Player Matchup

Yu Huang
Yu Huang
CoatDealer
Yu Huang
Level 89
God Stats
25W - 22L
1,630 SR
Queue Stats
521W - 460L
1,488 Elo+
Party 1
Loki
Loki
ItsNotDigiorno
Loki
Level 67
God Stats
3W - 4L
1,508 SR
Queue Stats
103W - 98L
1,523 Elo+
Solo
Rama
Rama
fuppaa
Rama
Level 89
God Stats
17W - 15L
1,537 SR
Queue Stats
429W - 363L
1,529 Elo+
Party 1
Scylla
Scylla
namechanged9298
Scylla
Level 37
God Stats
7W - 4L
1,713 SR
Queue Stats
44W - 27L
1,681 Elo+
Party 2
Cerberus
Cerberus
thatsslyf
Cerberus
Level 40
God Stats
1W - 0L
1,267 SR
Queue Stats
21W - 18L
1,581 Elo+
Party 2
Team Averages
Level 64
1,531 SR
1,561 Elo+

VS

Team Averages
Level 73
1,602 SR
1,530 Elo+
Chiron
Chiron
FaridCrown5
Chiron
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 68L
1,481 Elo+
Party 3
Fenrir
Fenrir
Hennessyw
Fenrir
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,589 Elo+
Solo
Sobek
Sobek
Herleven
Sobek
Level 72
God Stats
2W - 5L
1,846 SR
Queue Stats
59W - 57L
1,470 Elo+
Solo
Baron Samedi
Baron Samedi
RedCrown35
Baron Samedi
Level 84
God Stats
7W - 4L
1,630 SR
Queue Stats
277W - 228L
1,600 Elo+
Party 3
Surtr
Surtr
herculoidlunch
Surtr
Level 66
God Stats
12W - 13L
1,533 SR
Queue Stats
83W - 88L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
CoatDealer
Yu Huang
13
1 / 4 / 5
7,695
550
9,474
8,876
3,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 5 / 3
7,109
508
4,993
13,361
4,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
fuppaa
Rama
13
1 / 3 / 1
7,823
559
5,619
8,597
3,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

14
6 / 2 / 0
9,005
643
15,369
9,202
3,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
thatsslyf
Cerberus
12
2 / 3 / 8
7,954
568
6,323
14,089
10,387
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
13
1 / 1 / 4
7,679
549
4,560
7,413
3,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Fenrir
Hennessyw
Fenrir
14
8 / 3 / 3
8,674
620
13,784
16,931
10,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
Herleven
Sobek
11
2 / 2 / 7
7,311
522
4,497
11,868
11,947
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
RedCrown35
Baron Samedi
14
4 / 4 / 4
8,404
600
7,729
11,411
4,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 3 / 0
6,918
494
5,614
12,850
6,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
34
13
Kills
16
17
Deaths
13
17
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
CoatDealer
Yu Huang
1
4
5
0.88
L
Chiron
1
1
4
3
L
Fenrir
Hennessyw
Fenrir
8
3
3
3.17
L
Sobek
Herleven
Sobek
2
2
7
2.75
W
3
5
3
0.9
L
Baron Samedi
RedCrown35
Baron Samedi
4
4
4
1.5
W
Rama
fuppaa
Rama
1
3
1
0.5
L
1
3
0
0.33
W
6
2
0
3
W
Cerberus
thatsslyf
Cerberus
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,778
Damage
36,184
54,125
Taken
60,473
25,000
Mitigated
36,045
14,268
Healing
18,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
CoatDealer
Yu Huang
9,474
629
0
805
8,876
3,448
0
4,485
4,368
59,928
0
L
Chiron
4,560
2,206
337
1,595
7,413
3,214
948
1,363
6,050
0
59,557
L
Fenrir
Hennessyw
Fenrir
13,784
3,987
0
4,072
16,931
10,091
0
7,448
9,483
0
77,106
L
Sobek
Herleven
Sobek
4,497
250
1,030
3,819
11,868
11,947
0
5,830
6,038
18,956
0
W
4,993
590
0
3,742
13,361
4,703
0
3,078
10,268
0
42,682
L
Baron Samedi
RedCrown35
Baron Samedi
7,729
931
736
3,068
11,411
4,656
198
7,363
4,048
58,288
0
W
Rama
fuppaa
Rama
5,619
4,502
0
1,462
8,597
3,074
688
407
8,190
0
58,833
L
5,614
1,931
0
3,796
12,850
6,137
0
9,162
3,688
335
46,049
W
15,369
2,443
0
1,610
9,202
3,388
1,272
742
8,441
86,446
0
W
Cerberus
thatsslyf
Cerberus
6,323
738
1,758
4,891
14,089
10,387
326
3,588
10,501
16,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,586
Gold Earned
38,986
453
Minions Killed
417
0
Camps Cleared
0
1,397,795
Distance Traveled
1,405,246
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
7,695
550
96
7
0
285,931
1
L
Chiron
7,679
549
105
8
0
281,442
0
L
Fenrir
8,674
620
104
7
0
323,420
2
L
Sobek
7,311
522
38
3
0
293,788
0
W
Loki
7,109
508
73
5
0
318,254
0
L
Baron Samedi
8,404
600
96
7
0
261,531
0
W
Rama
7,823
559
110
8
0
254,578
1
L
Surtr
6,918
494
74
5
0
245,065
0
W
Scylla
9,005
643
138
10
0
258,209
0
W
Cerberus
7,954
568
36
3
0
280,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role