626
891
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
1 / 2 / 0
6,511
434
4,208
13,428
4,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
0 / 2 / 1
6,864
458
2,925
8,327
3,653
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 3
8,077
538
7,277
10,459
4,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
Dennis1299
Cerberus
12
4 / 1 / 3
8,701
580
5,514
15,142
9,832
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Olorun
Eva_bg_bg
Olorun
14
0 / 0 / 1
8,341
556
2,286
4,122
1,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Swaagsalat
Sun Wukong
13
5 / 1 / 1
8,926
595
11,102
12,191
9,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
agusdemon777
Artemis
15
2 / 1 / 3
9,035
602
7,635
7,988
3,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
3
Kills
13
13
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DarkSlayer95917
Sun Wukong
1
4
1
0.38
W
2
1
3
3.5
L
Fafnir
Dem0n haya
Fafnir
1
2
1
0.75
W
Cerberus
Dennis1299
Cerberus
4
1
3
5.5
L
Discordia
0
3
1
0.17
L
1
2
0
0.5
W
Olorun
Eva_bg_bg
Olorun
0
0
1
0.5
L
0
2
1
0.25
W
Sun Wukong
Swaagsalat
Sun Wukong
5
1
1
5.5
W
Artemis
agusdemon777
Artemis
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,347
Damage
33,814
50,802
Taken
49,902
30,717
Mitigated
28,799
10,317
Healing
21,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DarkSlayer95917
Sun Wukong
7,222
965
0
1,587
13,598
7,234
0
923
12,675
0
44,329
W
7,277
3,071
713
2,191
10,459
4,677
624
449
10,010
0
50,424
L
Fafnir
Dem0n haya
Fafnir
4,767
1,438
175
3,645
11,823
14,171
0
2,596
9,227
18,942
0
W
Cerberus
Dennis1299
Cerberus
5,514
575
2,091
6,411
15,142
9,832
1,117
5,856
9,286
25,709
0
L
Discordia
4,225
289
51
85
3,626
891
0
1,086
2,540
17,139
0
L
4,208
2,510
0
2,552
13,428
4,768
0
1,239
12,189
0
40,411
W
Olorun
Eva_bg_bg
Olorun
2,286
570
343
2,510
4,122
1,848
1,366
1,575
2,547
58,452
0
L
2,925
79
0
2,222
8,327
3,653
0
1,956
6,371
40,034
0
W
Sun Wukong
Swaagsalat
Sun Wukong
11,102
2,152
191
3,223
12,191
9,074
961
1,153
11,038
0
52,836
W
Artemis
agusdemon777
Artemis
7,635
4,035
194
3,736
7,988
3,368
5,547
2,884
5,104
0
70,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,535
Gold Earned
43,080
241
Minions Killed
402
0
Camps Cleared
0
1,341,880
Distance Traveled
1,386,959
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,898
460
58
4
0
314,101
0
W
Horus
8,077
538
69
5
0
307,269
1
L
Fafnir
7,143
476
20
1
0
293,623
0
W
Cerberus
8,701
580
34
2
0
251,118
3
L
Discordia
5,119
341
28
2
0
122,329
0
L
Kali
6,511
434
62
4
0
337,070
0
W
Olorun
8,341
556
101
7
0
280,140
2
L
Nox
6,864
458
73
5
0
274,757
0
W
Sun Wukong
8,926
595
77
5
0
299,718
0
W
Artemis
9,035
602
121
8
0
248,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role